#include <TEveEllipsoidGL.h>
Definition at line 17 of file TEveEllipsoidGL.h.
TEveEllipsoidGL::TEveEllipsoidGL |
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virtual TEveEllipsoidGL::~TEveEllipsoidGL |
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inlinevirtual |
void TEveEllipsoidGL::DirectDraw |
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TGLRnrCtx & |
rnrCtx | ) |
const |
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virtual |
Reimplemented in TEveEllipsoidProjectedGL.
Definition at line 62 of file TEveEllipsoidGL.cc.
References a, trackerHits::c, fE, i, j, TEveEllipsoid::RefEMtx(), TEveEllipsoid::RefExtent3D(), TEveEllipsoid::RefPos(), and vdt::x.
68 glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT | GL_LIGHTING_BIT);
69 glEnable(GL_NORMALIZE );
71 quad = gluNewQuadric();
81 TMatrixDEigen eig(xxx);
89 x(
i+1,
j+1) = eig.GetEigenVectors()(
i,
j);
92 TVector3
a = x.GetBaseVec(1);
93 TVector3
c = a.Cross(x.GetBaseVec(2));
97 glMultMatrixd(x.Array());
99 gluSphere(quad,1. , 30, 30);
TEveVector & RefExtent3D()
virtual Bool_t TEveEllipsoidGL::IgnoreSizeForOfInterest |
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const |
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inlinevirtual |
void TEveEllipsoidGL::SetBBox |
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virtual |
Bool_t TEveEllipsoidGL::SetModel |
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TObject * |
obj, |
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const Option_t * |
opt = 0 |
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) |
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virtual |