Go to the documentation of this file.00001 #ifndef Fireworks_Core_FWProxyBuilderBase_h
00002 #define Fireworks_Core_FWProxyBuilderBase_h
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00023 #include "sigc++/connection.h"
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00028 #include "Fireworks/Core/interface/FWEvePtr.h"
00029 #include "Fireworks/Core/interface/FWViewType.h"
00030 #include "Fireworks/Core/interface/FWProxyBuilderFactory.h"
00031 #include "Fireworks/Core/interface/FWModelChangeSignal.h"
00032 #include "Fireworks/Core/interface/FWModelIdFromEveSelector.h"
00033 #include "Fireworks/Core/interface/FWViewContext.h"
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00036
00037 class FWEventItem;
00038 class TEveElementList;
00039 class TEveElement;
00040 class FWModelId;
00041 class FWInteractionList;
00042
00043 namespace fireworks {
00044 class Context;
00045 }
00046
00047 class FWProxyBuilderBase
00048 {
00049 public:
00050
00051 struct Product
00052 {
00053 FWViewType::EType m_viewType;
00054 const FWViewContext* m_viewContext;
00055 TEveElementList* m_elements;
00056 sigc::connection m_scaleConnection;
00057
00058 Product(FWViewType::EType t, const FWViewContext* c);
00059 ~Product();
00060 };
00061
00062 FWProxyBuilderBase();
00063 virtual ~FWProxyBuilderBase();
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00066
00067 const fireworks::Context& context() const;
00068 const FWEventItem* item() const {
00069 return m_item;
00070 }
00071
00073 static std::string typeOfBuilder();
00074
00078 static bool representsSubPart();
00079
00080 virtual void setItem(const FWEventItem* iItem);
00081 void setHaveWindow(bool iFlag);
00082 void build();
00083
00084 void modelChanges(const FWModelIds&);
00085 void itemChanged(const FWEventItem*);
00086 void scaleChanged(const FWViewContext*);
00087
00088 virtual bool canHandle(const FWEventItem&);
00089
00090
00091 virtual void setInteractionList(FWInteractionList*, const std::string&);
00092 virtual void itemBeingDestroyed(const FWEventItem*);
00093
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00095 virtual bool haveSingleProduct() const { return true; }
00096 virtual bool havePerViewProduct(FWViewType::EType) const { return false; }
00097 virtual bool willHandleInteraction() const { return false; }
00098
00099 TEveElementList* createProduct(FWViewType::EType, const FWViewContext*);
00100 void removePerViewProduct(FWViewType::EType, const FWViewContext* vc);
00101
00102 bool getHaveWindow() const { return m_haveWindow; }
00103 void setupElement(TEveElement* el, bool color = true) const;
00104 void setupAddElement(TEveElement* el, TEveElement* parent, bool set_color = true) const;
00105 int layer() const;
00106
00107
00108 protected:
00109
00110
00111 virtual bool visibilityModelChanges(const FWModelId&, TEveElement*, FWViewType::EType,
00112 const FWViewContext*);
00113
00114
00115 virtual void localModelChanges(const FWModelId& iId, TEveElement* iCompound,
00116 FWViewType::EType viewType, const FWViewContext* vc);
00117
00118 virtual void modelChanges(const FWModelIds&, Product*);
00119
00120 virtual void scaleProduct(TEveElementList* parent, FWViewType::EType, const FWViewContext* vc) {};
00121
00122 FWProxyBuilderBase(const FWProxyBuilderBase&);
00123 const FWProxyBuilderBase& operator=(const FWProxyBuilderBase&);
00124
00125 virtual void build(const FWEventItem* iItem, TEveElementList* product, const FWViewContext*);
00126 virtual void buildViewType(const FWEventItem* iItem, TEveElementList*, FWViewType::EType, const FWViewContext*);
00127
00128 virtual void clean();
00129 virtual void cleanLocal();
00130
00131 void increaseComponentTransparency(unsigned int index, TEveElement* holder,
00132 const std::string& name, Char_t transpOffset);
00133
00134
00135 TEveCompound* createCompound(bool set_color=true, bool propagate_color_to_all_children=false) const;
00136
00137
00138 typedef std::vector<Product*>::iterator Product_it;
00139
00140 std::vector<Product*> m_products;
00141
00142 private:
00143 void cleanProduct(Product* p);
00144 void setProjectionLayer(float);
00145
00146
00147
00148 FWInteractionList* m_interactionList;
00149
00150 const FWEventItem* m_item;
00151
00152 bool m_modelsChanged;
00153 bool m_haveWindow;
00154 bool m_mustBuild;
00155
00156 float m_layer;
00157 };
00158
00159 #endif