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/data/refman/pasoursint/CMSSW_5_3_6/src/RecoLocalMuon/RPCRecHit/src/RPCRecHitProducer.h

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00001 #ifndef RecoLocalMuon_RPCRecHitProducer_h
00002 #define RecoLocalMuon_RPCRecHitProducer_h
00003 
00013 #include <memory>
00014 #include <fstream>
00015 #include <iostream>
00016 #include <stdint.h>
00017 #include <cstdlib>
00018 #include <bitset>
00019 #include <map>
00020 
00021 #include "FWCore/Framework/interface/EDProducer.h"
00022 #include "FWCore/Utilities/interface/InputTag.h"
00023 #include "DataFormats/MuonDetId/interface/RPCDetId.h"
00024 
00025 #include "CondFormats/RPCObjects/interface/RPCMaskedStrips.h"
00026 #include "CondFormats/DataRecord/interface/RPCMaskedStripsRcd.h"
00027 #include "CondFormats/RPCObjects/interface/RPCDeadStrips.h"
00028 #include "CondFormats/DataRecord/interface/RPCDeadStripsRcd.h"
00029 
00030 #include "RPCRollMask.h"
00031 
00032 
00033 namespace edm {
00034   class ParameterSet;
00035   class Event;
00036   class EventSetup;
00037 }
00038 
00039 class RPCRecHitBaseAlgo;
00040 
00041 class RPCRecHitProducer : public edm::EDProducer {
00042 
00043 public:
00045   RPCRecHitProducer(const edm::ParameterSet& config);
00046 
00048   virtual ~RPCRecHitProducer();
00049 
00050   // Method that access the EventSetup for each run
00051   virtual void beginRun( edm::Run&, const edm::EventSetup& );
00052   virtual void endRun( edm::Run&, const edm::EventSetup& ) {;}
00053 
00055   virtual void produce(edm::Event& event, const edm::EventSetup& setup);
00056 
00057 private:
00058 
00059   // The label to be used to retrieve RPC digis from the event
00060   edm::InputTag theRPCDigiLabel;
00061 
00062   // The reconstruction algorithm
00063   RPCRecHitBaseAlgo *theAlgo;
00064 //   static std::string theAlgoName;
00065 
00066   RPCMaskedStrips* RPCMaskedStripsObj;
00067   // Object with mask-strips-vector for all the RPC Detectors
00068 
00069   RPCDeadStrips* RPCDeadStripsObj;
00070   // Object with dead-strips-vector for all the RPC Detectors
00071 
00072   std::string maskSource;
00073   std::string deadSource;
00074 
00075   std::vector<RPCMaskedStrips::MaskItem> MaskVec;
00076   std::vector<RPCDeadStrips::DeadItem> DeadVec;
00077 
00078 };
00079 
00080 #endif
00081