computeBounds(const std::vector< const GeomDet * > &dets, const BoundPlane &plane) const | BladeShapeBuilderFromDet | [private] |
computeRotation(const std::vector< const GeomDet * > &dets, const Surface::PositionType &pos) const | BladeShapeBuilderFromDet | [private] |
operator()(const std::vector< const GeomDet * > &dets) const | BladeShapeBuilderFromDet |