This is the complete list of members for BoundaryPlane, including all inherited members.
addReference() const | BasicReferenceCounted | inline |
Base typedef | Surface | |
BasicReferenceCounted() | BasicReferenceCounted | inline |
BasicReferenceCounted(const BasicReferenceCounted &iRHS) | BasicReferenceCounted | inline |
build(const PositionType &pos, const RotationType &rot, MediumProperties *mp=0) | Plane | inlinestatic |
ConstPlanePointer typedef | Plane | |
eta() const | GloballyPositioned< float > | inline |
GloballyPositioned(const PositionType &pos, const RotationType &rot) | GloballyPositioned< float > | inline |
GlobalPoint typedef | GloballyPositioned< float > | |
GlobalVector typedef | GloballyPositioned< float > | |
iniEta() | GloballyPositioned< float > | inlinestatic |
iniPhi() | GloballyPositioned< float > | inlinestatic |
LocalPoint typedef | GloballyPositioned< float > | |
LocalVector typedef | GloballyPositioned< float > | |
localZ(const GlobalPoint &gp) const | Plane | inline |
localZ(const GlobalVector &gv) const | Plane | inline |
mediumProperties() const | Surface | inline |
move(const GlobalVector &displacement) | GloballyPositioned< float > | inline |
negative enum value | BoundarySurface | |
normalVector() const | Plane | inline |
operator=(const BasicReferenceCounted &) | BasicReferenceCounted | inline |
phi() const | GloballyPositioned< float > | inline |
Plane(const PositionType &pos, const RotationType &rot) | Plane | inline |
Plane(const PositionType &pos, const RotationType &rot, MediumProperties *mp) | Plane | inline |
PlanePointer typedef | Plane | |
position() const | GloballyPositioned< float > | inline |
PositionType typedef | GloballyPositioned< float > | |
positive enum value | BoundarySurface | |
references() const | BasicReferenceCounted | inline |
removeReference() const | BasicReferenceCounted | inline |
rotate(const RotationType &rotation) | GloballyPositioned< float > | inline |
rotation() const | GloballyPositioned< float > | inline |
RotationType typedef | GloballyPositioned< float > | |
Scalar typedef | GloballyPositioned< float > | |
setMediumProperties(const MediumProperties &mp) | Surface | inline |
setMediumProperties(MediumProperties *mp) | Surface | inline |
side(const LocalPoint &p, Scalar toler) const | Plane | inlinevirtual |
side(const GlobalPoint &p, Scalar toler) const | Plane | inlinevirtual |
BoundarySurface::Side enum name | BoundarySurface | |
Plane::Side typedef | Surface | |
Surface(const PositionType &pos, const RotationType &rot) | Surface | inline |
Surface(const PositionType &pos, const RotationType &rot, MediumProperties *mp) | Surface | inline |
Surface(const PositionType &pos, const RotationType &rot, MediumProperties mp) | Surface | inline |
Surface(const Surface &iSurface) | Surface | inline |
tangentPlane(const GlobalPoint &) const | Plane | virtual |
tangentPlane(const LocalPoint &) const | Plane | virtual |
toGlobal(const Point2DBase< Scalar, LocalTag > lp) const | Surface | inline |
GloballyPositioned< float >::toGlobal(const LocalPoint &lp) const | GloballyPositioned< float > | inline |
GloballyPositioned< float >::toGlobal(const Point3DBase< U, LocalTag > &lp) const | GloballyPositioned< float > | inline |
GloballyPositioned< float >::toGlobal(const LocalVector &lv) const | GloballyPositioned< float > | inline |
GloballyPositioned< float >::toGlobal(const Vector3DBase< U, LocalTag > &lv) const | GloballyPositioned< float > | inline |
toLocal(const GlobalPoint &gp) const | GloballyPositioned< float > | inline |
toLocal(const Point3DBase< U, GlobalTag > &gp) const | GloballyPositioned< float > | inline |
toLocal(const GlobalVector &gv) const | GloballyPositioned< float > | inline |
toLocal(const Vector3DBase< U, GlobalTag > &gv) const | GloballyPositioned< float > | inline |
volumeBoundaries(Side) const =0 | BoundarySurface | pure virtual |
volumeBoundary(const LocalPoint &, Side) const =0 | BoundarySurface | pure virtual |
~BasicReferenceCounted() | BasicReferenceCounted | inlinevirtual |
~GloballyPositioned() | GloballyPositioned< float > | inlinevirtual |
~Surface()=0 | Surface | inlinepure virtual |