#include "FastSimulation/CaloGeometryTools/interface/Transform3DPJ.h"
#include "Math/GenVector/Plane3D.h"
#include <cmath>
#include <algorithm>
Go to the source code of this file.
Namespaces | |
namespace | ROOT |
namespace | ROOT::Math |
Typedefs | |
typedef Transform3DPJ::Point | ROOT::Math::XYZPoint |
typedef Transform3DPJ::Vector | ROOT::Math::XYZVector |
Functions | |
std::ostream & | ROOT::Math::operator<< (std::ostream &os, const Transform3DPJ &t) |