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/data/refman/pasoursint/CMSSW_4_4_5_patch3/src/TrackingTools/DetLayers/src/NavigationSetter.cc

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00001 #include "TrackingTools/DetLayers/interface/NavigationSetter.h"
00002 #include "TrackingTools/DetLayers/interface/NavigationSchool.h"
00003 #include "TrackingTools/DetLayers/interface/NavigableLayer.h"
00004 #include "TrackingTools/DetLayers/interface/DetLayer.h"
00005 #include "FWCore/MessageLogger/interface/MessageLogger.h"
00006 
00007 NavigationSetter::NavigationSetter( const NavigationSchool& school) 
00008   : theNav(school)
00009 {
00010   //save the current state from all layer in the system which is being set: allow to set it back
00011   saveState();
00012 
00013   //remove any links from the detlayer in the system: allow partial navigation (BeamHalo)
00014   cleanState();
00015 
00016   //set the current navigation
00017   setState(school.navigableLayers());
00018 }
00019 
00020 NavigationSetter::~NavigationSetter() 
00021 {
00022   //remove any link from the detlyaer in the system which has been set
00023   cleanState();
00024   /*  
00025       LogDebug("NavigationSetter")<<"NavigationSchool settings are totally reset in the destructor of NavigationSetter.\n"
00026       <<"this is the designed behavior. If you do not get track reconstruction, please refer to\n"
00027       <<"https://twiki.cern.ch/twiki/bin/view/CMS/NavigationSchool \n"
00028       <<"to properly use the NavigationSetter.";
00029   */
00030 
00031   //restore the previous layer DetLayer settings within the system which has been set.
00032   setState( theSavedState);
00033 }
00034 
00035 
00036 void NavigationSetter::saveState() {
00037   //remember all navigable layers from all layer in the system.
00038   std::vector<DetLayer*>::const_iterator i = theNav.allLayersInSystem().begin();
00039   std::vector<DetLayer*>::const_iterator end = theNav.allLayersInSystem().end();
00040   for (; i != end; ++i){ 
00041     if (*i !=0) theSavedState.push_back( (*i)->navigableLayer());
00042   }
00043 }
00044 
00045 void NavigationSetter::cleanState(){
00046   //set no navigable layer to all detlayers in the system
00047   std::vector<DetLayer*>::const_iterator i = theNav.allLayersInSystem().begin();
00048   std::vector<DetLayer*>::const_iterator end = theNav.allLayersInSystem().end();
00049   for (; i != end; ++i){
00050     if (*i !=0) (*i)->setNavigableLayer(0);
00051   }
00052 }
00053 
00054 void NavigationSetter::setState( const StateType& newState) {
00055   //set DetLayer->NavigableLayer link from navigable layer in given state
00056   StateType::const_iterator i = newState.begin();
00057   StateType::const_iterator end = newState.end();
00058   for (; i != end; i++) {
00059     if ( *i != 0) (**i).detLayer()->setNavigableLayer(*i);
00060   }
00061 }
00062