00001 #ifndef FWCore_Common_TriggerNames_h 00002 #define FWCore_Common_TriggerNames_h 00003 00004 // -*- C++ -*- 00005 /* 00006 Original Author: W. David Dagenhart 1 June 2007 00007 (originally this was in the FWCore/Framework package) 00008 00009 Used to access the names and indices of the triggers corresponding 00010 to a particular TriggerResults object (usually from the HLT process 00011 but one could also access the path names of other cmsRun processes 00012 used to create the input file). 00013 00014 One normally gets a TriggerNames object from the event with a line 00015 of code that looks like this: 00016 00017 const edm::TriggerNames & triggerNames = event.triggerNames(*triggerResults); 00018 00019 where "event" has type edm::Event and "triggerResults" has type 00020 edm::Handle<edm::TriggerResults>. It is a very good idea to 00021 check if the Handle is valid before dereferencing it. "*triggerResults" 00022 will seg fault if the Handle is invalid. Note the return value is 00023 a reference. Also the accessors inside TriggerNames that return the 00024 names return references. Code will perform faster and use less memory 00025 if the references are used instead of needlessly copying the strings. 00026 Note that the Event maintains a cache of TriggerNames objects for 00027 rapid lookup. There should be no reason for each module that uses 00028 TriggerNames to maintain its own cache of TriggerNames objects 00029 or strings, not even of the current trigger names. 00030 00031 Some users may need to know when the trigger names have changed, 00032 because they initialize data structures or book histograms or 00033 something when this occurs. This can be determined quickly and 00034 efficiently by saving the ParameterSetID associated with a TriggerNames 00035 object and then comparing with the ParameterSetID of subsequent objects. 00036 If the ParameterSetIDs are the same, then all the names are the 00037 same. This is much more efficient than comparing all the names 00038 in the object. Although generally for real data we expect the names 00039 should only change at run boundaries, there already exist simulation 00040 samples where the names change more often than that. There is nothing 00041 in the offline code to prevent this and it probably makes sense to check 00042 for names changing more often than by run even in real data. 00043 */ 00044 00045 #include "DataFormats/Provenance/interface/ParameterSetID.h" 00046 00047 #include <string> 00048 #include <map> 00049 #include <vector> 00050 00051 namespace edm { 00052 00053 class ParameterSet; 00054 00055 class TriggerNames { 00056 00057 public: 00058 00059 typedef std::vector<std::string> Strings; 00060 typedef std::map<std::string, unsigned int> IndexMap; 00061 00062 // Users should not construct these. Instead they should 00063 // get a reference to the current one from the Event. See 00064 // comments above. 00065 TriggerNames(); 00066 TriggerNames(edm::ParameterSet const& pset); 00067 00068 Strings const& triggerNames() const; 00069 00070 // Throws if the index is out of range. 00071 std::string const& triggerName(unsigned int index) const; 00072 00073 // If the input name is not known, this returns a value 00074 // equal to the size. 00075 unsigned int triggerIndex(std::string const& name) const; 00076 00077 // The number of trigger names. 00078 Strings::size_type size() const; 00079 00080 // Can be used to quickly compare two TriggerNames objects 00081 // to see whether or not they contain the same names. 00082 ParameterSetID const& parameterSetID() const; 00083 00084 private: 00085 00086 ParameterSetID psetID_; 00087 00088 Strings triggerNames_; 00089 IndexMap indexMap_; 00090 }; 00091 } 00092 #endif