ClassDef(TEveEllipsoidProjected, 0) | TEveEllipsoidProjected | |
ComputeBBox() | TEveEllipsoidProjected | [virtual] |
GetProjectedAsElement() | TEveEllipsoidProjected | [inline, virtual] |
operator=(const TEveEllipsoidProjected &) | TEveEllipsoidProjected | [private] |
SetDepthLocal(Float_t d) | TEveEllipsoidProjected | [protected, virtual] |
SetProjection(TEveProjectionManager *mng, TEveProjectable *model) | TEveEllipsoidProjected | [virtual] |
TEveEllipsoidProjected(const TEveEllipsoidProjected &) | TEveEllipsoidProjected | [private] |
TEveEllipsoidProjected(const char *n="TEveEllipsoidProjected", const char *t="") | TEveEllipsoidProjected | |
TEveEllipsoidProjectedGL class | TEveEllipsoidProjected | [friend] |
UpdateProjection() | TEveEllipsoidProjected | [virtual] |
~TEveEllipsoidProjected() | TEveEllipsoidProjected | [virtual] |