Go to the documentation of this file.00001 #include "FastSimulation/CaloGeometryTools/interface/CaloDirectionOperations.h"
00002
00003
00004 CaloDirection CaloDirectionOperations::add2d(const CaloDirection& dir1, const CaloDirection & dir2)
00005 {
00006
00007
00008 static CaloDirection tab[4][4]={{NORTH,NORTHEAST,NONE,NORTHWEST},
00009 {NORTHEAST,EAST,SOUTHEAST,NONE},
00010 {NONE,SOUTHEAST,SOUTH,SOUTHWEST},
00011 {NORTHWEST,NONE,SOUTHWEST,WEST}};
00012 return tab[Side(dir1)][Side(dir2)];
00013 }
00014
00015 CaloDirection CaloDirectionOperations::Side(unsigned i)
00016 {
00017 static CaloDirection sides[6]={NORTH,EAST,SOUTH,WEST,UP,DOWN};
00018
00019 return sides[i];
00020 }
00021
00022 unsigned CaloDirectionOperations::neighbourDirection(const CaloDirection& side)
00023 {
00024 unsigned result;
00025 switch (side)
00026 {
00027 case NORTH:
00028 result=0;
00029 break;
00030 case EAST:
00031 result=1;
00032 break;
00033 case SOUTH:
00034 result=2;
00035 break;
00036 case WEST:
00037 result=3;
00038 break;
00039 case NORTHEAST:
00040 result=4;
00041 break;
00042 case SOUTHEAST:
00043 result=5;
00044 break;
00045 case SOUTHWEST:
00046 result=6;
00047 break;
00048 case NORTHWEST:
00049 result=7;
00050 break;
00051 default:
00052 result=999;
00053 }
00054 return result;
00055 }
00056
00057
00058
00059 CaloDirection CaloDirectionOperations::neighbourDirection(unsigned i)
00060 {
00061 static CaloDirection sides[8]={NORTH,EAST,SOUTH,WEST,NORTHEAST,SOUTHEAST,SOUTHWEST,NORTHWEST};
00062
00063 return sides[i];
00064 }
00065
00066
00067 unsigned CaloDirectionOperations::Side(const CaloDirection& side)
00068 {
00069 unsigned result;
00070 switch (side)
00071 {
00072 case NORTH:
00073 result=0;
00074 break;
00075 case EAST:
00076 result=1;
00077 break;
00078 case SOUTH:
00079 result=2;
00080 break;
00081 case WEST:
00082 result=3;
00083 break;
00084 case UP:
00085 result=4;
00086 break;
00087 case DOWN:
00088 result=5;
00089 break;
00090 default:
00091 result=999;
00092 }
00093 return result;
00094 }
00095
00096
00097 CaloDirection CaloDirectionOperations::oppositeSide(const CaloDirection& side)
00098 {
00099 CaloDirection result;
00100 switch (side)
00101 {
00102 case UP:
00103 result=DOWN;
00104 break;
00105 case DOWN:
00106 result=UP;
00107 break;
00108 case EAST:
00109 result=WEST;
00110 break;
00111 case WEST:
00112 result=EAST;
00113 break;
00114 case NORTH:
00115 result=SOUTH;
00116 break;
00117 case SOUTH:
00118 result=NORTH;
00119 break;
00120 case NORTHEAST:
00121 result=SOUTHWEST;
00122 break;
00123 case NORTHWEST:
00124 result=SOUTHEAST;
00125 break;
00126 case SOUTHEAST:
00127 result=NORTHWEST;
00128 break;
00129 case SOUTHWEST:
00130 result=NORTHEAST;
00131 break;
00132
00133 default:
00134 result=NONE;
00135 }
00136 return result;
00137 }
00138
00139
00140 unsigned CaloDirectionOperations::oppositeDirection(unsigned iside)
00141 {
00142 static unsigned od[8]={2,3,0,1,6,7,4,5};
00143 return od[iside];
00144
00145
00146 }