addReference() const | BasicReferenceCounted | inline |
Base typedef | Surface | |
BasicReferenceCounted() | BasicReferenceCounted | inline |
BasicReferenceCounted(const BasicReferenceCounted &iRHS) | BasicReferenceCounted | inline |
bounds() const | BoundSurface | inline |
boundSpan::computeSpan(BoundSurface &plane) | BoundSurface | friend |
BoundSurface(const PositionType &pos, const RotationType &rot, const Bounds *bounds) | BoundSurface | inline |
BoundSurface(const PositionType &pos, const RotationType &rot, const Bounds &bounds) | BoundSurface | inline |
BoundSurface(const PositionType &pos, const RotationType &rot, const Bounds *bounds, MediumProperties *mp) | BoundSurface | inline |
BoundSurface(const PositionType &pos, const RotationType &rot, const Bounds &bounds, MediumProperties *mp) | BoundSurface | inline |
BoundSurface(const BoundSurface &iToCopy) | BoundSurface | inline |
computeSpan() | BoundSurface | protected |
eta() const | GloballyPositioned< float > | inline |
GloballyPositioned(const PositionType &pos, const RotationType &rot) | GloballyPositioned< float > | inline |
GlobalPoint typedef | GloballyPositioned< float > | |
GlobalVector typedef | GloballyPositioned< float > | |
iniEta() | GloballyPositioned< float > | inlinestatic |
iniPhi() | GloballyPositioned< float > | inlinestatic |
LocalPoint typedef | GloballyPositioned< float > | |
LocalVector typedef | GloballyPositioned< float > | |
m_phiSpan | BoundSurface | private |
m_rSpan | BoundSurface | private |
m_zSpan | BoundSurface | private |
mediumProperties() const | Surface | inline |
move(const GlobalVector &displacement) | GloballyPositioned< float > | inline |
operator=(const BoundSurface &iRHS) | BoundSurface | inline |
Surface::operator=(const BasicReferenceCounted &) | BasicReferenceCounted | inline |
phi() const | GloballyPositioned< float > | inline |
phiSpan() const | BoundSurface | inline |
position() const | GloballyPositioned< float > | inline |
PositionType typedef | GloballyPositioned< float > | |
references() const | BasicReferenceCounted | inline |
removeReference() const | BasicReferenceCounted | inline |
rotate(const RotationType &rotation) | GloballyPositioned< float > | inline |
rotation() const | GloballyPositioned< float > | inline |
RotationType typedef | GloballyPositioned< float > | |
rSpan() const | BoundSurface | inline |
Scalar typedef | GloballyPositioned< float > | |
setMediumProperties(const MediumProperties &mp) | Surface | inline |
setMediumProperties(MediumProperties *mp) | Surface | inline |
side(const LocalPoint &p, Scalar tolerance=0) const =0 | Surface | pure virtual |
side(const GlobalPoint &p, Scalar tolerance=0) const | Surface | inlinevirtual |
Side typedef | Surface | |
Surface(const PositionType &pos, const RotationType &rot) | Surface | inline |
Surface(const PositionType &pos, const RotationType &rot, MediumProperties *mp) | Surface | inline |
Surface(const PositionType &pos, const RotationType &rot, MediumProperties mp) | Surface | inline |
Surface(const Surface &iSurface) | Surface | inline |
tangentPlane(const GlobalPoint &) const =0 | Surface | pure virtual |
tangentPlane(const LocalPoint &) const =0 | Surface | pure virtual |
theBounds | BoundSurface | private |
toGlobal(const Point2DBase< Scalar, LocalTag > lp) const | Surface | inline |
GloballyPositioned< float >::toGlobal(const LocalPoint &lp) const | GloballyPositioned< float > | inline |
GloballyPositioned< float >::toGlobal(const Point3DBase< U, LocalTag > &lp) const | GloballyPositioned< float > | inline |
GloballyPositioned< float >::toGlobal(const LocalVector &lv) const | GloballyPositioned< float > | inline |
GloballyPositioned< float >::toGlobal(const Vector3DBase< U, LocalTag > &lv) const | GloballyPositioned< float > | inline |
toLocal(const GlobalPoint &gp) const | GloballyPositioned< float > | inline |
toLocal(const Point3DBase< U, GlobalTag > &gp) const | GloballyPositioned< float > | inline |
toLocal(const GlobalVector &gv) const | GloballyPositioned< float > | inline |
toLocal(const Vector3DBase< U, GlobalTag > &gv) const | GloballyPositioned< float > | inline |
zSpan() const | BoundSurface | inline |
~BasicReferenceCounted() | BasicReferenceCounted | inlinevirtual |
~GloballyPositioned() | GloballyPositioned< float > | inlinevirtual |
~Surface()=0 | Surface | inlinepure virtual |