#include <FWTextProjected.h>
Public Member Functions | |
ClassDef (FWEveTextGL, 0) | |
virtual void | DirectDraw (TGLRnrCtx &rnrCtx) const |
FWEveTextGL () | |
virtual | ~FWEveTextGL () |
Definition at line 71 of file FWTextProjected.h.
FWEveTextGL::FWEveTextGL | ( | ) | [inline] |
Definition at line 74 of file FWTextProjected.h.
{}
virtual FWEveTextGL::~FWEveTextGL | ( | ) | [inline, virtual] |
Definition at line 75 of file FWTextProjected.h.
{}
FWEveTextGL::ClassDef | ( | FWEveTextGL | , |
0 | |||
) |
void FWEveTextGL::DirectDraw | ( | TGLRnrCtx & | rnrCtx | ) | const [virtual] |
Definition at line 59 of file FWTextProjected.cc.
References FWEveText::m_textPad, x, detailsBasic3DVector::y, and z.
{ Int_t fm = fM->GetFontMode(); if (fm == TGLFont::kBitmap || fm == TGLFont::kPixmap || fm == TGLFont::kTexture) rnrCtx.RegisterFont(fM->GetFontSize(), fM->GetFontFile(), fM->GetFontMode(), fFont); else rnrCtx.RegisterFontNoScale(fM->GetFontSize(), fM->GetFontFile(), fM->GetFontMode(), fFont); // rendering glPushMatrix(); fFont.PreRender(fM->GetAutoLighting(), fM->GetLighting()); const GLdouble *pm = rnrCtx.RefCamera().RefLastNoPickProjM().CArr(); GLdouble mm[16]; GLint vp[4]; glGetDoublev(GL_MODELVIEW_MATRIX, mm); glGetIntegerv(GL_VIEWPORT, vp); fX[0][0] = fX[0][1] = fX[0][2] = 0; GLdouble x, y, z; gluProject(fX[0][0], fX[0][1], fX[0][2], mm, pm, vp, &x, &y, &z); Float_t bbox[6]; fFont.BBox(fM->GetText(), bbox[0], bbox[1], bbox[2], bbox[3], bbox[4], bbox[5]); gluUnProject(x + bbox[0], y + bbox[1], z, mm, pm, vp, &fX[0][0], &fX[0][1], &fX[0][2]); gluUnProject(x + bbox[3], y + bbox[1], z, mm, pm, vp, &fX[1][0], &fX[1][1], &fX[1][2]); gluUnProject(x + bbox[3], y + bbox[4], z, mm, pm, vp, &fX[2][0], &fX[2][1], &fX[2][2]); gluUnProject(x + bbox[0], y + bbox[4], z, mm, pm, vp, &fX[3][0], &fX[3][1], &fX[3][2]); glEnable(GL_POLYGON_OFFSET_FILL); FWEveText* model = (FWEveText*)fM; double xm = fX[0][0] - model->m_textPad; double xM = fX[2][0] + model->m_textPad; double ym = fX[0][1] - model->m_textPad; double yM = fX[2][1] + model->m_textPad; // TGLUtil::Color(1016); if (rnrCtx.ColorSet().Background().GetRed()) TGLUtil::Color(kWhite); else TGLUtil::Color(kBlack); glPolygonOffset(1,1 ); glBegin(GL_POLYGON); glVertex2d(xm, ym); glVertex2d(xM, ym); glVertex2d(xM, yM); glVertex2d(xm, yM); glEnd(); TGLUtil::Color(fM->GetMainColor()); if (1) { glPolygonOffset(0, 0 ); glBegin(GL_LINE_LOOP); glVertex2d(xm, ym); glVertex2d(xM, ym); glVertex2d(xM, yM); glVertex2d(xm, yM); glEnd(); } glPolygonOffset(0, 0 ); glRasterPos3i(0, 0, 0); fFont.Render(fM->GetText()); fFont.PostRender(); glPopMatrix(); }