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/data/refman/pasoursint/CMSSW_6_1_2_SLHC4_patch1/src/Fireworks/ParticleFlow/src/FWPFTrackUtils.cc

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00001 #include "Fireworks/ParticleFlow/interface/FWPFTrackUtils.h"
00002 
00003 FWPFTrackSingleton *FWPFTrackSingleton::pInstance = NULL;
00004 bool FWPFTrackSingleton::instanceFlag = false;
00005 
00006 //______________________________________________________________________________
00007 FWPFTrackSingleton *
00008 FWPFTrackSingleton::Instance()
00009 {
00010    if( !instanceFlag )  // Instance doesn't exist yet
00011    {
00012       pInstance = new FWPFTrackSingleton();
00013       instanceFlag = true;
00014    }
00015 
00016    return pInstance;    // Pointer to sole instance
00017 }
00018 
00019 //______________________________________________________________________________
00020 void
00021 FWPFTrackSingleton::initPropagator()
00022 {
00023    m_magField = new FWMagField();
00024 
00025    // Common propagator, helix stepper
00026    m_trackPropagator = new TEveTrackPropagator();
00027    m_trackPropagator->SetMagFieldObj( m_magField, false );
00028    m_trackPropagator->SetMaxR( FWPFGeom::caloR3() );
00029    m_trackPropagator->SetMaxZ( FWPFGeom::caloZ2() );
00030    m_trackPropagator->SetDelta( 0.01 );
00031    m_trackPropagator->SetProjTrackBreaking( TEveTrackPropagator::kPTB_UseLastPointPos );
00032    m_trackPropagator->SetRnrPTBMarkers( kTRUE );
00033    m_trackPropagator->IncDenyDestroy();
00034 
00035    // Tracker propagator
00036    m_trackerTrackPropagator = new TEveTrackPropagator();
00037    m_trackerTrackPropagator->SetStepper( TEveTrackPropagator::kRungeKutta );
00038    m_trackerTrackPropagator->SetMagFieldObj( m_magField, false );
00039    m_trackerTrackPropagator->SetDelta( 0.01 );
00040    m_trackerTrackPropagator->SetMaxR( FWPFGeom::caloR3() );
00041    m_trackerTrackPropagator->SetMaxZ( FWPFGeom::caloZ2() );
00042    m_trackerTrackPropagator->SetProjTrackBreaking( TEveTrackPropagator::kPTB_UseLastPointPos );
00043    m_trackerTrackPropagator->SetRnrPTBMarkers( kTRUE );
00044    m_trackerTrackPropagator->IncDenyDestroy();
00045 }
00046 
00047 //______________________________________________________________________________
00048 FWPFTrackUtils::FWPFTrackUtils()
00049 {
00050    m_singleton = FWPFTrackSingleton::Instance();
00051 }
00052 
00053 
00054 //______________________________________________________________________________
00055 TEveTrack *
00056 FWPFTrackUtils::getTrack( const reco::Track &iData )
00057 {
00058    TEveTrackPropagator *propagator = ( !iData.extra().isAvailable() ) ? 
00059                            m_singleton->getTrackerTrackPropagator() : m_singleton->getTrackPropagator();
00060 
00061    TEveRecTrack t;
00062    t.fBeta = 1;
00063    t.fP = TEveVector( iData.px(), iData.py(), iData.pz() );
00064    t.fV = TEveVector( iData.vertex().x(), iData.vertex().y(), iData.vertex().z() );
00065    t.fSign = iData.charge();
00066    TEveTrack *trk = new TEveTrack( &t, propagator );
00067    trk->MakeTrack();
00068 
00069    return trk;
00070 }
00071 
00072 //______________________________________________________________________________
00073 TEveStraightLineSet *
00074 FWPFTrackUtils::setupLegoTrack( const reco::Track &iData )
00075 {
00076    using namespace FWPFGeom;
00077 
00078    // Declarations
00079    int wraps[3] = { -1, -1, -1 };
00080    bool ECAL = false;
00081    TEveTrack *trk = getTrack( iData );
00082    std::vector<TEveVector> trackPoints( trk->GetN() - 1 );
00083    const Float_t *points = trk->GetP();
00084    TEveStraightLineSet *legoTrack = new TEveStraightLineSet();
00085 
00086    if( m_singleton->getField()->getSource() == FWMagField::kNone )
00087    {
00088       if( fabs( iData.eta() ) < 2.0 && iData.pt() > 0.5 && iData.pt() < 30 )
00089       {
00090          double estimate = fw::estimate_field( iData, true );
00091          if( estimate >= 0 ) m_singleton->getField()->guessField( estimate );
00092       }
00093    } 
00094 
00095    // Convert to Eta/Phi and store in vector
00096    for( Int_t i = 1; i < trk->GetN(); ++i )
00097    {
00098       int j = i * 3;
00099       TEveVector temp = TEveVector( points[j], points[j+1], points[j+2] );
00100       TEveVector vec = TEveVector( temp.Eta(), temp.Phi(), 0.001 );
00101 
00102       trackPoints[i-1] = vec;
00103    }
00104 
00105    // Add first point to ps if necessary
00106    for( Int_t i = 1; i < trk->GetN(); ++i )
00107    {
00108       int j = i * 3;
00109       TEveVector v1 = TEveVector( points[j], points[j+1], points[j+2] );
00110 
00111       if( !ECAL )
00112       {
00113          if( FWPFMaths::checkIntersect( v1, caloR1() ) )
00114          {        
00115             TEveVector v2 = TEveVector( points[j-3], points[j-2], points[j-1] );
00116             TEveVector xyPoint = FWPFMaths::lineCircleIntersect( v1, v2, caloR1() );
00117             TEveVector zPoint;
00118             if( v1.fZ < 0 )
00119                zPoint = TEveVector( xyPoint.fX, xyPoint.fY, v1.fZ - 50.f );
00120             else
00121                zPoint = TEveVector( xyPoint.fX, xyPoint.fY, v1.fZ + 50.f );
00122 
00123             TEveVector vec = FWPFMaths::lineLineIntersect( v1, v2, xyPoint, zPoint );
00124             legoTrack->AddMarker( vec.Eta(), vec.Phi(), 0.001, 0 );
00125 
00126             wraps[0] = i;        // There is now a chance that the track will also reach the HCAL radius
00127             ECAL = true;
00128          }
00129          else if( fabs( v1.fZ ) >= caloZ1() )
00130          {
00131             TEveVector p1, p2;
00132             TEveVector vec, v2 = TEveVector( points[j-3], points[j-2], points[j-1] );
00133             float z, y = FWPFMaths::linearInterpolation( v2, v1, caloZ1() );
00134 
00135             if( v2.fZ > 0 )
00136                z = caloZ1();
00137             else
00138                z = caloZ1() * -1;
00139 
00140             p1 = TEveVector( v2.fX + 50, y, z );
00141             p2 = TEveVector( v2.fX - 50, y, z );
00142             vec = FWPFMaths::lineLineIntersect( v1, v2, p1, p2 );
00143 
00144             legoTrack->AddMarker( vec.Eta(), vec.Phi(), 0.001, 0 );
00145             wraps[0] = i;
00146             ECAL = true;
00147          }
00148       }
00149       else if( FWPFMaths::checkIntersect( v1, caloR2() ) )
00150       {
00151          TEveVector v2 = TEveVector( points[j-3], points[j-2], points[j-1] );
00152          TEveVector xyPoint = FWPFMaths::lineCircleIntersect( v1, v2, caloR2() );
00153          TEveVector zPoint;
00154          if( v1.fZ < 0 )
00155             zPoint = TEveVector( xyPoint.fX, xyPoint.fY, v1.fZ - 50.f );
00156          else
00157             zPoint = TEveVector( xyPoint.fX, xyPoint.fY, v1.fZ + 50.f );
00158 
00159          TEveVector vec = FWPFMaths::lineLineIntersect( v1, v2, xyPoint, zPoint );
00160          legoTrack->AddMarker( vec.Eta(), vec.Phi(), 0.001, 1 );
00161 
00162          wraps[1] = i;        // There is now a chance that the track will also reach the HCAL radius
00163          break;
00164       }
00165    }
00166 
00167    if( wraps[0] != -1 ) //if( ECAL )
00168    {
00169       int i = ( trk->GetN() - 1 ) * 3;
00170       int j = trk->GetN() - 2;   // This is equal to the last index in trackPoints vector
00171       TEveVector vec = TEveVector( points[i], points[i+1], points[i+2] );
00172 
00173       if( FWPFMaths::checkIntersect( vec, caloR3() - 1 ) )
00174       {
00175          legoTrack->AddMarker( vec.Eta(), vec.Phi(), 0.001, 2 );
00176          wraps[2] = j;
00177       }
00178       else if( fabs( vec.fZ ) >= caloZ2() )
00179       {
00180          legoTrack->AddMarker( vec.Eta(), vec.Phi(), 0.001, 2 );
00181          wraps[2] = j;
00182       }
00183    }
00184 
00185    /* Handle phi wrapping */
00186    for( int i = 0; i < static_cast<int>( trackPoints.size() - 1 ); ++i )
00187    {
00188       if( ( trackPoints[i+1].fY - trackPoints[i].fY ) > 1 )
00189       {
00190          trackPoints[i+1].fY -= TMath::TwoPi();
00191          if( i == wraps[0] )
00192          {
00193             TEveChunkManager::iterator mi( legoTrack->GetMarkerPlex() );
00194             mi.next();  // First point
00195             TEveStraightLineSet::Marker_t &m = * ( TEveStraightLineSet::Marker_t* ) mi();
00196             m.fV[0] = trackPoints[i+1].fX; m.fV[1] = trackPoints[i+1].fY; m.fV[2] = 0.001;
00197          }
00198          else if( i == wraps[1] )
00199          {
00200             TEveChunkManager::iterator mi( legoTrack->GetMarkerPlex() );
00201             mi.next(); mi.next();  // Second point
00202             TEveStraightLineSet::Marker_t &m = * ( TEveStraightLineSet::Marker_t* ) mi();
00203             m.fV[0] = trackPoints[i+1].fX; m.fV[1] = trackPoints[i+1].fY; m.fV[2] = 0.001;
00204          }
00205       }
00206 
00207       if( ( trackPoints[i].fY - trackPoints[i+1].fY ) > 1 )
00208       {
00209          trackPoints[i+1].fY += TMath::TwoPi();
00210          if( i == wraps[0] )
00211          {
00212             TEveChunkManager::iterator mi( legoTrack->GetMarkerPlex() );
00213             mi.next();  // First point
00214             TEveStraightLineSet::Marker_t &m = * ( TEveStraightLineSet::Marker_t* ) mi();
00215             m.fV[0] = trackPoints[i+1].fX; m.fV[1] = trackPoints[i+1].fY; m.fV[2] = 0.001;
00216          }
00217          else if( i == wraps[1] )
00218          {
00219             TEveChunkManager::iterator mi( legoTrack->GetMarkerPlex() );
00220             mi.next();  mi.next(); // Second point
00221             TEveStraightLineSet::Marker_t &m = * ( TEveStraightLineSet::Marker_t* ) mi();
00222             m.fV[0] = trackPoints[i+1].fX; m.fV[1] = trackPoints[i+1].fY; m.fV[2] = 0.001;
00223          }
00224       }
00225    }
00226 
00227    int end = static_cast<int>( trackPoints.size() - 1 );
00228    if( wraps[2] == end )
00229    {
00230       TEveChunkManager::iterator mi( legoTrack->GetMarkerPlex() );
00231       mi.next(); mi.next(); mi.next();   // Third point
00232       TEveStraightLineSet::Marker_t &m = * ( TEveStraightLineSet::Marker_t* ) mi();
00233       m.fV[0] = trackPoints[end].fX; m.fV[1] = trackPoints[end].fY; m.fV[2] = 0.001;
00234    }
00235 
00236    // Set points on TEveLineSet object ready for displaying
00237    for( unsigned int i = 0;i < trackPoints.size() - 1; ++i )
00238       legoTrack->AddLine( trackPoints[i], trackPoints[i+1] );
00239 
00240    legoTrack->SetDepthTest( false );
00241    legoTrack->SetMarkerStyle( 4 );
00242    legoTrack->SetMarkerSize( 1 );
00243    legoTrack->SetRnrMarkers( true );
00244 
00245    delete trk;    // Release memory that is no longer required
00246 
00247    return legoTrack;
00248 }
00249 
00250 //______________________________________________________________________________
00251 TEveTrack *
00252 FWPFTrackUtils::setupTrack( const reco::Track &iData )
00253 {
00254     if( m_singleton->getField()->getSource() == FWMagField::kNone )
00255    {
00256       if( fabs( iData.eta() ) < 2.0 && iData.pt() > 0.5 && iData.pt() < 30 )
00257       {
00258          double estimate = fw::estimate_field( iData, true );
00259          if( estimate >= 0 ) m_singleton->getField()->guessField( estimate );
00260       }
00261    } 
00262 
00263    TEveTrack *trk = getTrack( iData );
00264    
00265    return trk;
00266 }
00267 
00268 
00269 //______________________________________________________________________________
00270 TEvePointSet *
00271 FWPFTrackUtils::getCollisionMarkers( const TEveTrack *trk )
00272 {
00273    using namespace FWPFGeom;
00274 
00275    bool ECAL = false;
00276    const Float_t *points = trk->GetP();
00277    TEvePointSet *ps = new TEvePointSet();
00278 
00279    for( Int_t i = 1; i < trk->GetN(); ++i )
00280    {
00281       int j = i * 3;
00282       TEveVector v1 = TEveVector( points[j], points[j+1], points[j+2] );
00283 
00284       if( !ECAL )
00285       {
00286          if( FWPFMaths::checkIntersect( v1, caloR1() ) )
00287          {
00288             TEveVector v2 = TEveVector( points[j-3], points[j-2], points[j-1] );
00289             TEveVector xyPoint = FWPFMaths::lineCircleIntersect( v1, v2, caloR1() );
00290             TEveVector zPoint;
00291             if( v1.fZ < 0 )
00292                zPoint = TEveVector( xyPoint.fX, xyPoint.fY, v1.fZ - 50.f );
00293             else
00294                zPoint = TEveVector( xyPoint.fX, xyPoint.fY, v1.fZ + 50.f );
00295 
00296             TEveVector vec = FWPFMaths::lineLineIntersect( v1, v2, xyPoint, zPoint );
00297             ps->SetNextPoint( vec.fX, vec.fY, vec.fZ );
00298 
00299             ECAL = true;
00300          }
00301          else if( fabs( v1.fZ ) >= caloZ1() )
00302          {
00303             TEveVector p1, p2;
00304             TEveVector vec, v2 = TEveVector( points[j-3], points[j-2], points[j-1] );
00305             float z, y = FWPFMaths::linearInterpolation( v2, v1, caloZ1() );
00306 
00307             if( v2.fZ > 0 )
00308                z = caloZ1();
00309             else
00310                z = caloZ1() * -1;
00311 
00312             p1 = TEveVector( v2.fX + 50, y, z );
00313             p2 = TEveVector( v2.fX - 50, y, z );
00314             vec = FWPFMaths::lineLineIntersect( v1, v2, p1, p2 );
00315 
00316             ps->SetNextPoint( vec.fX, vec.fY, vec.fZ );
00317             ECAL = true;
00318          }
00319       }
00320       else if ( FWPFMaths::checkIntersect( v1, caloR2() ) )
00321       {
00322          TEveVector v2 = TEveVector( points[j-3], points[j-2], points[j-1] );
00323          TEveVector xyPoint = FWPFMaths::lineCircleIntersect( v1, v2,  caloR2() );
00324          TEveVector zPoint;
00325          if( v1.fZ < 0 )
00326             zPoint = TEveVector( xyPoint.fX, xyPoint.fY, v1.fZ - 50.f );
00327          else
00328             zPoint = TEveVector( xyPoint.fX, xyPoint.fY, v1.fZ + 50.f );
00329 
00330          TEveVector vec = FWPFMaths::lineLineIntersect( v1, v2, xyPoint, zPoint );
00331          ps->SetNextPoint( vec.fX, vec.fY, vec.fZ );
00332          break;   // ECAL and HCAL collisions found so stop looping
00333       }
00334    }
00335 
00336    // HCAL collisions (outer radius and endcap)
00337    int i = ( trk->GetN() - 1 ) * 3;
00338    TEveVector vec = TEveVector( points[i], points[i+1], points[i+2] );
00339 
00340    if( FWPFMaths::checkIntersect( vec, caloR3() - 1 ) )
00341       ps->SetNextPoint( vec.fX, vec.fY, vec.fZ );
00342    else if( fabs( vec.fZ ) >= caloZ2() )
00343       ps->SetNextPoint( vec.fX, vec.fY, vec.fZ );
00344 
00345    return ps;
00346 }