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/data/refman/pasoursint/CMSSW_5_2_9/src/DataFormats/GeometrySurface/src/SimpleDiskBounds.cc

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00001 
00002 
00003 #include "DataFormats/GeometrySurface/interface/SimpleDiskBounds.h"
00004 #include "DataFormats/GeometrySurface/interface/LocalError.h" 
00005 #include <algorithm>
00006 #include <cmath>
00007 
00008 SimpleDiskBounds::SimpleDiskBounds( float rmin, float rmax, float zmin, float zmax) : 
00009   theRmin(rmin), theRmax(rmax), theZmin(zmin), theZmax(zmax) {
00010   if ( theRmin > theRmax) std::swap( theRmin, theRmax);
00011   if ( theZmin > theZmax) std::swap( theZmin, theZmax);
00012 }
00013 
00014 bool SimpleDiskBounds::inside( const Local3DPoint& p) const {
00015   return p.z()    > theZmin && p.z()    < theZmax &&
00016     p.perp() > theRmin && p.perp() < theRmax;
00017 }
00018     
00019 bool SimpleDiskBounds::inside( const Local2DPoint& p, const LocalError& err) const {
00020   return Bounds::inside(p,err);
00021 }
00022 
00023 Bounds* SimpleDiskBounds::clone() const { 
00024   return new SimpleDiskBounds(*this);
00025 }
00026 
00027 
00028 
00029 bool SimpleDiskBounds::inside( const Local3DPoint& p, const LocalError& err, float scale) const 
00030 {
00031   if (p.z() < theZmin || p.z() > theZmax) return false; // check the easy part first
00032   
00033   double perp2 = p.perp2();
00034   double perp = sqrt(perp2);
00035   if (perp2 == 0) return scale*scale*(err.xx() + err.xy())  > theRmin*theRmin;
00036   
00037   // rotated error along p.x(),p.y()
00038   // equivalent to (but faster than) err.rotate(p.x(),p.y()).xx()
00039   // since we don't need all matrix elements
00040   float deltaR = scale * sqrt( p.x()*p.x()/perp2 * err.xx() - 
00041                                2*p.x()*p.y()/perp2 * err.xy() + 
00042                                p.y()*p.y()/perp2 * err.yy());
00043   return perp > std::max(theRmin-deltaR, 0.f) && perp < theRmax+deltaR;
00044 }