#include <NavVolume6Faces.h>
Public Member Functions | |
virtual VolumeCrossReturnType | crossToNextVolume (const TrajectoryStateOnSurface ¤tState, const Propagator &prop) const |
Cross this volume and point at the next. | |
virtual const std::vector < VolumeSide > & | faces () const |
Access to volume faces. | |
bool | inside (const GlobalPoint &gp, double tolerance) const |
bool | isIron () const |
Access to Iron/Air information: | |
NavVolume6Faces (const MagVolume &magvol, const bool isIron=false) | |
A NavVolume6Faces that corresponds exactly to a MagVolume. | |
NavVolume6Faces (const PositionType &pos, const RotationType &rot, DDSolidShape shape, const std::vector< NavVolumeSide > &faces, const MagneticFieldProvider< float > *mfp) | |
virtual Container | nextSurface (const NavVolume::LocalPoint &pos, const NavVolume::LocalVector &mom, double charge, PropagationDirection propDir=alongMomentum) const |
Give a sorted list of possible surfaces to propagate to. | |
virtual Container | nextSurface (const NavVolume::LocalPoint &pos, const NavVolume::LocalVector &mom, double charge, PropagationDirection propDir, ConstReferenceCountingPointer< Surface > NotThisSurfaceP) const |
Same, giving lowest priority to the surface we are on now (=NotThisSurface) | |
Private Member Functions | |
void | computeBounds (const std::vector< NavVolumeSide > &faces) |
Bounds * | computeBounds (int index, const std::vector< NavVolumeSide > &faces) |
Bounds * | computeBounds (int index, const std::vector< const Plane * > &bpc) |
Private Attributes | |
bool | isThisIron |
std::vector< VolumeSide > | theFaces |
Container | theNavSurfaces |
Definition at line 13 of file NavVolume6Faces.h.
NavVolume6Faces::NavVolume6Faces | ( | const PositionType & | pos, |
const RotationType & | rot, | ||
DDSolidShape | shape, | ||
const std::vector< NavVolumeSide > & | faces, | ||
const MagneticFieldProvider< float > * | mfp | ||
) |
Definition at line 25 of file NavVolume6Faces.cc.
References computeBounds(), i, and theFaces.
: NavVolume(pos,rot,shape,mfp) { for (std::vector<NavVolumeSide>::const_iterator i=faces.begin(); i != faces.end(); i++) { theFaces.push_back( VolumeSide( const_cast<Surface*>(&(i->surface().surface())), i->globalFace(), i->surfaceSide())); // LogDebug("NavGeometry") << " or actually this is where we have side " << i->surfaceSide() << " and face " << i->globalFace() ; } computeBounds(faces); }
NavVolume6Faces::NavVolume6Faces | ( | const MagVolume & | magvol, |
const bool | isIron = false |
||
) | [explicit] |
A NavVolume6Faces that corresponds exactly to a MagVolume.
Definition at line 44 of file NavVolume6Faces.cc.
References computeBounds(), MagVolume::faces(), and i.
: NavVolume( magvol.position(), magvol.rotation(), magvol.shapeType(), magvol.provider()), theFaces(magvol.faces()), isThisIron(isIron) { std::vector<NavVolumeSide> navSides; std::vector<VolumeSide> magSides( magvol.faces()); NavSurfaceBuilder navBuilder; for (std::vector<VolumeSide>::const_iterator i=magSides.begin(); i != magSides.end(); i++) { NavSurface* navSurface = navBuilder.build( i->surface()); navSides.push_back( NavVolumeSide( navSurface, i->globalFace(), i->surfaceSide())); } computeBounds(navSides); }
void NavVolume6Faces::computeBounds | ( | const std::vector< NavVolumeSide > & | faces | ) | [private] |
Definition at line 73 of file NavVolume6Faces.cc.
References NavSurface::addVolume(), NavSurface::bounds(), i, and theNavSurfaces.
Referenced by NavVolume6Faces().
{ bool allPlanes = true; // bool allPlanes = false; // for TESTS ONLY!!! std::vector<const Plane*> planes; for (std::vector<NavVolumeSide>::const_iterator iface=faces.begin(); iface!=faces.end(); iface++) { const Plane* plane = dynamic_cast<const Plane*>(&(iface->surface())); if (plane != 0) { planes.push_back(plane); } else allPlanes = false; } for (unsigned int i=0; i<faces.size(); i++) { // FIXME: who owns the new NavSurface? memory leak??? NavSurface& navSurf = faces[i].mutableSurface(); Bounds* myBounds = 0; if (allPlanes) { myBounds = computeBounds( i, planes); } else { myBounds = computeBounds( i, faces); } navSurf.addVolume( this, myBounds, faces[i].surfaceSide()); delete myBounds; // since navSurf now owns a copy // this is tricky: we want to avoid multiple copies of the Bounds; the NavSurface owns // a copy of Bounds for each touching Volume (instantiated in the call to addVolume). // We would like to keep a pointer to the same Bounds in the NavVolume, so we have to ASK // the NavSurface for the Bounds* of the Bounds we just gave it! //LogDebug("NavGeometry") << "Adding a Volume Side with center " << navSurf.surface().position() << " side "<< faces[i].surfaceSide() << " and face " << faces[i].globalFace(); theNavSurfaces.push_back( SurfaceAndBounds(&navSurf, navSurf.bounds(this), faces[i].surfaceSide(), faces[i].globalFace())); } }
Bounds * NavVolume6Faces::computeBounds | ( | int | index, |
const std::vector< const Plane * > & | bpc | ||
) | [private] |
Definition at line 110 of file NavVolume6Faces.cc.
References gather_cfg::cout, ThreePlaneCrossing::crossing(), alignCSCRings::e, i, j, Plane::localZ(), Plane::normalVector(), SurfaceOrientation::onSurface, GloballyPositioned< T >::position(), Plane::side(), and GloballyPositioned< T >::toLocal().
{ const Plane* plane( bpc[index]); // find the 4 intersecting planes int startIndex = 2*(1+index/2); // 2, 4, 6 std::vector<const Plane*> crossed; crossed.reserve(4); for (int j = startIndex; j < startIndex+4; j++) { crossed.push_back(bpc[j%6]); } // compute intersection corners of the plane triplets std::vector<GlobalPoint> corners; corners.reserve(4); ThreePlaneCrossing crossing; for ( int i=0; i<2; i++) { for ( int j=2; j<4; j++) { GlobalPoint corner( crossing.crossing( *plane, *crossed[i], *crossed[j])); corners.push_back(corner); #ifdef DEBUG std::cout << "Crossing of planes is " << corner << std::endl; std::cout << "NormalVectors of the planes are " << plane->normalVector() << " " << crossed[i]->normalVector() << " " << crossed[j]->normalVector() << std::endl; std::cout << "Positions of planes are " << plane->position() << " " << crossed[i]->position() << " " << crossed[j]->position() << std::endl; if (plane->side( corner, 1.e-5) == SurfaceOrientation::onSurface && crossed[i]->side( corner, 1.e-5) == SurfaceOrientation::onSurface && crossed[j]->side( corner, 1.e-5) == SurfaceOrientation::onSurface) { std::cout << "Crossing is really on all three surfaces" << std::endl; } else { std::cout << "CROSSING IS NOT ON SURFACES!!!" << std::endl; std::cout << plane->localZ(corner) << std::endl; std::cout << crossed[i]->localZ(corner) << std::endl; std::cout << crossed[j]->localZ(corner) << std::endl; } #endif } } // put corners in cyclic sequence (2 and 3 swapped) return new FourPointPlaneBounds( plane->toLocal( corners[0]), plane->toLocal( corners[1]), plane->toLocal( corners[3]), plane->toLocal( corners[2])); }
Bounds * NavVolume6Faces::computeBounds | ( | int | index, |
const std::vector< NavVolumeSide > & | faces | ||
) | [private] |
Definition at line 36 of file BladeShapeBuilderFromDet.cc.
References BoundingBox::corners(), funct::cos(), F(), i, LogDebug, max(), min, phi, Geom::pi(), pi, alignCSCRings::r, funct::sin(), Surface::toGlobal(), GloballyPositioned< T >::toLocal(), z, and zPos.
{ Surface::PositionType tmpPos = dets.front()->surface().position(); float rmin(plane.toLocal(tmpPos).perp()); float rmax(plane.toLocal(tmpPos).perp()); float zmin(plane.toLocal(tmpPos).z()); float zmax(plane.toLocal(tmpPos).z()); float phimin(plane.toLocal(tmpPos).phi()); float phimax(plane.toLocal(tmpPos).phi()); for(vector<const GeomDet*>::const_iterator it=dets.begin(); it!=dets.end(); it++){ vector<GlobalPoint> corners = BoundingBox().corners( (*it)->specificSurface() ); for(vector<GlobalPoint>::const_iterator i=corners.begin(); i!=corners.end(); i++) { float r = plane.toLocal(*i).perp(); float z = plane.toLocal(*i).z(); float phi = plane.toLocal(*i).phi(); rmin = min( rmin, r); rmax = max( rmax, r); zmin = min( zmin, z); zmax = max( zmax, z); if ( PhiLess()( phi, phimin)) phimin = phi; if ( PhiLess()( phimax, phi)) phimax = phi; } // in addition to the corners we have to check the middle of the // det +/- length/2, since the min (max) radius for typical fw // dets is reached there float rdet = (*it)->position().perp(); float height = (*it)->surface().bounds().width(); rmin = min( rmin, rdet-height/2.F); rmax = max( rmax, rdet+height/2.F); } if (!PhiLess()(phimin, phimax)) edm::LogError("TkDetLayers") << " BladeShapeBuilderFromDet : " << "Something went wrong with Phi Sorting !" ; float zPos = (zmax+zmin)/2.; float phiWin = phimax - phimin; float phiPos = (phimax+phimin)/2.; float rmed = (rmin+rmax)/2.; if ( phiWin < 0. ) { if ( (phimin < Geom::pi() / 2.) || (phimax > -Geom::pi()/2.) ){ edm::LogError("TkDetLayers") << " something strange going on, please check " ; } //edm::LogInfo(TkDetLayers) << " Wedge at pi: phi " << phimin << " " << phimax << " " << phiWin // << " " << 2.*Geom::pi()+phiWin << " " ; phiWin += 2.*Geom::pi(); phiPos += Geom::pi(); } LocalVector localPos( rmed*cos(phiPos), rmed*sin(phiPos), zPos); LogDebug("TkDetLayers") << "localPos in computeBounds: " << localPos << "\n" << "rmin: " << rmin << "\n" << "rmax: " << rmax << "\n" << "zmin: " << zmin << "\n" << "zmax: " << zmax << "\n" << "phiWin: " << phiWin ; return make_pair(DiskSectorBounds(rmin,rmax,zmin,zmax,phiWin), plane.toGlobal(localPos) ); }
VolumeCrossReturnType NavVolume6Faces::crossToNextVolume | ( | const TrajectoryStateOnSurface & | currentState, |
const Propagator & | prop | ||
) | const [virtual] |
Cross this volume and point at the next.
Implements NavVolume.
Definition at line 250 of file NavVolume6Faces.cc.
References alongMomentum, except, TrajectoryStateOnSurface::globalMomentum(), TrajectoryStateOnSurface::globalPosition(), LogDebug, nextSurface(), oppositeSide(), evf::utils::state, TrajectoryStateOnSurface::surface(), and GloballyPositioned< float >::toLocal().
{ typedef TrajectoryStateOnSurface TSOS; typedef std::pair<TSOS,double> TSOSwithPath; NavVolume::Container nsc = nextSurface( toLocal( startingState.globalPosition()), toLocal( startingState.globalMomentum()), -1, alongMomentum, &(startingState.surface())); int itry = 0; VolumeCrossReturnType VolumeCrossResult( 0, startingState, 0.0); for (NavVolume::Container::const_iterator isur = nsc.begin(); isur!=nsc.end(); isur++) { LogDebug("NavGeometry") << "crossToNextVolume: trying Surface no. " << itry ; TSOSwithPath state; try { state = isur->surface().propagateWithPath( prop, startingState); } catch (MagVolumeOutsideValidity& except) { LogDebug("NavGeometry") << "Ohoh... failed to stay inside magnetic field !! skip this surface " ; ++itry; continue; } if (!state.first.isValid()) { ++itry; continue; } LogDebug("NavGeometry") << "crossToNextVolume: reached Valid State at Surface no. " << itry ; LogDebug("NavGeometry") << " --> local position of Valid state is " << state.first.localPosition() ; LogDebug("NavGeometry") << " --> global position of Valid state is " << state.first.globalPosition() ; if (isur->bounds().inside(state.first.localPosition())) { //LogDebug("NavGeometry") << "crossToNextVolume: Surface containing destination point found at try " << itry ; // Found the exit surface !! Get pointer to next volume and save exit state: //VolumeCrossResult.first = isur->surface().nextVolume(state.localPosition(),oppositeSide(isur->side())); //VolumeCrossResult.second = state; // exitSurface = &( isur->surface().surface() ); //if(VolumeCrossResult.path() < 0.01) { // LogDebug("NavGeometry") << " Stuck at " << state.first.globalPosition() ; //} return VolumeCrossReturnType ( isur->surface().nextVolume(state.first.localPosition(), oppositeSide(isur->side())), state.first, state.second ); break; } else { LogDebug("NavGeometry") << "crossToNextVolume: BUT not inside the Bounds !! " ; ++itry; } } return VolumeCrossResult; }
virtual const std::vector<VolumeSide>& NavVolume6Faces::faces | ( | ) | const [inline, virtual] |
Access to volume faces.
Implements MagVolume.
Definition at line 39 of file NavVolume6Faces.h.
References theFaces.
{ return theFaces; }
bool NavVolume6Faces::inside | ( | const GlobalPoint & | gp, |
double | tolerance | ||
) | const [virtual] |
Implements MagVolume.
Definition at line 61 of file NavVolume6Faces.cc.
References i, SurfaceOrientation::onSurface, and theFaces.
{ // check if the point is on the correct side of all delimiting surfaces for (std::vector<VolumeSide>::const_iterator i=theFaces.begin(); i!=theFaces.end(); i++) { Surface::Side side = i->surface().side( gp, tolerance); if ( side != i->surfaceSide() && side != SurfaceOrientation::onSurface) return false; } return true; }
bool NavVolume6Faces::isIron | ( | ) | const [inline, virtual] |
Access to Iron/Air information:
Implements NavVolume.
Definition at line 42 of file NavVolume6Faces.h.
References isThisIron.
{ return isThisIron; }
NavVolume::Container NavVolume6Faces::nextSurface | ( | const NavVolume::LocalPoint & | pos, |
const NavVolume::LocalVector & | mom, | ||
double | charge, | ||
PropagationDirection | propDir = alongMomentum |
||
) | const [virtual] |
Give a sorted list of possible surfaces to propagate to.
Implements NavVolume.
Definition at line 174 of file NavVolume6Faces.cc.
References alongMomentum, epsilon, i, query::result, theNavSurfaces, and GloballyPositioned< float >::toGlobal().
Referenced by crossToNextVolume().
{ typedef std::map<double,SurfaceAndBounds> SortedContainer; GlobalPoint gpos( toGlobal(pos)); GlobalVector gmom( toGlobal(mom)); GlobalVector gdir = (propDir == alongMomentum ? gmom : -gmom); SortedContainer sortedSurfaces; Container verycloseSurfaces; // reachable surface with dist < epsilon !! Container unreachableSurfaces; double epsilon = 0.01; // should epsilon be hard-coded or a variable in NavVolume? for (Container::const_iterator i=theNavSurfaces.begin(); i!=theNavSurfaces.end(); i++) { std::pair<bool,double> dist = i->surface().distanceAlongLine( gpos, gdir); if (dist.first) { if (dist.second > epsilon) sortedSurfaces[dist.second] = *i; else verycloseSurfaces.push_back(*i); } else unreachableSurfaces.push_back(*i); } NavVolume::Container result; for (SortedContainer::const_iterator i=sortedSurfaces.begin(); i!=sortedSurfaces.end(); ++i) { result.push_back(i->second); } result.insert( result.end(), unreachableSurfaces.begin(), unreachableSurfaces.end()); result.insert( result.end(), verycloseSurfaces.begin(), verycloseSurfaces.end()); return result; }
NavVolume::Container NavVolume6Faces::nextSurface | ( | const NavVolume::LocalPoint & | pos, |
const NavVolume::LocalVector & | mom, | ||
double | charge, | ||
PropagationDirection | propDir, | ||
ConstReferenceCountingPointer< Surface > | NotThisSurfaceP | ||
) | const [virtual] |
Same, giving lowest priority to the surface we are on now (=NotThisSurface)
Implements NavVolume.
Definition at line 208 of file NavVolume6Faces.cc.
References alongMomentum, epsilon, i, query::result, theNavSurfaces, and GloballyPositioned< float >::toGlobal().
{ typedef std::map<double,SurfaceAndBounds> SortedContainer; GlobalPoint gpos( toGlobal(pos)); GlobalVector gmom( toGlobal(mom)); GlobalVector gdir = (propDir == alongMomentum ? gmom : -gmom); SortedContainer sortedSurfaces; Container verycloseSurfaces; // reachable surface with dist < epsilon (if 6-surface check fails) Container unreachableSurfaces; double epsilon = 0.01; // should epsilon be hard-coded or a variable in NavVolume? bool surfaceMatched = false; for (Container::const_iterator i=theNavSurfaces.begin(); i!=theNavSurfaces.end(); i++) { if (&(i->surface().surface()) == NotThisSurfaceP) surfaceMatched = true; } for (Container::const_iterator i=theNavSurfaces.begin(); i!=theNavSurfaces.end(); i++) { std::pair<bool,double> dist = i->surface().distanceAlongLine( gpos, gdir); if (dist.first) { if ( &(i->surface().surface()) == NotThisSurfaceP || (!surfaceMatched && dist.second < epsilon)) verycloseSurfaces.push_back(*i); else sortedSurfaces[dist.second] = *i; } else unreachableSurfaces.push_back(*i); } NavVolume::Container result; for (SortedContainer::const_iterator i=sortedSurfaces.begin(); i!=sortedSurfaces.end(); ++i) { result.push_back(i->second); } result.insert( result.end(), unreachableSurfaces.begin(), unreachableSurfaces.end()); result.insert( result.end(), verycloseSurfaces.begin(), verycloseSurfaces.end()); return result; }
bool NavVolume6Faces::isThisIron [private] |
Definition at line 51 of file NavVolume6Faces.h.
Referenced by isIron().
std::vector<VolumeSide> NavVolume6Faces::theFaces [private] |
Definition at line 49 of file NavVolume6Faces.h.
Referenced by faces(), inside(), and NavVolume6Faces().
Container NavVolume6Faces::theNavSurfaces [private] |
Definition at line 50 of file NavVolume6Faces.h.
Referenced by computeBounds(), and nextSurface().