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/data/refman/pasoursint/CMSSW_6_1_2_SLHC2_patch1/src/SimMuon/RPCDigitizer/src/RPCSynchronizer.cc

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00001 #include "Geometry/RPCGeometry/interface/RPCRoll.h"
00002 #include "Geometry/RPCGeometry/interface/RPCRollSpecs.h"
00003 #include "SimMuon/RPCDigitizer/src/RPCSynchronizer.h"
00004 #include "Geometry/CommonTopologies/interface/RectangularStripTopology.h"
00005 #include "Geometry/CommonTopologies/interface/TrapezoidalStripTopology.h"
00006 
00007 #include <FWCore/Framework/interface/Frameworkfwd.h>
00008 #include <FWCore/Framework/interface/EventSetup.h>
00009 #include <FWCore/Framework/interface/EDAnalyzer.h>
00010 #include <FWCore/Framework/interface/Event.h>
00011 #include "FWCore/ParameterSet/interface/ParameterSet.h"
00012 #include <FWCore/Framework/interface/ESHandle.h>
00013 
00014 #include "SimDataFormats/TrackingHit/interface/PSimHitContainer.h"
00015 #include "SimDataFormats/TrackingHit/interface/PSimHit.h"
00016 #include "Geometry/RPCGeometry/interface/RPCGeometry.h"
00017 #include <Geometry/Records/interface/MuonGeometryRecord.h>
00018 #include "DataFormats/MuonDetId/interface/RPCDetId.h"
00019 #include "SimMuon/RPCDigitizer/src/RPCSimSetUp.h"
00020 #include "SimDataFormats/TrackingHit/interface/PSimHit.h"
00021 
00022 #include "FWCore/ServiceRegistry/interface/Service.h" 
00023 #include "FWCore/Utilities/interface/RandomNumberGenerator.h"
00024 #include "FWCore/Utilities/interface/Exception.h"
00025 #include "CLHEP/Random/RandomEngine.h"
00026 #include "CLHEP/Random/RandFlat.h"
00027 #include <CLHEP/Random/RandGaussQ.h>
00028 #include <CLHEP/Random/RandFlat.h>
00029 
00030 #include<cstring>
00031 #include<iostream>
00032 #include<fstream>
00033 #include<string>
00034 #include<vector>
00035 #include<stdlib.h>
00036 #include <cmath>
00037 
00038 using namespace std;
00039 
00040 RPCSynchronizer::RPCSynchronizer(const edm::ParameterSet& config){
00041 
00042   resRPC = config.getParameter<double>("timeResolution");
00043   timOff = config.getParameter<double>("timingRPCOffset");
00044   dtimCs = config.getParameter<double>("deltatimeAdjacentStrip");
00045   resEle = config.getParameter<double>("timeJitter");
00046   sspeed = config.getParameter<double>("signalPropagationSpeed");
00047   lbGate = config.getParameter<double>("linkGateWidth");
00048 
00049   cosmics = config.getParameter<bool>("cosmics");
00050 
00051   //"magic" parameter for cosmics
00052   cosmicPar=37.62;
00053 
00054   double c=299792458;// [m/s]
00055   //light speed in [cm/ns]
00056   cspeed=c*1e+2*1e-9;
00057   //signal propagation speed [cm/ns]
00058   sspeed=sspeed*cspeed;
00059 
00060 }
00061 
00062 void RPCSynchronizer::setRandomEngine(CLHEP::HepRandomEngine& eng){
00063   gauss1 = new CLHEP::RandGaussQ(eng);
00064   gauss2 = new CLHEP::RandGaussQ(eng);
00065 }
00066 
00067 
00068 RPCSynchronizer::~RPCSynchronizer(){
00069   delete gauss1;
00070   delete gauss2;
00071 }
00072 
00073 
00074 int RPCSynchronizer::getSimHitBx(const PSimHit* simhit)
00075 {
00076 
00077   RPCSimSetUp* simsetup = this->getRPCSimSetUp();
00078   const RPCGeometry * geometry = simsetup->getGeometry();
00079   float timeref = simsetup->getTime(simhit->detUnitId());
00080 
00081   int bx = -999;
00082   LocalPoint simHitPos = simhit->localPosition();
00083   float tof = simhit->timeOfFlight();
00084   
00085   //automatic variable to prevent memory leak
00086   
00087   float rr_el = gauss1->fire(0.,resEle);
00088   
00089   RPCDetId SimDetId(simhit->detUnitId());
00090 
00091   const RPCRoll* SimRoll = 0;
00092 
00093   for(TrackingGeometry::DetContainer::const_iterator it = geometry->dets().begin(); it != geometry->dets().end(); it++){
00094     
00095     if( dynamic_cast< RPCChamber* >( *it ) != 0 ){
00096       
00097       RPCChamber* ch = dynamic_cast< RPCChamber* >( *it ); 
00098 
00099       std::vector< const RPCRoll*> rollsRaf = (ch->rolls());
00100       for(std::vector<const RPCRoll*>::iterator r = rollsRaf.begin();
00101           r != rollsRaf.end(); ++r){
00102 
00103           if((*r)->id() == SimDetId) {
00104             SimRoll = &(*(*r));
00105             break;
00106           }
00107       }
00108     }
00109   }
00110 
00111   if(SimRoll != 0){
00112 
00113     float distanceFromEdge = 0;
00114     float half_stripL = 0.;
00115 
00116     if(SimRoll->id().region() == 0){
00117       const RectangularStripTopology* top_= dynamic_cast<const RectangularStripTopology*> (&(SimRoll->topology()));
00118       half_stripL = top_->stripLength()/2;
00119       distanceFromEdge = half_stripL + simHitPos.y();
00120     }else{
00121       const TrapezoidalStripTopology* top_= dynamic_cast<const TrapezoidalStripTopology*> (&(SimRoll->topology()));
00122       half_stripL = top_->stripLength()/2;
00123       distanceFromEdge = half_stripL - simHitPos.y();
00124     }
00125 
00126 
00127     float prop_time =  distanceFromEdge/sspeed;
00128 
00129     double rr_tim1 = gauss2->fire(0.,resEle);
00130     double total_time = tof + prop_time + timOff + rr_tim1 + rr_el;
00131     
00132     // Bunch crossing assignment
00133     double time_differ = 0.;
00134 
00135     if(cosmics){
00136       time_differ = (total_time - (timeref + ((half_stripL/sspeed ) + timOff)))/cosmicPar;
00137     }
00138     else if(!cosmics){
00139       time_differ = total_time - (timeref + ( half_stripL/sspeed ) + timOff);
00140     }
00141      
00142     double inf_time = 0;
00143     double sup_time = 0;
00144 
00145 
00146     for(int n = -5; n <= 5; ++n){
00147 
00148       if(cosmics){
00149         inf_time = (-lbGate/2 + n*lbGate )/cosmicPar;
00150         sup_time = ( lbGate/2 + n*lbGate )/cosmicPar;
00151       }
00152       else if(!cosmics){
00153         inf_time = -lbGate/2 + n*lbGate;
00154         sup_time =  lbGate/2 + n*lbGate;
00155       }
00156 
00157       if(inf_time < time_differ && time_differ < sup_time) {
00158         bx = n;
00159         break;
00160       }
00161     }
00162   }
00163 
00164 
00165   return bx;
00166 }
00167