Go to the documentation of this file.00001 #ifndef _CSCCRATEMAPVALUES_H
00002 #define _CSCCRATEMAPVALUES_H
00003
00004 #include <memory>
00005 #include "FWCore/Framework/interface/SourceFactory.h"
00006 #include "FWCore/Framework/interface/Frameworkfwd.h"
00007 #include "FWCore/Framework/interface/ESProducer.h"
00008 #include "FWCore/Framework/interface/Event.h"
00009 #include "FWCore/Framework/interface/MakerMacros.h"
00010 #include "FWCore/Framework/interface/EventSetupRecordIntervalFinder.h"
00011 #include "FWCore/Framework/interface/ESHandle.h"
00012 #include "FWCore/Framework/interface/EventSetup.h"
00013 #include "FWCore/ParameterSet/interface/ParameterSet.h"
00014
00015 #include <DataFormats/MuonDetId/interface/CSCDetId.h>
00016 #include "CondFormats/CSCObjects/interface/CSCCrateMap.h"
00017 #include "CondFormats/DataRecord/interface/CSCCrateMapRcd.h"
00018 #include "OnlineDB/CSCCondDB/interface/CSCCrateMapValues.h"
00019 #include "CondFormats/CSCObjects/interface/CSCMapItem.h"
00020 #include "OnlineDB/CSCCondDB/interface/CSCMap1.h"
00021
00022 class CSCCrateMapValues: public edm::ESProducer, public edm::EventSetupRecordIntervalFinder {
00023 public:
00024 CSCCrateMapValues(const edm::ParameterSet&);
00025 ~CSCCrateMapValues();
00026
00027 inline static CSCCrateMap * fillCrateMap();
00028
00029 typedef const CSCCrateMap * ReturnType;
00030
00031 ReturnType produceCrateMap(const CSCCrateMapRcd&);
00032
00033 private:
00034
00035 void setIntervalFor(const edm::eventsetup::EventSetupRecordKey &, const edm::IOVSyncValue&, edm::ValidityInterval & );
00036 CSCCrateMap *mapObj ;
00037
00038 };
00039
00040 #include<fstream>
00041 #include<vector>
00042 #include<iostream>
00043
00044
00045 inline CSCCrateMap * CSCCrateMapValues::fillCrateMap()
00046 {
00047 CSCCrateMap * mapobj = new CSCCrateMap();
00048 cscmap1 *map = new cscmap1 ();
00049 CSCMapItem::MapItem item;
00050
00051 int i,j,k,l;
00052 int r,c;
00053 int count=0;
00054 int chamberid;
00055 int crate_cscid;
00056
00057
00058 for(i=1;i<=2;++i){
00059 for(j=1;j<=4;++j){
00060 if(j==1) r=3;
00061
00062 else r=2;
00063 for(k=1;k<=r;++k){
00064 if(j>1 && k==1) c=18;
00065 else c=36;
00066 for(l=1;l<=c;++l){
00067 chamberid=i*100000+j*10000+k*1000+l*10;
00068 map->chamber(chamberid,&item);
00069 crate_cscid=item.crateid*10+item.cscid;
00070 mapobj->crate_map[crate_cscid]=item;
00071 count=count+1;
00072 }
00073 }
00074 }
00075 }
00076 return mapobj;
00077 }
00078
00079
00080 #endif