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/data/refman/pasoursint/CMSSW_5_3_1/src/Alignment/CommonAlignment/src/AlignableDetUnit.cc

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00001 #include "Alignment/CommonAlignment/interface/AlignableDetUnit.h"
00002 
00003 #include "Geometry/CommonDetUnit/interface/GeomDetUnit.h"
00004 
00005 #include "CondFormats/Alignment/interface/Alignments.h"
00006 #include "CondFormats/Alignment/interface/AlignmentErrors.h"
00007 #include "CLHEP/Vector/RotationInterfaces.h" 
00008 #include "DataFormats/TrackingRecHit/interface/AlignmentPositionError.h"
00009 #include "Geometry/CommonTopologies/interface/SurfaceDeformation.h"
00010 
00011 #include "FWCore/MessageLogger/interface/MessageLogger.h"
00012 #include "FWCore/Utilities/interface/Exception.h"
00013 
00014 //__________________________________________________________________________________________________
00015 AlignableDetUnit::AlignableDetUnit(const GeomDetUnit *geomDetUnit) : // rely on non-NULL pointer!
00016   Alignable(geomDetUnit->geographicalId().rawId(), geomDetUnit->surface()),
00017   theAlignmentPositionError(0),
00018   theSurfaceDeformation(0),
00019   theCachedSurfaceDeformation(0)
00020 {
00021   if (geomDetUnit->alignmentPositionError()) { // take over APE from geometry
00022     // 2nd argument w/o effect:
00023     this->setAlignmentPositionError(*(geomDetUnit->alignmentPositionError()), false);
00024   }
00025 
00026   if (geomDetUnit->surfaceDeformation()) { // take over surface modification
00027     // 2nd argument w/o effect:
00028     this->setSurfaceDeformation(geomDetUnit->surfaceDeformation(), false);
00029   }
00030   
00031   theDeepComponents.push_back(this);
00032 
00033 }
00034 
00035 //__________________________________________________________________________________________________
00036 AlignableDetUnit::~AlignableDetUnit()
00037 {
00038   delete theAlignmentPositionError;
00039   delete theSurfaceDeformation;
00040   delete theCachedSurfaceDeformation;
00041 }
00042 
00043 //__________________________________________________________________________________________________
00044 void AlignableDetUnit::addComponent( Alignable* /*unused*/)
00045 {
00046   throw cms::Exception("LogicError") 
00047     << "AlignableDetUnit cannot have components, but try to add one!";
00048 }
00049 
00050 //__________________________________________________________________________________________________
00051 void AlignableDetUnit::move( const GlobalVector& displacement) 
00052 {
00053   
00054   theSurface.move( displacement );
00055   this->addDisplacement( displacement );
00056 
00057 }
00058 
00059 
00060 //__________________________________________________________________________________________________
00061 void AlignableDetUnit::rotateInGlobalFrame( const RotationType& rotation) 
00062 {
00063   
00064   theSurface.rotate( rotation );
00065   this->addRotation( rotation );
00066   
00067 }
00068 
00069 
00070 //__________________________________________________________________________________________________
00071 void AlignableDetUnit::setAlignmentPositionError(const AlignmentPositionError& ape,
00072                                                  bool /*propagateDown*/)
00073 {
00074 
00075   if ( !theAlignmentPositionError ) 
00076     theAlignmentPositionError = new AlignmentPositionError( ape );
00077   else
00078     *theAlignmentPositionError = ape;
00079 
00080 }
00081 
00082 
00083 //__________________________________________________________________________________________________
00084 void AlignableDetUnit::addAlignmentPositionError(const AlignmentPositionError& ape,
00085                                                  bool propagateDown )
00086 {
00087 
00088   if ( !theAlignmentPositionError )
00089     this->setAlignmentPositionError( ape, propagateDown ); // 2nd argument w/o effect
00090   else 
00091     *theAlignmentPositionError += ape;
00092 }
00093 
00094 
00095 //__________________________________________________________________________________________________
00096 void AlignableDetUnit::addAlignmentPositionErrorFromRotation(const RotationType& rot,
00097                                                              bool propagateDown ) 
00098 {
00099 
00100   // average error calculated by movement of a local point at
00101   // (xWidth/2,yLength/2,0) caused by the rotation rot
00102   GlobalVector localPositionVector = surface().toGlobal( LocalVector(.5 * surface().width(),
00103                                                                      .5 * surface().length(),
00104                                                                      0.) );
00105 
00106   LocalVector::BasicVectorType lpvgf = localPositionVector.basicVector();
00107   GlobalVector gv( rot.multiplyInverse(lpvgf) - lpvgf );
00108 
00109   AlignmentPositionError  ape( gv.x(),gv.y(),gv.z() );
00110   this->addAlignmentPositionError( ape, propagateDown ); // 2nd argument w/o effect
00111 
00112 }
00113 
00114 
00115 //__________________________________________________________________________________________________
00116 void AlignableDetUnit::addAlignmentPositionErrorFromLocalRotation(const RotationType& rot,
00117                                                                   bool propagateDown )
00118 {
00119 
00120   RotationType globalRot = globalRotation().multiplyInverse(rot*globalRotation());
00121   this->addAlignmentPositionErrorFromRotation(globalRot, propagateDown); // 2nd argument w/o effect
00122 
00123 }
00124 
00125 //__________________________________________________________________________________________________
00126 void AlignableDetUnit::setSurfaceDeformation(const SurfaceDeformation *deformation,
00127                                               bool /* propagateDown */ )
00128 {
00129   delete theSurfaceDeformation; // OK for zero pointers
00130   if (deformation) {
00131     theSurfaceDeformation = deformation->clone();
00132   } else {
00133     theSurfaceDeformation = 0;
00134   }
00135 }
00136 
00137 //__________________________________________________________________________________________________
00138 void AlignableDetUnit::addSurfaceDeformation(const SurfaceDeformation *deformation,
00139                                              bool propagateDown)
00140 {
00141   if (!deformation) {
00142     // nothing to do
00143   } else if (!theSurfaceDeformation) {
00144     this->setSurfaceDeformation(deformation, propagateDown); // fine since no components
00145   } else if (!theSurfaceDeformation->add(*deformation)) {
00146     edm::LogError("Alignment") << "@SUB=AlignableDetUnit::addSurfaceDeformation"
00147                                << "Cannot add deformation type " << deformation->type()
00148                                << " to type " << theSurfaceDeformation->type()
00149                                << ", so erase deformation information.";
00150     delete theSurfaceDeformation;
00151     theSurfaceDeformation = 0;
00152   }
00153 }
00154 
00155 //__________________________________________________________________________________________________
00156 void AlignableDetUnit::dump() const
00157 {
00158 
00159   edm::LogInfo("AlignableDump") 
00160     << " AlignableDetUnit has position = " << this->globalPosition() 
00161     << ", orientation:" << std::endl << this->globalRotation() << std::endl
00162     << " total displacement and rotation: " << this->displacement() << std::endl
00163     << this->rotation();
00164 
00165 }
00166 
00167 
00168 //__________________________________________________________________________________________________
00169 Alignments* AlignableDetUnit::alignments() const
00170 {
00171   Alignments* m_alignments = new Alignments();
00172   RotationType rot( this->globalRotation() );
00173   
00174   // Get alignments (position, rotation, detId)
00175   CLHEP::Hep3Vector clhepVector( globalPosition().x(), globalPosition().y(), globalPosition().z() );
00176   CLHEP::HepRotation clhepRotation( CLHEP::HepRep3x3( rot.xx(), rot.xy(), rot.xz(),
00177                                                                                 rot.yx(), rot.yy(), rot.yz(),
00178                                                                                 rot.zx(), rot.zy(), rot.zz() ) );
00179   uint32_t detId = this->geomDetId().rawId();
00180   
00181   AlignTransform transform( clhepVector, clhepRotation, detId );
00182 
00183   // Add to alignments container
00184   m_alignments->m_align.push_back( transform );
00185 
00186   return m_alignments;
00187 
00188 }
00189 
00190 
00191 //__________________________________________________________________________________________________
00192 AlignmentErrors* AlignableDetUnit::alignmentErrors() const
00193 {
00194   
00195   AlignmentErrors* m_alignmentErrors = new AlignmentErrors();
00196   
00197   uint32_t detId = this->geomDetId().rawId();
00198  
00199   CLHEP::HepSymMatrix clhepSymMatrix(3,0);
00200   if ( theAlignmentPositionError ) // Might not be set
00201     clhepSymMatrix = asHepMatrix(theAlignmentPositionError->globalError().matrix());
00202   
00203   AlignTransformError transformError( clhepSymMatrix, detId );
00204   
00205   m_alignmentErrors->m_alignError.push_back( transformError );
00206   
00207   return m_alignmentErrors;
00208 
00209 }
00210 
00211 
00212 //__________________________________________________________________________________________________
00213 int AlignableDetUnit::surfaceDeformationIdPairs(std::vector<std::pair<int,SurfaceDeformation*> > & result) const
00214 {
00215   if ( theSurfaceDeformation ) {
00216     result.push_back( std::pair<int,SurfaceDeformation*>(this->geomDetId().rawId(),theSurfaceDeformation) );
00217     return 1;
00218   }
00219   
00220   return 0;
00221 }
00222  
00223 //__________________________________________________________________________________________________
00224 void AlignableDetUnit::cacheTransformation()
00225 {
00226   theCachedSurface = theSurface;
00227   theCachedDisplacement = theDisplacement;
00228   theCachedRotation = theRotation;
00229 
00230   if (theCachedSurfaceDeformation) {
00231     delete theCachedSurfaceDeformation;
00232     theCachedSurfaceDeformation = 0;
00233   }
00234 
00235   if (theSurfaceDeformation)
00236     theCachedSurfaceDeformation = theSurfaceDeformation->clone();
00237 }
00238 
00239 //__________________________________________________________________________________________________
00240 void AlignableDetUnit::restoreCachedTransformation()
00241 {
00242   theSurface = theCachedSurface;
00243   theDisplacement = theCachedDisplacement;
00244   theRotation = theCachedRotation;
00245 
00246   if (theSurfaceDeformation) {
00247     delete theSurfaceDeformation;
00248     theSurfaceDeformation = 0;
00249   }
00250 
00251   if (theCachedSurfaceDeformation) {
00252     this->setSurfaceDeformation(theCachedSurfaceDeformation, false);
00253   }
00254 }