Go to the documentation of this file.00001 #ifndef L1HLTTAUMATCHING_H
00002 #define L1HLTTAUMATCHING_H
00003
00004
00005 #include "FWCore/Framework/interface/Frameworkfwd.h"
00006 #include "FWCore/Framework/interface/EDProducer.h"
00007
00008 #include "FWCore/Framework/interface/Event.h"
00009 #include "FWCore/ParameterSet/interface/ParameterSet.h"
00010 #include "FWCore/Utilities/interface/InputTag.h"
00011 #include "DataFormats/Common/interface/Handle.h"
00012 #include "DataFormats/L1Trigger/interface/L1JetParticle.h"
00013 #include "DataFormats/L1Trigger/interface/L1JetParticleFwd.h"
00014 #include "DataFormats/JetReco/interface/CaloJetCollection.h"
00015 #include "DataFormats/TauReco/interface/PFTauFwd.h"
00016 #include "DataFormats/HLTReco/interface/TriggerFilterObjectWithRefs.h"
00017
00018
00019 #include <map>
00020 #include <vector>
00021 class L1HLTTauMatching: public edm::EDProducer {
00022 public:
00023 explicit L1HLTTauMatching(const edm::ParameterSet&);
00024 ~L1HLTTauMatching();
00025 virtual void produce(edm::Event&, const edm::EventSetup&);
00026
00027 private:
00028 std::vector<l1extra::L1JetParticleRef> tauCandRefVec;
00029 std::vector<l1extra::L1JetParticleRef> jetCandRefVec;
00030 std::vector<l1extra::L1JetParticleRef> objL1CandRefVec;
00031 l1extra::L1JetParticleRef tauCandRef;
00032
00033 edm::InputTag jetSrc;
00034 edm::InputTag tauTrigger;
00035 double mEt_Min;
00036 };
00037 #endif