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/data/refman/pasoursint/CMSSW_6_1_2_SLHC4_patch1/src/DataFormats/PatCandidates/src/TriggerEvent.cc

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00001 //
00002 // $Id: TriggerEvent.cc,v 1.19 2011/11/30 13:42:16 vadler Exp $
00003 //
00004 
00005 
00006 #include "DataFormats/PatCandidates/interface/TriggerEvent.h"
00007 
00008 
00009 using namespace pat;
00010 
00011 
00012 // Constructors and Destructor
00013 
00014 
00015 // Default constructor
00016 TriggerEvent::TriggerEvent() :
00017   nameL1Menu_(),
00018   nameHltTable_(),
00019   run_(),
00020   accept_(),
00021   error_(),
00022   physDecl_(),
00023   lhcFill_(),
00024   beamMode_(),
00025   beamMomentum_(),
00026   intensityBeam1_(),
00027   intensityBeam2_(),
00028   bstMasterStatus_(),
00029   turnCount_(),
00030   bCurrentStart_(),
00031   bCurrentStop_(),
00032   bCurrentAvg_()
00033 {
00034   objectMatchResults_.clear();
00035 }
00036 
00037 
00038 // Constructor from values, HLT only
00039 TriggerEvent::TriggerEvent( const std::string & nameHltTable, bool run, bool accept, bool error, bool physDecl ) :
00040   nameL1Menu_(),
00041   nameHltTable_( nameHltTable ),
00042   run_( run ),
00043   accept_( accept ),
00044   error_( error ),
00045   physDecl_( physDecl ) ,
00046   lhcFill_(),
00047   beamMode_(),
00048   beamMomentum_(),
00049   intensityBeam1_(),
00050   intensityBeam2_(),
00051   bstMasterStatus_(),
00052   turnCount_(),
00053   bCurrentStart_(),
00054   bCurrentStop_(),
00055   bCurrentAvg_()
00056 {
00057   objectMatchResults_.clear();
00058 }
00059 
00060 
00061 // Constructor from values, HLT and L1/GT
00062 TriggerEvent::TriggerEvent( const std::string & nameL1Menu, const std::string & nameHltTable, bool run, bool accept, bool error, bool physDecl ) :
00063   nameL1Menu_( nameL1Menu ),
00064   nameHltTable_( nameHltTable ),
00065   run_( run ),
00066   accept_( accept ),
00067   error_( error ),
00068   physDecl_( physDecl ) ,
00069   lhcFill_(),
00070   beamMode_(),
00071   beamMomentum_(),
00072   intensityBeam1_(),
00073   intensityBeam2_(),
00074   bstMasterStatus_(),
00075   turnCount_(),
00076   bCurrentStart_(),
00077   bCurrentStop_(),
00078   bCurrentAvg_()
00079 {
00080   objectMatchResults_.clear();
00081 }
00082 
00083 
00084 // Methods
00085 
00086 
00087 // Get a vector of references to all L1 algorithms
00088 const TriggerAlgorithmRefVector TriggerEvent::algorithmRefs() const
00089 {
00090   TriggerAlgorithmRefVector theAlgorithms;
00091   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00092     const std::string nameAlgorithm( iAlgorithm->name() );
00093     const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00094     theAlgorithms.push_back( algorithmRef );
00095   }
00096   return theAlgorithms;
00097 }
00098 
00099 
00100 // Get a pointer to a certain L1 algorithm by name
00101 const TriggerAlgorithm * TriggerEvent::algorithm( const std::string & nameAlgorithm ) const
00102 {
00103   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00104     if ( nameAlgorithm == iAlgorithm->name() ) return &*iAlgorithm;
00105   }
00106   return 0;
00107 }
00108 
00109 
00110 // Get a reference to a certain L1 algorithm by name
00111 const TriggerAlgorithmRef TriggerEvent::algorithmRef( const std::string & nameAlgorithm ) const
00112 {
00113   for ( TriggerAlgorithmRefVector::const_iterator iAlgorithm = algorithmRefs().begin(); iAlgorithm != algorithmRefs().end(); ++iAlgorithm ) {
00114     if ( nameAlgorithm == ( *iAlgorithm )->name() ) return *iAlgorithm;
00115   }
00116   return TriggerAlgorithmRef();
00117 }
00118 
00119 
00120 // Get the name of a certain L1 algorithm in the event collection by bit number physics or technical algorithms,
00121 std::string TriggerEvent::nameAlgorithm( const unsigned bitAlgorithm, const bool techAlgorithm ) const
00122 {
00123   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00124     if ( bitAlgorithm == iAlgorithm->bit() && techAlgorithm == iAlgorithm->techTrigger() ) return iAlgorithm->name();
00125   }
00126   return std::string( "" );
00127 }
00128 
00129 
00130 // Get the index of a certain L1 algorithm in the event collection by name
00131 unsigned TriggerEvent::indexAlgorithm( const std::string & nameAlgorithm ) const
00132 {
00133   unsigned iAlgorithm( 0 );
00134   while ( iAlgorithm < algorithms()->size() && algorithms()->at( iAlgorithm ).name() != nameAlgorithm ) ++iAlgorithm;
00135   return iAlgorithm;
00136 }
00137 
00138 
00139 // Get a vector of references to all succeeding L1 algorithms
00140 TriggerAlgorithmRefVector TriggerEvent::acceptedAlgorithms() const
00141 {
00142   TriggerAlgorithmRefVector theAcceptedAlgorithms;
00143   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00144     if ( iAlgorithm->decision() ) {
00145       const std::string nameAlgorithm( iAlgorithm->name() );
00146       const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00147       theAcceptedAlgorithms.push_back( algorithmRef );
00148     }
00149   }
00150   return theAcceptedAlgorithms;
00151 }
00152 
00153 
00154 // Get a vector of references to all L1 algorithms succeeding on the GTL board
00155 TriggerAlgorithmRefVector TriggerEvent::acceptedAlgorithmsGtl() const
00156 {
00157   TriggerAlgorithmRefVector theAcceptedAlgorithms;
00158   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00159     if ( iAlgorithm->gtlResult() ) {
00160       const std::string nameAlgorithm( iAlgorithm->name() );
00161       const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00162       theAcceptedAlgorithms.push_back( algorithmRef );
00163     }
00164   }
00165   return theAcceptedAlgorithms;
00166 }
00167 
00168 
00169 // Get a vector of references to all technical L1 algorithms
00170 TriggerAlgorithmRefVector TriggerEvent::techAlgorithms() const
00171 {
00172   TriggerAlgorithmRefVector theTechAlgorithms;
00173   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00174     if ( iAlgorithm->techTrigger() ) {
00175       const std::string nameAlgorithm( iAlgorithm->name() );
00176       const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00177       theTechAlgorithms.push_back( algorithmRef );
00178     }
00179   }
00180   return theTechAlgorithms;
00181 }
00182 
00183 
00184 // Get a vector of references to all succeeding technical L1 algorithms
00185 TriggerAlgorithmRefVector TriggerEvent::acceptedTechAlgorithms() const
00186 {
00187   TriggerAlgorithmRefVector theAcceptedTechAlgorithms;
00188   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00189     if ( iAlgorithm->techTrigger() && iAlgorithm->decision() ) {
00190       const std::string nameAlgorithm( iAlgorithm->name() );
00191       const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00192       theAcceptedTechAlgorithms.push_back( algorithmRef );
00193     }
00194   }
00195   return theAcceptedTechAlgorithms;
00196 }
00197 
00198 
00199 // Get a vector of references to all technical L1 algorithms succeeding on the GTL board
00200 TriggerAlgorithmRefVector TriggerEvent::acceptedTechAlgorithmsGtl() const
00201 {
00202   TriggerAlgorithmRefVector theAcceptedTechAlgorithms;
00203   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00204     if ( iAlgorithm->techTrigger() && iAlgorithm->gtlResult() ) {
00205       const std::string nameAlgorithm( iAlgorithm->name() );
00206       const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00207       theAcceptedTechAlgorithms.push_back( algorithmRef );
00208     }
00209   }
00210   return theAcceptedTechAlgorithms;
00211 }
00212 
00213 
00214 // Get a vector of references to all physics L1 algorithms
00215 TriggerAlgorithmRefVector TriggerEvent::physAlgorithms() const
00216 {
00217   TriggerAlgorithmRefVector thePhysAlgorithms;
00218   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00219     if ( ! iAlgorithm->techTrigger() ) {
00220       const std::string nameAlgorithm( iAlgorithm->name() );
00221       const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00222       thePhysAlgorithms.push_back( algorithmRef );
00223     }
00224   }
00225   return thePhysAlgorithms;
00226 }
00227 
00228 
00229 // Get a vector of references to all succeeding physics L1 algorithms
00230 TriggerAlgorithmRefVector TriggerEvent::acceptedPhysAlgorithms() const
00231 {
00232   TriggerAlgorithmRefVector theAcceptedPhysAlgorithms;
00233   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00234     if ( ! iAlgorithm->techTrigger() && iAlgorithm->decision() ) {
00235       const std::string nameAlgorithm( iAlgorithm->name() );
00236       const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00237       theAcceptedPhysAlgorithms.push_back( algorithmRef );
00238     }
00239   }
00240   return theAcceptedPhysAlgorithms;
00241 }
00242 
00243 
00244 // Get a vector of references to all physics L1 algorithms succeeding on the GTL board
00245 TriggerAlgorithmRefVector TriggerEvent::acceptedPhysAlgorithmsGtl() const
00246 {
00247   TriggerAlgorithmRefVector theAcceptedPhysAlgorithms;
00248   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00249     if ( ! iAlgorithm->techTrigger() && iAlgorithm->gtlResult() ) {
00250       const std::string nameAlgorithm( iAlgorithm->name() );
00251       const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00252       theAcceptedPhysAlgorithms.push_back( algorithmRef );
00253     }
00254   }
00255   return theAcceptedPhysAlgorithms;
00256 }
00257 
00258 
00259 // Get a vector of references to all L1 conditions
00260 const TriggerConditionRefVector TriggerEvent::conditionRefs() const
00261 {
00262   TriggerConditionRefVector theConditions;
00263   for ( TriggerConditionCollection::const_iterator iCondition = conditions()->begin(); iCondition != conditions()->end(); ++iCondition ) {
00264     const std::string nameCondition( iCondition->name() );
00265     const TriggerConditionRef conditionRef( conditions_, indexCondition( nameCondition ) );
00266     theConditions.push_back( conditionRef );
00267   }
00268   return theConditions;
00269 }
00270 
00271 
00272 // Get a pointer to a certain L1 condition by name
00273 const TriggerCondition * TriggerEvent::condition( const std::string & nameCondition ) const
00274 {
00275   for ( TriggerConditionCollection::const_iterator iCondition = conditions()->begin(); iCondition != conditions()->end(); ++iCondition ) {
00276     if ( nameCondition == iCondition->name() ) return &*iCondition;
00277   }
00278   return 0;
00279 }
00280 
00281 
00282 // Get a reference to a certain L1 condition by name
00283 const TriggerConditionRef TriggerEvent::conditionRef( const std::string & nameCondition ) const
00284 {
00285   for ( TriggerConditionRefVector::const_iterator iCondition = conditionRefs().begin(); iCondition != conditionRefs().end(); ++iCondition ) {
00286     if ( nameCondition == ( *iCondition )->name() ) return *iCondition;
00287   }
00288   return TriggerConditionRef();
00289 }
00290 
00291 
00292 // Get the index of a certain L1 condition in the event collection by name
00293 unsigned TriggerEvent::indexCondition( const std::string & nameCondition ) const
00294 {
00295   unsigned iCondition( 0 );
00296   while ( iCondition < conditions()->size() && conditions()->at( iCondition ).name() != nameCondition ) ++iCondition;
00297   return iCondition;
00298 }
00299 
00300 
00301 // Get a vector of references to all succeeding L1 conditions
00302 TriggerConditionRefVector TriggerEvent::acceptedConditions() const
00303 {
00304   TriggerConditionRefVector theAcceptedConditions;
00305   for ( TriggerConditionCollection::const_iterator iCondition = conditions()->begin(); iCondition != conditions()->end(); ++iCondition ) {
00306     if ( iCondition->wasAccept() ) {
00307       const std::string nameCondition( iCondition->name() );
00308       const TriggerConditionRef conditionRef( conditions_, indexCondition( nameCondition ) );
00309       theAcceptedConditions.push_back( conditionRef );
00310     }
00311   }
00312   return theAcceptedConditions;
00313 }
00314 
00315 
00316 // Get a vector of references to all HLT paths
00317 const TriggerPathRefVector TriggerEvent::pathRefs() const
00318 {
00319   TriggerPathRefVector thePaths;
00320   for ( TriggerPathCollection::const_iterator iPath = paths()->begin(); iPath != paths()->end(); ++iPath ) {
00321     const std::string namePath( iPath->name() );
00322     const TriggerPathRef pathRef( paths_, indexPath( namePath ) );
00323     thePaths.push_back( pathRef );
00324   }
00325   return thePaths;
00326 }
00327 
00328 
00329 // Get a pointer to a certain HLT path by name
00330 const TriggerPath * TriggerEvent::path( const std::string & namePath ) const
00331 {
00332   for ( TriggerPathCollection::const_iterator iPath = paths()->begin(); iPath != paths()->end(); ++iPath ) {
00333     if ( namePath == iPath->name() ) return &*iPath;
00334   }
00335   return 0;
00336 }
00337 
00338 
00339 // Get a reference to a certain HLT path by name
00340 const TriggerPathRef TriggerEvent::pathRef( const std::string & namePath ) const
00341 {
00342   for ( TriggerPathRefVector::const_iterator iPath = pathRefs().begin(); iPath != pathRefs().end(); ++iPath ) {
00343     if ( namePath == ( *iPath )->name() ) return *iPath;
00344   }
00345   return TriggerPathRef();
00346 }
00347 
00348 
00349 // Get the index of a certain HLT path in the event collection by name
00350 unsigned TriggerEvent::indexPath( const std::string & namePath ) const
00351 {
00352   unsigned iPath( 0 );
00353   while ( iPath < paths()->size() && paths()->at( iPath ).name() != namePath ) ++iPath;
00354   return iPath;
00355 }
00356 
00357 
00358 // Get a vector of references to all succeeding HLT paths
00359 TriggerPathRefVector TriggerEvent::acceptedPaths() const
00360 {
00361   TriggerPathRefVector theAcceptedPaths;
00362   for ( TriggerPathCollection::const_iterator iPath = paths()->begin(); iPath != paths()->end(); ++iPath ) {
00363     if ( iPath->wasAccept() ) {
00364       const std::string namePath( iPath->name() );
00365       const TriggerPathRef pathRef( paths_, indexPath( namePath ) );
00366       theAcceptedPaths.push_back( pathRef );
00367     }
00368   }
00369   return theAcceptedPaths;
00370 }
00371 
00372 
00373 // Get a vector of references to all HLT filters
00374 const TriggerFilterRefVector TriggerEvent::filterRefs() const
00375 {
00376   TriggerFilterRefVector theFilters;
00377   for ( TriggerFilterCollection::const_iterator iFilter = filters()->begin(); iFilter != filters()->end(); ++iFilter ) {
00378     const std::string labelFilter( iFilter->label() );
00379     const TriggerFilterRef filterRef( filters_, indexFilter( labelFilter ) );
00380     theFilters.push_back( filterRef );
00381   }
00382   return theFilters;
00383 }
00384 
00385 
00386 // Get a pointer to a certain HLT filter by label
00387 const TriggerFilter * TriggerEvent::filter( const std::string & labelFilter ) const
00388 {
00389   for ( TriggerFilterCollection::const_iterator iFilter = filters()->begin(); iFilter != filters()->end(); ++iFilter ) {
00390     if ( labelFilter == iFilter->label() ) return &*iFilter;
00391   }
00392   return 0;
00393 }
00394 
00395 
00396 // Get a reference to a certain HLT filter by label
00397 const TriggerFilterRef TriggerEvent::filterRef( const std::string & labelFilter ) const
00398 {
00399   for ( TriggerFilterRefVector::const_iterator iFilter = filterRefs().begin(); iFilter != filterRefs().end(); ++iFilter ) {
00400     if ( labelFilter == ( *iFilter )->label() ) return *iFilter;
00401   }
00402   return TriggerFilterRef();
00403 }
00404 
00405 
00406 // Get the index of a certain HLT filter in the event collection by label
00407 unsigned TriggerEvent::indexFilter( const std::string & labelFilter ) const
00408 {
00409   unsigned iFilter( 0 );
00410   while ( iFilter < filters()->size() && filters()->at( iFilter ).label() != labelFilter ) ++iFilter;
00411   return iFilter;
00412 }
00413 
00414 
00415 // Get a vector of references to all succeeding HLT filters
00416 TriggerFilterRefVector TriggerEvent::acceptedFilters() const
00417 {
00418   TriggerFilterRefVector theAcceptedFilters;
00419   for ( TriggerFilterCollection::const_iterator iFilter = filters()->begin(); iFilter != filters()->end(); ++iFilter ) {
00420     if ( iFilter->status() == 1 ) {
00421       const std::string labelFilter( iFilter->label() );
00422       const TriggerFilterRef filterRef( filters_, indexFilter( labelFilter ) );
00423       theAcceptedFilters.push_back( filterRef );
00424     }
00425   }
00426   return theAcceptedFilters;
00427 }
00428 
00429 
00430 // Get a vector of references to all trigger objects
00431 const TriggerObjectRefVector TriggerEvent::objectRefs() const
00432 {
00433   TriggerObjectRefVector theObjects;
00434   for ( unsigned iObject = 0; iObject < objects()->size(); ++iObject ) {
00435     const TriggerObjectRef objectRef( objects_, iObject );
00436     theObjects.push_back( objectRef );
00437   }
00438   return theObjects;
00439 }
00440 
00441 
00442 // Get a vector of references to all trigger objects by trigger object type
00443 TriggerObjectRefVector TriggerEvent::objects( trigger::TriggerObjectType triggerObjectType ) const
00444 {
00445   TriggerObjectRefVector theObjects;
00446   for ( unsigned iObject = 0; iObject < objects()->size(); ++iObject ) {
00447     if ( objects()->at( iObject ).hasTriggerObjectType( triggerObjectType ) ) {
00448       const TriggerObjectRef objectRef( objects_, iObject );
00449       theObjects.push_back( objectRef );
00450     }
00451   }
00452   return theObjects;
00453 }
00454 
00455 
00456 // Get a vector of references to all conditions assigned to a certain algorithm given by name
00457 TriggerConditionRefVector TriggerEvent::algorithmConditions( const std::string & nameAlgorithm ) const
00458 {
00459   TriggerConditionRefVector theAlgorithmConditions;
00460   if ( algorithm( nameAlgorithm ) ) {
00461     for ( unsigned iC = 0; iC < algorithm( nameAlgorithm )->conditionKeys().size(); ++iC ) {
00462       const TriggerConditionRef conditionRef( conditions_, algorithm( nameAlgorithm )->conditionKeys().at( iC ) );
00463       theAlgorithmConditions.push_back( conditionRef );
00464     }
00465   }
00466   return theAlgorithmConditions;
00467 }
00468 
00469 
00470 // Checks, if a condition is assigned to a certain algorithm given by name
00471 bool TriggerEvent::conditionInAlgorithm( const TriggerConditionRef & conditionRef, const std::string & nameAlgorithm ) const
00472 {
00473   TriggerConditionRefVector theConditions = algorithmConditions( nameAlgorithm );
00474   for ( TriggerConditionRefVectorIterator iCondition = theConditions.begin(); iCondition != theConditions.end(); ++iCondition ) {
00475     if ( conditionRef == *iCondition ) return true;
00476   }
00477   return false;
00478 }
00479 
00480 
00481 // Get a vector of references to all algorithms, which have a certain condition assigned
00482 TriggerAlgorithmRefVector TriggerEvent::conditionAlgorithms( const TriggerConditionRef & conditionRef ) const
00483 {
00484   TriggerAlgorithmRefVector theConditionAlgorithms;
00485   size_t cAlgorithms( 0 );
00486   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00487     const std::string nameAlgorithm( iAlgorithm->name() );
00488     if ( conditionInAlgorithm( conditionRef, nameAlgorithm ) ) {
00489       const TriggerAlgorithmRef algorithmRef( algorithms_, cAlgorithms );
00490       theConditionAlgorithms.push_back( algorithmRef );
00491     }
00492     ++cAlgorithms;
00493   }
00494   return theConditionAlgorithms;
00495 }
00496 
00497 
00498 // Get a list of all trigger object collections used in a certain condition given by name
00499 std::vector< std::string > TriggerEvent::conditionCollections( const std::string & nameCondition ) const
00500 {
00501   std::vector< std::string > theConditionCollections;
00502   if ( condition( nameCondition ) ) {
00503     for ( unsigned iObject = 0; iObject < objects()->size(); ++iObject ) {
00504       if ( condition( nameCondition )->hasObjectKey( iObject ) ) {
00505         bool found( false );
00506         std::string objectCollection( objects()->at( iObject ).collection() );
00507         for ( std::vector< std::string >::const_iterator iC = theConditionCollections.begin(); iC != theConditionCollections.end(); ++iC ) {
00508           if ( *iC == objectCollection ) {
00509             found = true;
00510             break;
00511           }
00512         }
00513         if ( ! found ) {
00514           theConditionCollections.push_back( objectCollection );
00515         }
00516       }
00517     }
00518   }
00519   return theConditionCollections;
00520 }
00521 
00522 
00523 // Get a vector of references to all objects, which were used in a certain condition given by name
00524 TriggerObjectRefVector TriggerEvent::conditionObjects( const std::string & nameCondition ) const
00525 {
00526   TriggerObjectRefVector theConditionObjects;
00527   if ( condition( nameCondition ) ) {
00528     for ( unsigned iObject = 0; iObject < objects()->size(); ++iObject ) {
00529       if ( condition( nameCondition )->hasObjectKey( iObject ) ) {
00530         const TriggerObjectRef objectRef( objects_, iObject );
00531         theConditionObjects.push_back( objectRef );
00532       }
00533     }
00534   }
00535   return theConditionObjects;
00536 }
00537 
00538 
00539 // Checks, if an object was used in a certain condition given by name
00540 bool TriggerEvent::objectInCondition( const TriggerObjectRef & objectRef, const std::string & nameCondition ) const {
00541   if ( condition( nameCondition ) ) return condition( nameCondition )->hasObjectKey( objectRef.key() );
00542   return false;
00543 }
00544 
00545 
00546 // Get a vector of references to all conditions, which have a certain object assigned
00547 TriggerConditionRefVector TriggerEvent::objectConditions( const TriggerObjectRef & objectRef ) const
00548 {
00549   TriggerConditionRefVector theObjectConditions;
00550   for ( TriggerConditionCollection::const_iterator iCondition = conditions()->begin(); iCondition != conditions()->end(); ++iCondition ) {
00551     const std::string nameCondition( iCondition->name() );
00552     if ( objectInCondition( objectRef, nameCondition ) ) {
00553       const TriggerConditionRef conditionRef( conditions_, indexCondition( nameCondition ) );
00554       theObjectConditions.push_back( conditionRef );
00555     }
00556   }
00557   return theObjectConditions;
00558 }
00559 
00560 
00561 // Get a vector of references to all objects, which were used in a certain algorithm given by name
00562 TriggerObjectRefVector TriggerEvent::algorithmObjects( const std::string & nameAlgorithm ) const
00563 {
00564   TriggerObjectRefVector    theAlgorithmObjects;
00565   TriggerConditionRefVector theConditions = algorithmConditions( nameAlgorithm );
00566   for ( TriggerConditionRefVectorIterator iCondition = theConditions.begin(); iCondition != theConditions.end(); ++iCondition ) {
00567     const std::string nameCondition( ( *iCondition )->name() );
00568     TriggerObjectRefVector theObjects = conditionObjects( nameCondition );
00569     for ( TriggerObjectRefVectorIterator iObject = theObjects.begin(); iObject != theObjects.end(); ++iObject ) {
00570       theAlgorithmObjects.push_back( *iObject );
00571     }
00572   }
00573   return theAlgorithmObjects;
00574 }
00575 
00576 
00577 // Checks, if an object was used in a certain algorithm given by name
00578 bool TriggerEvent::objectInAlgorithm( const TriggerObjectRef & objectRef, const std::string & nameAlgorithm ) const
00579 {
00580   TriggerConditionRefVector theConditions = algorithmConditions( nameAlgorithm );
00581   for ( TriggerConditionRefVectorIterator iCondition = theConditions.begin(); iCondition != theConditions.end(); ++iCondition ) {
00582     if ( objectInCondition( objectRef, ( *iCondition )->name() ) ) return true;
00583   }
00584   return false;
00585 }
00586 
00587 
00588 // Get a vector of references to all algorithms, which have a certain object assigned
00589 TriggerAlgorithmRefVector TriggerEvent::objectAlgorithms( const TriggerObjectRef & objectRef ) const
00590 {
00591   TriggerAlgorithmRefVector theObjectAlgorithms;
00592   for ( TriggerAlgorithmCollection::const_iterator iAlgorithm = algorithms()->begin(); iAlgorithm != algorithms()->end(); ++iAlgorithm ) {
00593     const std::string nameAlgorithm( iAlgorithm->name() );
00594     if ( objectInAlgorithm( objectRef, nameAlgorithm ) ) {
00595       const TriggerAlgorithmRef algorithmRef( algorithms_, indexAlgorithm( nameAlgorithm ) );
00596       theObjectAlgorithms.push_back( algorithmRef );
00597     }
00598   }
00599   return theObjectAlgorithms;
00600 }
00601 
00602 
00603 // Get a vector of references to all modules assigned to a certain path given by name
00604 TriggerFilterRefVector TriggerEvent::pathModules( const std::string & namePath, bool all ) const
00605 {
00606   TriggerFilterRefVector thePathFilters;
00607   if ( path( namePath ) && path( namePath )->modules().size() > 0 ) {
00608     const unsigned onePastLastFilter = all ? path( namePath )->modules().size() : path( namePath )->lastActiveFilterSlot() + 1;
00609     for ( unsigned iM = 0; iM < onePastLastFilter; ++iM ) {
00610       const std::string labelFilter( path( namePath )->modules().at( iM ) );
00611       const TriggerFilterRef filterRef( filters_, indexFilter( labelFilter ) );
00612       thePathFilters.push_back( filterRef );
00613     }
00614   }
00615   return thePathFilters;
00616 }
00617 
00618 
00619 // Get a vector of references to all active HLT filters assigned to a certain path given by name
00620 TriggerFilterRefVector TriggerEvent::pathFilters( const std::string & namePath, bool firing ) const
00621 {
00622   TriggerFilterRefVector thePathFilters;
00623   if ( path( namePath ) ) {
00624     for ( unsigned iF = 0; iF < path( namePath )->filterIndices().size(); ++iF ) {
00625       const TriggerFilterRef filterRef( filters_, path( namePath )->filterIndices().at( iF ) );
00626       if ( ( ! firing ) || filterRef->isFiring() ) thePathFilters.push_back( filterRef );
00627     }
00628   }
00629   return thePathFilters;
00630 }
00631 
00632 
00633 // Checks, if a filter is assigned to and was run in a certain path given by name
00634 bool TriggerEvent::filterInPath( const TriggerFilterRef & filterRef, const std::string & namePath, bool firing ) const
00635 {
00636   TriggerFilterRefVector theFilters = pathFilters( namePath, firing );
00637   for ( TriggerFilterRefVectorIterator iFilter = theFilters.begin(); iFilter != theFilters.end(); ++iFilter ) {
00638     if ( filterRef == *iFilter ) return true;
00639   }
00640   return false;
00641 }
00642 
00643 
00644 // Get a vector of references to all paths, which have a certain filter assigned
00645 TriggerPathRefVector TriggerEvent::filterPaths( const TriggerFilterRef & filterRef, bool firing ) const
00646 {
00647   TriggerPathRefVector theFilterPaths;
00648   size_t cPaths( 0 );
00649   for ( TriggerPathCollection::const_iterator iPath = paths()->begin(); iPath != paths()->end(); ++iPath ) {
00650     const std::string namePath( iPath->name() );
00651     if ( filterInPath( filterRef, namePath, firing ) ) {
00652       const TriggerPathRef pathRef( paths_, cPaths );
00653       theFilterPaths.push_back( pathRef );
00654     }
00655     ++cPaths;
00656   }
00657   return theFilterPaths;
00658 }
00659 
00660 
00661 // Get a list of all trigger object collections used in a certain filter given by name
00662 std::vector< std::string > TriggerEvent::filterCollections( const std::string & labelFilter ) const
00663 {
00664   std::vector< std::string > theFilterCollections;
00665   if ( filter( labelFilter ) ) {
00666     for ( unsigned iObject = 0; iObject < objects()->size(); ++iObject ) {
00667       if ( filter( labelFilter )->hasObjectKey( iObject ) ) {
00668         bool found( false );
00669         std::string objectCollection( objects()->at( iObject ).collection() );
00670         for ( std::vector< std::string >::const_iterator iC = theFilterCollections.begin(); iC != theFilterCollections.end(); ++iC ) {
00671           if ( *iC == objectCollection ) {
00672             found = true;
00673             break;
00674           }
00675         }
00676         if ( ! found ) {
00677           theFilterCollections.push_back( objectCollection );
00678         }
00679       }
00680     }
00681   }
00682   return theFilterCollections;
00683 }
00684 
00685 
00686 // Get a vector of references to all objects, which were used in a certain filter given by name
00687 TriggerObjectRefVector TriggerEvent::filterObjects( const std::string & labelFilter ) const
00688 {
00689   TriggerObjectRefVector theFilterObjects;
00690   if ( filter( labelFilter ) ) {
00691     for ( unsigned iObject = 0; iObject < objects()->size(); ++iObject ) {
00692       if ( filter( labelFilter )->hasObjectKey( iObject ) ) {
00693         const TriggerObjectRef objectRef( objects_, iObject );
00694         theFilterObjects.push_back( objectRef );
00695       }
00696     }
00697   }
00698   return theFilterObjects;
00699 }
00700 
00701 
00702 // Checks, if an object was used in a certain filter given by name
00703 bool TriggerEvent::objectInFilter( const TriggerObjectRef & objectRef, const std::string & labelFilter ) const {
00704   if ( filter( labelFilter ) ) return filter( labelFilter )->hasObjectKey( objectRef.key() );
00705   return false;
00706 }
00707 
00708 
00709 // Get a vector of references to all filters, which have a certain object assigned
00710 TriggerFilterRefVector TriggerEvent::objectFilters( const TriggerObjectRef & objectRef, bool firing ) const
00711 {
00712   TriggerFilterRefVector theObjectFilters;
00713   for ( TriggerFilterCollection::const_iterator iFilter = filters()->begin(); iFilter != filters()->end(); ++iFilter ) {
00714     const std::string labelFilter( iFilter->label() );
00715     if ( objectInFilter( objectRef, labelFilter ) ) {
00716       const TriggerFilterRef filterRef( filters_, indexFilter( labelFilter ) );
00717       if ( ( ! firing ) || iFilter->isFiring() ) theObjectFilters.push_back( filterRef );
00718     }
00719   }
00720   return theObjectFilters;
00721 }
00722 
00723 
00724 // Get a vector of references to all objects, which were used in a certain path given by name
00725 TriggerObjectRefVector TriggerEvent::pathObjects( const std::string & namePath, bool firing ) const
00726 {
00727   TriggerObjectRefVector thePathObjects;
00728   TriggerFilterRefVector theFilters = pathFilters( namePath, firing );
00729   for ( TriggerFilterRefVectorIterator iFilter = theFilters.begin(); iFilter != theFilters.end(); ++iFilter ) {
00730     const std::string labelFilter( ( *iFilter )->label() );
00731     TriggerObjectRefVector theObjects = filterObjects( labelFilter );
00732     for ( TriggerObjectRefVectorIterator iObject = theObjects.begin(); iObject != theObjects.end(); ++iObject ) {
00733       thePathObjects.push_back( *iObject );
00734     }
00735   }
00736   return thePathObjects;
00737 }
00738 
00739 
00740 // Checks, if an object was used in a certain path given by name
00741 bool TriggerEvent::objectInPath( const TriggerObjectRef & objectRef, const std::string & namePath, bool firing ) const
00742 {
00743   TriggerFilterRefVector theFilters = pathFilters( namePath, firing );
00744   for ( TriggerFilterRefVectorIterator iFilter = theFilters.begin(); iFilter != theFilters.end(); ++iFilter ) {
00745     if ( objectInFilter( objectRef, ( *iFilter )->label() ) ) return true;
00746   }
00747   return false;
00748 }
00749 
00750 
00751 // Get a vector of references to all paths, which have a certain object assigned
00752 TriggerPathRefVector TriggerEvent::objectPaths( const TriggerObjectRef & objectRef, bool firing ) const
00753 {
00754   TriggerPathRefVector theObjectPaths;
00755   for ( TriggerPathCollection::const_iterator iPath = paths()->begin(); iPath != paths()->end(); ++iPath ) {
00756     const std::string namePath( iPath->name() );
00757     if ( objectInPath( objectRef, namePath, firing ) ) {
00758       const TriggerPathRef pathRef( paths_, indexPath( namePath ) );
00759       theObjectPaths.push_back( pathRef );
00760     }
00761   }
00762   return theObjectPaths;
00763 }
00764 
00765 
00766 // Add a pat::TriggerObjectMatch association
00767 bool TriggerEvent::addObjectMatchResult( const TriggerObjectMatchRefProd & trigMatches, const std::string & labelMatcher )
00768 {
00769   if ( triggerObjectMatchResults()->find( labelMatcher ) == triggerObjectMatchResults()->end() ) {
00770     objectMatchResults_[ labelMatcher ] = trigMatches;
00771     return true;
00772   }
00773   return false;
00774 }
00775 
00776 
00777 // Get a list of all linked trigger matches
00778 std::vector< std::string > TriggerEvent::triggerMatchers() const
00779 {
00780   std::vector< std::string > theMatchers;
00781   for ( TriggerObjectMatchContainer::const_iterator iMatch = triggerObjectMatchResults()->begin(); iMatch != triggerObjectMatchResults()->end(); ++iMatch ) theMatchers.push_back( iMatch->first );
00782   return theMatchers;
00783 }
00784 
00785 
00786 // Get a pointer to a certain trigger match given by label
00787 const TriggerObjectMatch * TriggerEvent::triggerObjectMatchResult( const std::string & labelMatcher ) const
00788 {
00789   const TriggerObjectMatchContainer::const_iterator iMatch( triggerObjectMatchResults()->find( labelMatcher ) );
00790   if ( iMatch != triggerObjectMatchResults()->end() ) return iMatch->second.get();
00791   return 0;
00792 }