rebuildSeedingRegion(const TrajectorySeed &, TrajectoryContainer &result) const | TrajectoryBuilder | [inline, virtual] |
setEvent(const edm::Event &event) const =0 | TrajectoryBuilder | [pure virtual] |
trajectories(const TrajectorySeed &) const =0 | TrajectoryBuilder | [pure virtual] |
trajectories(const TrajectorySeed &seed, TrajectoryContainer &out) const | TrajectoryBuilder | [inline, virtual] |
TrajectoryContainer typedef | TrajectoryBuilder | |
TrajectoryIterator typedef | TrajectoryBuilder | |
unset() const | TrajectoryBuilder | [inline, virtual] |
~TrajectoryBuilder() | TrajectoryBuilder | [inline, virtual] |