00001 // 00002 // 110208 SV TRACO hardware bug included 00003 // 00004 // 00005 //----------------------- 00006 // This Class's Header -- 00007 //----------------------- 00008 #include "L1Trigger/DTTraco/interface/Lut.h" 00009 00010 //---------------- 00011 // Constructors -- 00012 //---------------- 00013 00014 Lut::Lut(DTConfigLUTs* conf, int ntc, float SL_shift): _conf_luts(conf) { 00015 00016 // set parameters from configuration 00017 m_d = _conf_luts->D(); 00018 m_ST = _conf_luts->BTIC(); 00019 m_wheel = _conf_luts->Wheel(); 00020 00021 // 110208 SV TRACO hardware bug included: Xcn must be corrected because Xcn parameter has been 00022 // inserted in hardware strings with the shift included, because TRACO doesn't apply shift in positive cases 00023 float Xcn_corr = _conf_luts->Xcn(); 00024 if(SL_shift > 0){ 00025 if(Xcn_corr > 0) 00026 Xcn_corr = Xcn_corr - SL_shift; 00027 if(Xcn_corr < 0) 00028 Xcn_corr = Xcn_corr + SL_shift; 00029 } 00030 00031 m_Xcn = Xcn_corr - (CELL_PITCH * 4.0 * (float)(ntc-1) * (float) m_wheel); 00032 m_pitch_d_ST = CELL_PITCH / m_ST; 00033 00034 00035 //std::cout<< "Lut::Lut -> m_d " << m_d << " m_ST " << m_ST << " m_wheel " << m_wheel << " m_Xcn " << m_Xcn << " ntc " << ntc << std::endl; 00036 return; 00037 } 00038 00039 Lut::~Lut() {} 00040 00041 void Lut::setForTestBeam( int station, int board, int traco ) { 00042 // set parameters from fixed values for MB1 nd MB3 (used in Testbeams 2003 2004) 00043 int nStat = station; 00044 int nBoard = board; 00045 int nTraco = traco; 00046 float tracoPos[50]; 00047 00048 if( nStat ==1 ){ 00049 00050 tracoPos[ 0] = -120.19; 00051 tracoPos[ 1] = -103.39; 00052 tracoPos[ 2] = -86.59; 00053 tracoPos[ 3] = -69.80; 00054 tracoPos[10] = -52.99; 00055 tracoPos[11] = -36.19; 00056 tracoPos[12] = -19.39; 00057 tracoPos[13] = -2.59; 00058 tracoPos[20] = 14.20; 00059 tracoPos[21] = 31.00; 00060 tracoPos[22] = 47.80; 00061 tracoPos[23] = 64.60; 00062 tracoPos[30] = 81.40; 00063 00064 m_d = 431.175; 00065 m_ST = 31; 00066 float m_Xc = tracoPos[ ( nBoard * 10 ) + nTraco ]; 00067 float m_Xn = +39.0; 00068 m_Xcn = m_Xn - m_Xc; 00069 //m_stsize = m_CELL_PITCH / m_ST; 00070 //m_distp2 = 0.5 + ( 2.0 * m_CELL_H * m_ST / m_CELL_PITCH ); 00071 } 00072 00073 if( nStat ==3){ 00074 tracoPos[ 0] = -165.45; 00075 tracoPos[ 1] = -148.65; 00076 tracoPos[ 2] = -131.85; 00077 tracoPos[ 3] = -115.05; 00078 tracoPos[10] = -98.25; 00079 tracoPos[11] = -81.45; 00080 tracoPos[12] = -64.65; 00081 tracoPos[13] = -47.85; 00082 tracoPos[20] = -31.05; 00083 tracoPos[21] = -14.25; 00084 tracoPos[22] = 2.54; 00085 tracoPos[23] = 19.34; 00086 tracoPos[30] = 36.14; 00087 tracoPos[31] = 52.94; 00088 tracoPos[32] = 69.74; 00089 tracoPos[33] = 86.54; 00090 tracoPos[40] = 103.34; 00091 tracoPos[41] = 120.14; 00092 tracoPos[42] = 136.94; 00093 tracoPos[43] = 153.74; 00094 00095 m_d = 512.47; 00096 m_ST = 31; 00097 float m_Xc = tracoPos[ ( nBoard * 10 ) + nTraco ]; 00098 float m_Xn = -21.0; 00099 m_Xcn = m_Xn - m_Xc; 00100 //m_stsize = m_CELL_PITCH / m_ST; 00101 //m_distp2 = 0.5 + ( 2.0 * m_CELL_H * m_ST / m_CELL_PITCH ); 00102 00103 } 00104 00105 return; 00106 } 00107 00108 00109 int Lut::get_k( int addr ) { 00110 //FIX attenzione controlla addr - 511 o -512??? 00111 int i; 00112 float x; 00113 i = addr - 512; 00114 x = (float)i * CELL_PITCH / ( SL_D * m_ST ); 00115 x = atanf(x); 00116 x = x * ANGRESOL; 00117 if(m_wheel<0) 00118 x = -x; 00119 00120 return (int)x; 00121 } 00122 00123 int Lut::get_x( int addr ) { 00124 int i; 00125 float a,b,x; 00126 00127 if(addr<=511) //LUT outer 00128 { 00129 i=addr; 00130 b=m_d+SL_DIFF; 00131 } 00132 else if(addr<=1023) //LUT inner 00133 { 00134 i=addr-512; 00135 b=m_d-SL_DIFF; 00136 } 00137 else //LUT correlati 00138 { 00139 i=addr-1024; 00140 b=m_d; 00141 } 00142 a = m_Xcn - (m_pitch_d_ST * (float)i * (float)m_wheel); 00143 x = a/b; 00144 00145 x = atanf(x); 00146 x = x * POSRESOL; 00147 00148 return (int)x; 00149 } 00150 00151 char exaDigit( int i ) { 00152 if ( i < 10 ) return ( i + '0' ); 00153 else return ( ( i - 10 ) + 'A' ); 00154 } 00155 00156 std::string lutFmt( int i ) { 00157 char* buf = new char[6]; 00158 buf[2] = ' '; 00159 buf[5] = '\0'; 00160 int j4 = i % 16; 00161 i /= 16; 00162 int j3 = i % 16; 00163 i /= 16; 00164 int j2 = i % 16; 00165 i /= 16; 00166 int j1 = i % 16; 00167 buf[0] = exaDigit( j1 ); 00168 buf[1] = exaDigit( j2 ); 00169 buf[3] = exaDigit( j3 ); 00170 buf[4] = exaDigit( j4 ); 00171 std::string s( buf ); 00172 return s; 00173 } 00174 00175 00176 00177 /* this for dumping luts in minicrate input format - for MB1 -- Testbeam 2004 00178 00179 int main( int argn, char** argv ) { 00180 00181 // while ( 1 ) { 00182 // int k; 00183 // cin >> k; 00184 // cout << lutFmt( k ) << endl; 00185 // } 00186 00187 // cout << argn << endl; 00188 if ( argn != 3 ) return 1; 00189 // cout << *argv[1] << endl; 00190 // cout << *argv[2] << endl; 00191 if ( *argv[1] < '0' ) return 2; 00192 if ( *argv[1] > '9' ) return 2; 00193 if ( *argv[2] < '0' ) return 3; 00194 if ( *argv[2] > '9' ) return 3; 00195 int board = *argv[1] - '0'; 00196 int traco = *argv[2] - '0'; 00197 Lut lut( board, traco ); 00198 int i; 00199 for ( i = 1; i <= 1536; i++ ) { 00200 cout << i << " " << lut.get( i ) << endl; 00201 } 00202 00203 char* stri = "l1_ "; 00204 char* name = new char[10]; 00205 char* s = stri; 00206 char* d = name; 00207 while ( *d++ = *s++ ); 00208 int board; 00209 int traco; 00210 char winNewLine; 00211 winNewLine = 13; 00212 ofstream full( "l1_full" ); 00213 for ( board = 0; board < 4; board++ ) { 00214 for ( traco = 0; traco < 4; traco++ ) { 00215 if ( ( board == 3 ) && ( traco != 0 ) ) continue; 00216 name[3] = '0' + board; 00217 name[4] = '0' + traco; 00218 cout << board << " " << traco << " " << name << endl; 00219 ofstream file( name ); 00220 Lut lut( board, traco ); 00221 cout << "loop" << endl; 00222 int i; 00223 int nfirst; 00224 int nwrite; 00225 nfirst = 0; 00226 nwrite = 0; 00227 for ( i = 0; i <= 1535; i++ ) { 00228 // if ( i < 512 ) 00229 // if ( ( i > 512 ) && ( i < 1024 ) ) 00230 int y = lut.get_x( i ); 00231 int z = y; 00232 if ( z < 0 ) z += 65536; 00233 cout << board << " " << traco << " " 00234 << i << " " << y << endl; 00235 if ( nwrite == 0 ) { 00236 file << "4D " << board << " " << traco << " 0 " 00237 << lutFmt( nfirst ); 00238 full << "4D " << board << " " << traco << " 0 " 00239 << lutFmt( nfirst ); 00240 // << nfirst << " "; 00241 } 00242 // file << lut.get( i ) << " "; 00243 file << " " << lutFmt( z ); 00244 full << " " << lutFmt( z ); 00245 nwrite++; 00246 if ( nwrite == 64 ) { 00247 file << winNewLine << endl; 00248 full << winNewLine << endl; 00249 nfirst += nwrite; 00250 nwrite = 0; 00251 } 00252 } 00253 nfirst = 0; 00254 nwrite = 0; 00255 for ( i = 0; i <= 1023; i++ ) { 00256 // if ( i < 512 ) 00257 // if ( ( i > 512 ) && ( i < 1024 ) ) 00258 int y = lut.get_k( i ); 00259 int z = y; 00260 if ( z < 0 ) z += 65536; 00261 cout << board << " " << traco << " " 00262 << i << " " << y << endl; 00263 if ( nwrite == 0 ) { 00264 file << "4D " << board << " " << traco << " 1 " 00265 << lutFmt( nfirst ); 00266 full << "4D " << board << " " << traco << " 1 " 00267 << lutFmt( nfirst ); 00268 // << nfirst << " "; 00269 } 00270 // file << lut.get( i ) << " "; 00271 file << " " << lutFmt( z ); 00272 full << " " << lutFmt( z ); 00273 nwrite++; 00274 if ( nwrite == 64 ) { 00275 file << winNewLine << endl; 00276 full << winNewLine << endl; 00277 nfirst += nwrite; 00278 nwrite = 0; 00279 } 00280 } 00281 file << "4E " << board << " " << traco << winNewLine << endl; 00282 full << "4E " << board << " " << traco << winNewLine << endl; 00283 } 00284 } 00285 00286 return 0; 00287 00288 } 00289 00290 00291 *** and for MB3 -- Testbeam 2004 00292 00293 int main( int argn, char** argv ) { 00294 00295 // while ( 1 ) { 00296 // int k; 00297 // cin >> k; 00298 // cout << lutFmt( k ) << endl; 00299 // } 00300 00301 // cout << argn << endl; 00302 if ( argn != 3 ) return 1; 00303 // cout << *argv[1] << endl; 00304 // cout << *argv[2] << endl; 00305 if ( *argv[1] < '0' ) return 2; 00306 if ( *argv[1] > '9' ) return 2; 00307 if ( *argv[2] < '0' ) return 3; 00308 if ( *argv[2] > '9' ) return 3; 00309 int board = *argv[1] - '0'; 00310 int traco = *argv[2] - '0'; 00311 Lut lut( board, traco ); 00312 int i; 00313 for ( i = 1; i <= 1536; i++ ) { 00314 cout << i << " " << lut.get( i ) << endl; 00315 } 00316 00317 char* stri = "l3_ "; 00318 char* name = new char[10]; 00319 char* s = stri; 00320 char* d = name; 00321 while ( *d++ = *s++ ); 00322 int board; 00323 int traco; 00324 char winNewLine; 00325 winNewLine = 13; 00326 ofstream full( "l3_full" ); 00327 for ( board = 0; board < 5; board++ ) { 00328 for ( traco = 0; traco < 4; traco++ ) { 00329 name[3] = '0' + board; 00330 name[4] = '0' + traco; 00331 cout << board << " " << traco << " " << name << endl; 00332 ofstream file( name ); 00333 Lut lut( board, traco ); 00334 cout << "loop" << endl; 00335 int i; 00336 int nfirst; 00337 int nwrite; 00338 nfirst = 0; 00339 nwrite = 0; 00340 for ( i = 0; i <= 1535; i++ ) { 00341 // if ( i < 512 ) 00342 // if ( ( i > 512 ) && ( i < 1024 ) ) 00343 int y = lut.get_x( i ); 00344 int z = y; 00345 if ( z < 0 ) z += 65536; 00346 cout << board << " " << traco << " " 00347 << i << " " << y << endl; 00348 if ( nwrite == 0 ) { 00349 file << "4D " << board << " " << traco << " 0 " 00350 << lutFmt( nfirst ); 00351 full << "4D " << board << " " << traco << " 0 " 00352 << lutFmt( nfirst ); 00353 // << nfirst << " "; 00354 } 00355 // file << lut.get( i ) << " "; 00356 file << " " << lutFmt( z ); 00357 full << " " << lutFmt( z ); 00358 nwrite++; 00359 if ( nwrite == 64 ) { 00360 file << winNewLine << endl; 00361 full << winNewLine << endl; 00362 nfirst += nwrite; 00363 nwrite = 0; 00364 } 00365 } 00366 nfirst = 0; 00367 nwrite = 0; 00368 for ( i = 0; i <= 1023; i++ ) { 00369 // if ( i < 512 ) 00370 // if ( ( i > 512 ) && ( i < 1024 ) ) 00371 int y = lut.get_k( i ); 00372 int z = y; 00373 if ( z < 0 ) z += 65536; 00374 cout << board << " " << traco << " " 00375 << i << " " << y << endl; 00376 if ( nwrite == 0 ) { 00377 file << "4D " << board << " " << traco << " 1 " 00378 << lutFmt( nfirst ); 00379 full << "4D " << board << " " << traco << " 1 " 00380 << lutFmt( nfirst ); 00381 // << nfirst << " "; 00382 } 00383 // file << lut.get( i ) << " "; 00384 file << " " << lutFmt( z ); 00385 full << " " << lutFmt( z ); 00386 nwrite++; 00387 if ( nwrite == 64 ) { 00388 file << winNewLine << endl; 00389 full << winNewLine << endl; 00390 nfirst += nwrite; 00391 nwrite = 0; 00392 } 00393 } 00394 file << "4E " << board << " " << traco << winNewLine << endl; 00395 full << "4E " << board << " " << traco << winNewLine << endl; 00396 } 00397 } 00398 00399 return 0; 00400 00401 } 00402 00403 */ 00404 00405 00406 00407 void DSPtoIEEE32(short DSPmantissa, short DSPexp, float *f) 00408 { 00409 DSPexp -= 15; 00410 *f = DSPmantissa * (float)pow( 2.0, DSPexp ); 00411 00412 return; 00413 } 00414 00415 00416 void IEEE32toDSP(float f, short *DSPmantissa, short *DSPexp) 00417 { 00418 //long *pl, lm; 00419 uint32_t *pl = 0; 00420 uint32_t lm; 00421 00422 //101104 SV convert float to int in safe way 00423 union { float f; uint32_t i; } u; 00424 u.f = f; 00425 *pl = u.i; 00426 00427 bool sign=false; 00428 if( f==0.0 ) 00429 { 00430 *DSPexp = 0; 00431 *DSPmantissa = 0; 00432 } 00433 else 00434 { 00435 //pl = reinterpret_cast<uint32_t*> (&f); 00436 //pl = (long*) (&f); 00437 if((*pl & 0x80000000)!=0) 00438 sign=true; 00439 lm =( 0x800000 | (*pl & 0x7FFFFF)); // [1][23bit mantissa] 00440 lm >>= 9; //reduce to 15bits 00441 lm &= 0x7FFF; 00442 *DSPexp = ((*pl>>23)&0xFF)-126; 00443 *DSPmantissa = (short)lm; 00444 if(sign) 00445 *DSPmantissa = - *DSPmantissa; // convert negative value in 2.s 00446 // complement 00447 } 00448 return; 00449 } 00450 00451