15 #include "Reflex/Base.h"
27 using namespace Reflex;
32 if(
type.IsPointer()) {
35 returnValue =
type.DataMemberByName(iName);
38 for(Base_Iterator
b =
type.Base_Begin();
b !=
type.Base_End(); ++
b) {
46 if(returnValue && !returnValue.IsPublic()) {
47 returnValue = Member();
Reflex::Member findDataMember(const Reflex::Type &iType, const std::string &iName, int &oError)