, including all inherited members.
buildSeed(TrajectorySeedCollection &seedCollection, const SeedingHitSet &hits, const FreeTrajectoryState &fts, const edm::EventSetup &es) const | SeedForPhotonConversion1Leg | [protected, virtual] |
checkHit(const TrajectoryStateOnSurface &, const TransientTrackingRecHit::ConstRecHitPointer &hit, const edm::EventSetup &es) const | SeedForPhotonConversion1Leg | [inline, protected, virtual] |
cotTheta_Max | SeedForPhotonConversion1Leg | [static] |
initialError(const GlobalVector &vertexBounds, float ptMin, float sinTheta) const | SeedForPhotonConversion1Leg | [protected, virtual] |
initialKinematic(const SeedingHitSet &hits, const GlobalPoint &vertexPos, const edm::EventSetup &es, const float cotTheta) const | SeedForPhotonConversion1Leg | [protected, virtual] |
po | SeedForPhotonConversion1Leg | [protected] |
pss | SeedForPhotonConversion1Leg | [protected] |
refitHit(const TransientTrackingRecHit::ConstRecHitPointer &hit, const TrajectoryStateOnSurface &state) const | SeedForPhotonConversion1Leg | [protected, virtual] |
SeedForPhotonConversion1Leg(const edm::ParameterSet &cfg) | SeedForPhotonConversion1Leg | [inline] |
SeedForPhotonConversion1Leg(const std::string &propagator="PropagatorWithMaterial", double seedMomentumForBOFF=-5.0) | SeedForPhotonConversion1Leg | [inline] |
theBOFFMomentum | SeedForPhotonConversion1Leg | [protected] |
thePropagatorLabel | SeedForPhotonConversion1Leg | [protected] |
trajectorySeed(TrajectorySeedCollection &seedCollection, const SeedingHitSet &hits, const GlobalPoint &vertex, const GlobalVector &vertexBounds, float ptmin, const edm::EventSetup &es, float cotTheta, std::stringstream &ss) | SeedForPhotonConversion1Leg | [virtual] |
trajectorySeed(TrajectorySeedCollection &seedCollection, const SeedingHitSet &hits, const TrackingRegion ®ion, const edm::EventSetup &es, const SeedComparitor *filter) | SeedForPhotonConversion1Leg | [inline, virtual] |
~SeedCreator() | SeedCreator | [inline, virtual] |
~SeedForPhotonConversion1Leg() | SeedForPhotonConversion1Leg | [inline, virtual] |