00001 #ifndef MuonReco_MuonRPCHitMatch_h 00002 #define MuonReco_MuonRPCHitMatch_h 00003 00004 #include <cmath> 00005 00006 namespace reco { 00007 class MuonRPCHitMatch { 00008 public: 00009 float x; // X position of the matched segment 00010 unsigned int mask; // arbitration mask 00011 int bx; // bunch crossing 00012 00013 MuonRPCHitMatch():x(0),mask(0),bx(0){} 00014 }; 00015 } 00016 00017 #endif