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/data/refman/pasoursint/CMSSW_6_1_1/src/RecoTracker/TkSeedGenerator/src/SeedGeneratorFromRegionHits.cc

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00001 #include "RecoTracker/TkSeedGenerator/interface/SeedGeneratorFromRegionHits.h"
00002 
00003 #include "FWCore/Framework/interface/Event.h"
00004 #include "FWCore/Framework/interface/EventSetup.h"
00005 #include "FWCore/Framework/interface/ESHandle.h"
00006 
00007 #include "RecoTracker/TkTrackingRegions/interface/OrderedHitsGenerator.h"
00008 #include "RecoTracker/TkTrackingRegions/interface/TrackingRegion.h"
00009 #include "RecoTracker/TkSeedingLayers/interface/SeedComparitor.h"
00010 #include "RecoTracker/TkSeedGenerator/interface/SeedCreator.h"
00011 
00012 
00013 #include "FWCore/MessageLogger/interface/MessageLogger.h"
00014 
00015 #include <vector>
00016 
00017 #include "MagneticField/Engine/interface/MagneticField.h"
00018 #include "MagneticField/Records/interface/IdealMagneticFieldRecord.h"
00019 
00020 namespace {
00021   template <class T> T sqr( T t) {return t*t;}
00022 }
00023 
00024 SeedGeneratorFromRegionHits::SeedGeneratorFromRegionHits(
00025     OrderedHitsGenerator *ohg, SeedComparitor* asc, SeedCreator* asp)
00026   : theHitsGenerator(ohg), theComparitor(asc), theSeedCreator(asp)
00027 { }
00028 
00029 
00030 SeedGeneratorFromRegionHits::~SeedGeneratorFromRegionHits()
00031 {
00032   delete theHitsGenerator;
00033   delete theComparitor;
00034   delete theSeedCreator;
00035 }
00036 
00037 void SeedGeneratorFromRegionHits::run(TrajectorySeedCollection & seedCollection, 
00038     const TrackingRegion & region, const edm::Event& ev, const edm::EventSetup& es)
00039 {
00040   if (theComparitor) theComparitor->init(es);
00041   const OrderedSeedingHits & hitss = theHitsGenerator->run(region, ev, es);
00042 
00043   unsigned int nHitss =  hitss.size();
00044   if (seedCollection.empty()) seedCollection.reserve(nHitss); // don't do multiple reserves in the case of multiple regions: it would make things even worse
00045                                                               // as it will cause N re-allocations instead of the normal log(N)/log(2)
00046   for (unsigned int iHits = 0; iHits < nHitss; ++iHits) { 
00047     const SeedingHitSet & hits =  hitss[iHits];
00048     if (!theComparitor || theComparitor->compatible(hits, region) ) {
00049       theSeedCreator->trajectorySeed(seedCollection, hits, region, es, theComparitor);
00050     }
00051   }
00052   theHitsGenerator->clear();
00053 }