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SiPixelDigitizer.cc File Reference
#include <memory>
#include <set>
#include "SiPixelDigitizer.h"
#include "SiPixelDigitizerAlgorithm.h"
#include "SimDataFormats/TrackingHit/interface/PSimHit.h"
#include "DataFormats/Common/interface/Handle.h"
#include "FWCore/Framework/interface/EDProducer.h"
#include "FWCore/Framework/interface/ESHandle.h"
#include "FWCore/Framework/interface/EventSetup.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "DataFormats/SiPixelDigi/interface/PixelDigi.h"
#include "SimDataFormats/TrackerDigiSimLink/interface/PixelDigiSimLink.h"
#include "DataFormats/Common/interface/DetSet.h"
#include "DataFormats/Common/interface/DetSetVector.h"
#include "DataFormats/SiPixelDigi/interface/PixelDigiCollection.h"
#include "SimDataFormats/TrackingHit/interface/PSimHitContainer.h"
#include "DataFormats/GeometryVector/interface/LocalPoint.h"
#include "DataFormats/GeometryVector/interface/LocalVector.h"
#include "Geometry/CommonDetUnit/interface/GeomDetUnit.h"
#include "Geometry/Records/interface/TrackerDigiGeometryRecord.h"
#include "Geometry/TrackerGeometryBuilder/interface/PixelGeomDetUnit.h"
#include "Geometry/TrackerGeometryBuilder/interface/TrackerGeometry.h"
#include "Geometry/CommonTopologies/interface/PixelTopology.h"
#include "Geometry/TrackerGeometryBuilder/interface/PixelGeomDetType.h"
#include "DataFormats/SiPixelDetId/interface/PixelSubdetector.h"
#include "FWCore/Framework/interface/Frameworkfwd.h"
#include "FWCore/Framework/interface/EDAnalyzer.h"
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/Framework/interface/MakerMacros.h"
#include "MagneticField/Engine/interface/MagneticField.h"
#include "MagneticField/Records/interface/IdealMagneticFieldRecord.h"
#include "FWCore/MessageLogger/interface/MessageLogger.h"
#include "SimGeneral/MixingModule/interface/PileUpEventPrincipal.h"
#include "FWCore/ServiceRegistry/interface/Service.h"
#include "FWCore/Utilities/interface/RandomNumberGenerator.h"
#include "FWCore/Utilities/interface/Exception.h"
#include "CLHEP/Random/RandomEngine.h"

Go to the source code of this file.

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