Go to the documentation of this file.00001 #ifndef L1Trigger_RPCPacMuon_h
00002 #define L1Trigger_RPCPacMuon_h
00003
00010 #include "L1Trigger/RPCTrigger/interface/RPCConst.h"
00011 #include "L1Trigger/RPCTrigger/interface/RPCMuon.h"
00012 #include "CondFormats/L1TObjects/interface/RPCPattern.h"
00013
00014
00015 class RPCPacMuon: public RPCMuon {
00016 public:
00017
00018 RPCPacMuon();
00019
00020 RPCPacMuon(const RPCPattern& pattern, int quality, unsigned short firedPlanes);
00021
00022 void setAll(const RPCPattern& pattern, int quality, unsigned short firedPlanes);
00023
00024 void setPatternNum(int patternNum);
00025
00026 bool operator < (const RPCPacMuon& pacMuon) const;
00027
00028 bool operator > (const RPCPacMuon& pacMuon) const;
00029
00030 bool operator == (const RPCPacMuon& pacMuon) const;
00031
00032 private:
00033 };
00034 #endif
00035
00036