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/data/refman/pasoursint/CMSSW_4_2_9_HLT1_bphpatch4/src/PhysicsTools/PatAlgos/src/HemisphereAlgo.cc

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00001 #include "PhysicsTools/PatAlgos/interface/HemisphereAlgo.h"
00002 
00003 #include "FWCore/MessageLogger/interface/MessageLogger.h"
00004 
00005 #include "DataFormats/Math/interface/deltaPhi.h"
00006 #include "DataFormats/Math/interface/deltaR.h"
00007 
00008 using namespace std;
00009 using std::vector;
00010 
00011 HemisphereAlgo::HemisphereAlgo(const std::vector<reco::CandidatePtr>& componentPtr_,const int seed_method, const int hemisphere_association_method )
00012   : Object(componentPtr_), Object_Group() , Axis1(), Axis2(), seed_meth(seed_method), hemi_meth(hemisphere_association_method), status(0) {
00013 
00014   for(int i = 0; i < (int) Object.size(); i++){
00015     Object_Noseed.push_back(0);
00016   }
00017 
00018 }   
00019 
00020 
00021    
00022 vector<float> HemisphereAlgo::getAxis1(){
00023   if (status != 1){this->reconstruct();}   
00024   return Axis1;
00025 }   
00026 vector<float> HemisphereAlgo::getAxis2(){
00027   if (status != 1){this->reconstruct();}  
00028   return Axis2;
00029 }
00030 
00031 vector<int> HemisphereAlgo::getGrouping(){
00032   if (status != 1){this->reconstruct();}  
00033   return Object_Group;
00034 }
00035 
00036 int HemisphereAlgo::reconstruct(){
00037 
00038      int vsize = (int) Object.size();
00039 
00040   LogDebug("HemisphereAlgo") << " HemisphereAlgo method ";
00041   
00042   Object_Group.clear();
00043   Axis1.clear();
00044   Axis2.clear();
00045 
00046   for(int j = 0; j < vsize; j++){
00047     Object_Group.push_back(0);
00048   }
00049 
00050   for(int j = 0; j < 5; j++){
00051     Axis1.push_back(0);
00052     Axis2.push_back(0);
00053   }
00054   
00055  
00056   for (int i = 0; i <vsize; i++){
00057    
00058     if ( (*(Object)[i]).p() > (*Object[i]).energy() + 0.001) { 
00059  
00060       edm::LogWarning("HemisphereAlgo") << "Object " << i << " has E = " << (*Object[i]).energy()
00061                                         << " less than P = " << (*Object[i]).p() ;
00062     
00063     } 
00064   } 
00065 
00066    
00067    
00068   LogDebug("HemisphereAlgo") << " Seeding method = " << seed_meth;
00069   int I_Max = -1;
00070   int J_Max = -1;
00071    
00072   if (seed_meth == 1) {
00073     
00074     float P_Max = 0.;
00075     float DeltaRP_Max = 0.;
00076        
00077     // take highest momentum object as first axis   
00078     for (int i=0;i<vsize;i++){    
00079       Object_Group[i] = 0;
00080       if (Object_Noseed[i] == 0 && P_Max < (*Object[i]).p()){
00081         P_Max = (*Object[i]).p();
00082         I_Max = i; 
00083       }           
00084     }
00085     
00086     Axis1[0] = (*Object[I_Max]).px() /  (*Object[I_Max]).p();
00087     Axis1[1] = (*Object[I_Max]).py() /  (*Object[I_Max]).p();
00088     Axis1[2] = (*Object[I_Max]).pz() /  (*Object[I_Max]).p();
00089     Axis1[3] = (*Object[I_Max]).p();
00090     Axis1[4] = (*Object[I_Max]).energy();
00091     
00092     // take as second axis
00093     for (int i=0;i<vsize;i++){     
00094       
00095       float DeltaR = deltaR((*Object[i]).eta(),(*Object[i]).phi(),(*Object[I_Max]).eta(),(*Object[I_Max]).phi()) ;   
00096       
00097       if (Object_Noseed[i] == 0 && DeltaR > 0.5) { 
00098     
00099         float DeltaRP = DeltaR * (*Object[i]).p();       
00100         if (DeltaRP > DeltaRP_Max){
00101           DeltaRP_Max = DeltaRP;
00102           J_Max = i;
00103         }       
00104       }
00105     } 
00106     
00107     if (J_Max >=0){
00108       Axis2[0] = (*Object[J_Max]).px() /  (*Object[J_Max]).p();
00109       Axis2[1] =(*Object[J_Max]).py() /  (*Object[J_Max]).p();
00110       Axis2[2] = (*Object[J_Max]).pz() /  (*Object[J_Max]).p();
00111       Axis2[3] = (*Object[J_Max]).p();
00112       Axis2[4] = (*Object[J_Max]).energy();
00113      
00114     } else {   
00115       return 0;
00116     }
00117     LogDebug("HemisphereAlgo") << " Axis 1 is Object = " << I_Max;
00118     LogDebug("HemisphereAlgo") << " Axis 2 is Object = " << J_Max;
00119 
00120    
00121   } else if ( (seed_meth == 2) | (seed_meth == 3)  ) {
00122 
00123     float Mass_Max = 0.;
00124     float InvariantMass = 0.;
00125     
00126     // maximize the invariant mass of two objects
00127     for (int i=0;i<vsize;i++){    
00128       Object_Group[i] = 0;
00129       if (Object_Noseed[i] == 0){ 
00130         for (int j=i+1;j<vsize;j++){  
00131           if (Object_Noseed[j] == 0){ 
00132 
00133             // either the invariant mass
00134             if (seed_meth == 2){
00135               InvariantMass =  ((*Object[i]).energy() +  (*Object[j]).energy())* ((*Object[i]).energy() + (*Object[j]).energy())
00136                 - ((*Object[i]).px() + (*Object[j]).px())* ((*Object[i]).px() + (*Object[j]).px()) 
00137                 - ((*Object[i]).py() + (*Object[j]).py())* ((*Object[i]).py() + (*Object[j]).py())
00138                 - ((*Object[i]).pz() + (*Object[j]).pz())* ((*Object[i]).pz() + (*Object[j]).pz()) ;  
00139             } 
00140             // or the transverse mass
00141             else if (seed_meth == 3){
00142               float pti = sqrt((*Object[i]).px()*(*Object[i]).px() + (*Object[i]).py()*(*Object[i]).py());
00143               float ptj = sqrt((*Object[j]).px()*(*Object[j]).px() + (*Object[j]).py()*(*Object[j]).py());
00144               InvariantMass =  2. * (pti*ptj - (*Object[i]).px()*(*Object[j]).px()
00145                                      - (*Object[i]).py()*(*Object[j]).py() );
00146             }
00147             if ( Mass_Max < InvariantMass){
00148               Mass_Max = InvariantMass;
00149               I_Max = i;
00150               J_Max = j;
00151             }
00152           }               
00153         }
00154       }
00155     }
00156     
00157     if (J_Max>0) {
00158 
00159       Axis1[0] = (*Object[I_Max]).px() /  (*Object[I_Max]).p();
00160       Axis1[1] = (*Object[I_Max]).py() /  (*Object[I_Max]).p();
00161       Axis1[2] = (*Object[I_Max]).pz() /  (*Object[I_Max]).p();
00162     
00163       Axis1[3] = (*Object[I_Max]).p();
00164       Axis1[4] = (*Object[I_Max]).energy(); 
00165   
00166       Axis2[0] = (*Object[J_Max]).px() /  (*Object[J_Max]).p();
00167       Axis2[1] =(*Object[J_Max]).py() /  (*Object[J_Max]).p();
00168       Axis2[2] = (*Object[J_Max]).pz() /  (*Object[J_Max]).p();
00169     
00170       Axis2[3] = (*Object[J_Max]).p();
00171       Axis2[4] = (*Object[J_Max]).energy(); 
00172 
00173     } else {
00174       return 0;
00175     }
00176     LogDebug("HemisphereAlgo") << " Axis 1 is Object = " << I_Max;
00177     LogDebug("HemisphereAlgo") << " Axis 2 is Object = " << J_Max;
00178     
00179     
00180   } else {
00181     throw cms::Exception("Configuration") << "Please give a valid seeding method!";
00182   }
00183    
00184   // seeding done 
00185   // now do the hemisphere association
00186    
00187   LogDebug("HemisphereAlgo") << " Association method = " << hemi_meth;
00188 
00189   int numLoop = 0;
00190   bool I_Move = true;
00191 
00192 
00193   while (I_Move && (numLoop < 100)){
00194 
00195     I_Move = false;
00196     numLoop++;
00197     LogDebug("HemisphereAlgo")  << " Iteration = " << numLoop;
00198    
00199     float Sum1_Px = 0.;
00200     float Sum1_Py = 0.;
00201     float Sum1_Pz = 0.;
00202     float Sum1_P = 0.;
00203     float Sum1_E = 0.; 
00204     float Sum2_Px = 0.;
00205     float Sum2_Py = 0.;
00206     float Sum2_Pz = 0.;
00207     float Sum2_P = 0.;
00208     float Sum2_E = 0.; 
00209    
00210     
00211     if (hemi_meth == 1) {
00212        
00213       for (int i=0;i<vsize;i++){  
00214         float  P_Long1 = (*Object[i]).px()*Axis1[0] + (*Object[i]).py()*Axis1[1] + (*Object[i]).pz()*Axis1[2];
00215         float  P_Long2 = (*Object[i]).px()*Axis2[0]+ (*Object[i]).py()*Axis2[1] + (*Object[i]).pz()*Axis2[2];
00216         if (P_Long1 >= P_Long2){
00217           if (Object_Group[i] != 1){ 
00218             I_Move = true;
00219           }      
00220           Object_Group[i] = 1;
00221           Sum1_Px += (*Object[i]).px();
00222           Sum1_Py += (*Object[i]).py();
00223           Sum1_Pz += (*Object[i]).pz();
00224           Sum1_P += (*Object[i]).p();
00225           Sum1_E += (*Object[i]).energy(); 
00226         } else {
00227           if (Object_Group[i] != 2){ 
00228             I_Move = true;
00229           }
00230           Object_Group[i] = 2;
00231           Sum2_Px += (*Object[i]).px();
00232           Sum2_Py += (*Object[i]).py();
00233           Sum2_Pz += (*Object[i]).pz();
00234           Sum2_P += (*Object[i]).p();
00235           Sum2_E += (*Object[i]).energy(); 
00236         }
00237       }
00238     
00239     } else if (hemi_meth == 2 || hemi_meth == 3){
00240     
00241       for (int i=0;i<vsize;i++){  
00242         if (i == I_Max) {
00243           Object_Group[i] = 1;
00244           Sum1_Px += (*Object[i]).px();
00245           Sum1_Py += (*Object[i]).py();
00246           Sum1_Pz += (*Object[i]).pz();
00247           Sum1_P += (*Object[i]).p();
00248           Sum1_E += (*Object[i]).energy(); 
00249         } else if (i == J_Max) {
00250           Object_Group[i] = 2;
00251           Sum2_Px += (*Object[i]).px();
00252           Sum2_Py += (*Object[i]).py();
00253           Sum2_Pz += (*Object[i]).pz();
00254           Sum2_P += (*Object[i]).p();
00255           Sum2_E += (*Object[i]).energy(); 
00256         } else {
00257         
00258         
00259           if(!I_Move){ 
00260           
00261             float NewAxis1_Px = Axis1[0] * Axis1[3];
00262             float NewAxis1_Py = Axis1[1] * Axis1[3];
00263             float NewAxis1_Pz = Axis1[2] * Axis1[3];
00264             float NewAxis1_E = Axis1[4];
00265          
00266             float NewAxis2_Px = Axis2[0] * Axis2[3];
00267             float NewAxis2_Py = Axis2[1] * Axis2[3];
00268             float NewAxis2_Pz = Axis2[2] * Axis2[3];
00269             float NewAxis2_E = Axis2[4];
00270        
00271             if (Object_Group[i] == 1){
00272           
00273               NewAxis1_Px = NewAxis1_Px - (*Object[i]).px();
00274               NewAxis1_Py = NewAxis1_Py - (*Object[i]).py();
00275               NewAxis1_Pz = NewAxis1_Pz - (*Object[i]).pz();
00276               NewAxis1_E = NewAxis1_E - (*Object[i]).energy(); 
00277          
00278             } else if (Object_Group[i] == 2) {
00279          
00280               NewAxis2_Px = NewAxis2_Px - (*Object[i]).px();
00281               NewAxis2_Py = NewAxis2_Py - (*Object[i]).py();
00282               NewAxis2_Pz = NewAxis2_Pz - (*Object[i]).pz();
00283               NewAxis2_E = NewAxis2_E - (*Object[i]).energy();
00284             }
00285                
00286           
00287             float mass1 =  NewAxis1_E - (((*Object[i]).px()*NewAxis1_Px + (*Object[i]).py()*NewAxis1_Py +
00288                                           (*Object[i]).pz()*NewAxis1_Pz)/(*Object[i]).p());
00289          
00290             float mass2 =  NewAxis2_E - (((*Object[i]).px()*NewAxis2_Px + (*Object[i]).py()*NewAxis2_Py +
00291                                           (*Object[i]).pz()*NewAxis2_Pz)/(*Object[i]).p());
00292          
00293             if (hemi_meth == 3) {
00294          
00295               mass1 *= NewAxis1_E/((NewAxis1_E+(*Object[i]).energy())*(NewAxis1_E+(*Object[i]).energy()));
00296          
00297               mass2 *= NewAxis2_E/((NewAxis2_E+(*Object[i]).energy())*(NewAxis2_E+(*Object[i]).energy()));
00298         
00299             }
00300          
00301             if(mass1 < mass2) {
00302               if (Object_Group[i] != 1){ 
00303                 I_Move = true;
00304               }
00305               Object_Group[i] = 1;
00306        
00307               Sum1_Px += (*Object[i]).px();
00308               Sum1_Py += (*Object[i]).py();
00309               Sum1_Pz += (*Object[i]).pz();
00310               Sum1_P += (*Object[i]).p();
00311               Sum1_E += (*Object[i]).energy(); 
00312             } else {
00313               if (Object_Group[i] != 2){ 
00314                 I_Move = true;
00315               }
00316               Object_Group[i] = 2;
00317               Sum2_Px += (*Object[i]).px();
00318               Sum2_Py += (*Object[i]).py();
00319               Sum2_Pz += (*Object[i]).pz();
00320               Sum2_P += (*Object[i]).p();
00321               Sum2_E += (*Object[i]).energy(); 
00322          
00323             }
00324       
00325       
00326           } else {
00327         
00328             if (Object_Group[i] == 1){
00329               Sum1_Px += (*Object[i]).px();
00330               Sum1_Py += (*Object[i]).py();
00331               Sum1_Pz += (*Object[i]).pz();
00332               Sum1_P += (*Object[i]).p();
00333               Sum1_E += (*Object[i]).energy(); 
00334             }
00335             if (Object_Group[i] == 2){
00336               Sum2_Px += (*Object[i]).px();
00337               Sum2_Py += (*Object[i]).py();
00338               Sum2_Pz += (*Object[i]).pz();
00339               Sum2_P += (*Object[i]).p();
00340               Sum2_E += (*Object[i]).energy(); 
00341             }
00342          
00343         
00344         
00345           }
00346         
00347         
00348         }
00349       }
00350     } else {
00351       throw cms::Exception("Configuration") 
00352         << "Please give a valid hemisphere association method!";
00353     }
00354     
00355     // recomputing the axes     
00356 
00357     Axis1[3] = sqrt(Sum1_Px*Sum1_Px + Sum1_Py*Sum1_Py + Sum1_Pz*Sum1_Pz);
00358     if (Axis1[3]<0.0001) {
00359       edm::LogWarning("HemisphereAlgo") << "ZERO objects in group 1! "; 
00360     } else {    
00361       Axis1[0] = Sum1_Px / Axis1[3];   
00362       Axis1[1] = Sum1_Py / Axis1[3];
00363       Axis1[2] = Sum1_Pz / Axis1[3];
00364       Axis1[4] = Sum1_E; 
00365     }
00366     
00367    
00368     
00369     Axis2[3] = sqrt(Sum2_Px*Sum2_Px + Sum2_Py*Sum2_Py + Sum2_Pz*Sum2_Pz);
00370     if (Axis2[3]<0.0001) {
00371       edm::LogWarning("HemisphereAlgo") << "ZERO objects in group 2!";
00372     } else {  
00373       Axis2[0] = Sum2_Px / Axis2[3];   
00374       Axis2[1] = Sum2_Py / Axis2[3];
00375       Axis2[2] = Sum2_Pz / Axis2[3];
00376       Axis2[4] = Sum2_E; 
00377     }
00378 
00379     LogDebug("HemisphereAlgo") << " Grouping = ";
00380     for (int i=0;i<vsize;i++){  
00381       LogTrace("HemisphereAlgo") << "  " << Object_Group[i];
00382     }
00383     LogTrace("HemisphereAlgo") << std::endl;
00384     
00385   }
00386   
00387         
00388   status = 1;
00389   return 1;
00390 }
00391 
00392 
00393