#include "Math/Vector3D.h"
Go to the source code of this file.
Namespaces | |
namespace | math |
Typedefs | |
typedef ROOT::Math::DisplacementVector3D < ROOT::Math::Cartesian3D < float > , ROOT::Math::GlobalCoordinateSystemTag > | math::GlobalVector |
vector in glovbal coordinate system | |
typedef ROOT::Math::DisplacementVector3D < ROOT::Math::Cartesian3D < float > , ROOT::Math::LocalCoordinateSystemTag > | math::LocalVector |
vector in local coordinate system | |
typedef RhoEtaPhiVectorD | math::RhoEtaPhiVector |
spatial vector with cylindrical internal representation using pseudorapidity | |
typedef ROOT::Math::DisplacementVector3D < ROOT::Math::CylindricalEta3D < double > > | math::RhoEtaPhiVectorD |
spatial vector with cylindrical internal representation using pseudorapidity | |
typedef ROOT::Math::DisplacementVector3D < ROOT::Math::CylindricalEta3D < float > > | math::RhoEtaPhiVectorF |
spatial vector with cylindrical internal representation using pseudorapidity | |
typedef RThetaPhiVectorD | math::RThetaPhiVector |
spatial vector with polar internal representation | |
typedef ROOT::Math::DisplacementVector3D < ROOT::Math::Polar3D< double > > | math::RThetaPhiVectorD |
typedef ROOT::Math::DisplacementVector3D < ROOT::Math::Polar3D< float > > | math::RThetaPhiVectorF |
typedef XYZVectorD | math::XYZVector |
spatial vector with cartesian internal representation | |
typedef ROOT::Math::DisplacementVector3D < ROOT::Math::Cartesian3D < double > > | math::XYZVectorD |
spatial vector with cartesian internal representation | |
typedef ROOT::Math::DisplacementVector3D < ROOT::Math::Cartesian3D < float > > | math::XYZVectorF |
spatial vector with cartesian internal representation |