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BremsstrahlungSimulator Member List

This is the complete list of members for BremsstrahlungSimulator, including all inherited members.
_theUpdatedStateMaterialEffectsSimulator [protected]
AMaterialEffectsSimulator [protected]
beginDaughters() const MaterialEffectsSimulator [inline]
brem(ParticlePropagator &p) const BremsstrahlungSimulator [private]
BremsstrahlungSimulator(double photonEnergyCut, double photonFractECut, const RandomEngine *engine)BremsstrahlungSimulator
closestDaughterId()MaterialEffectsSimulator [inline]
compute(ParticlePropagator &Particle)BremsstrahlungSimulator [private, virtual]
densityMaterialEffectsSimulator [protected]
eMass() const MaterialEffectsSimulator [inline]
endDaughters() const MaterialEffectsSimulator [inline]
excitE() const MaterialEffectsSimulator [inline]
gbteth(const double ener, const double partm, const double efrac) const BremsstrahlungSimulator [private]
MaterialEffectsSimulator(const RandomEngine *engine, double A=28.0855, double Z=14.0000, double density=2.329, double radLen=9.360)MaterialEffectsSimulator
nDaughters() const MaterialEffectsSimulator [inline]
orthogonal(const XYZVector &) const MaterialEffectsSimulator
photonEnergyBremsstrahlungSimulator [private]
photonFractEBremsstrahlungSimulator [private]
poisson(double ymu)BremsstrahlungSimulator [private]
radLenMaterialEffectsSimulator [protected]
radLengthsMaterialEffectsSimulator [protected]
radLenIncm() const MaterialEffectsSimulator [inline]
randomMaterialEffectsSimulator [protected]
RHEP_const_iter typedefMaterialEffectsSimulator
rho() const MaterialEffectsSimulator [inline]
setNormalVector(const GlobalVector &normal)MaterialEffectsSimulator [inline]
theA() const MaterialEffectsSimulator [inline]
theClosestChargedDaughterIdMaterialEffectsSimulator [protected]
theNormalVectorMaterialEffectsSimulator [protected]
theZ() const MaterialEffectsSimulator [inline]
updateState(ParticlePropagator &myTrack, double radlen)MaterialEffectsSimulator
xminBremsstrahlungSimulator [private]
ZMaterialEffectsSimulator [protected]
~BremsstrahlungSimulator()BremsstrahlungSimulator [inline]
~MaterialEffectsSimulator()MaterialEffectsSimulator [virtual]