#include <Geometry/RPCGeometry/interface/RPCGeometry.h>
#include <Geometry/CSCGeometry/interface/CSCGeometry.h>
#include <DataFormats/CSCRecHit/interface/CSCSegmentCollection.h>
#include <Geometry/CommonDetUnit/interface/GeomDet.h>
#include <Geometry/Records/interface/MuonGeometryRecord.h>
#include <Geometry/CommonTopologies/interface/TrapezoidalStripTopology.h>
#include <FWCore/Framework/interface/EDAnalyzer.h>
#include "FWCore/Framework/interface/ESHandle.h"
#include <Geometry/RPCGeometry/interface/RPCGeomServ.h>
#include <DataFormats/RPCRecHit/interface/RPCRecHit.h>
#include <DataFormats/RPCRecHit/interface/RPCRecHitCollection.h>
#include <RecoLocalMuon/RPCRecHit/interface/CSCSegtoRPC.h>
Go to the source code of this file.