CMS 3D CMS Logo

/data/refman/pasoursint/CMSSW_4_1_8_patch9/src/CondFormats/DTObjects/src/DTSequentialLayerNumber.cc

Go to the documentation of this file.
00001 /*
00002  *  See header file for a description of this class.
00003  *
00004  *  $Date: 2010/05/06 14:41:14 $
00005  *  $Revision: 1.1 $
00006  *  \author Paolo Ronchese INFN Padova
00007  *
00008  */
00009 
00010 //----------------------
00011 // This Class' Header --
00012 //----------------------
00013 #include "CondFormats/DTObjects/interface/DTSequentialLayerNumber.h"
00014 
00015 //-------------------------------
00016 // Collaborating Class Headers --
00017 //-------------------------------
00018 
00019 
00020 //---------------
00021 // C++ Headers --
00022 //---------------
00023 
00024 
00025 //-------------------
00026 // Initializations --
00027 //-------------------
00028 int DTSequentialLayerNumber::layersPerWheel    = 0;
00029 int DTSequentialLayerNumber::layersPerSector   = 0;
00030 int DTSequentialLayerNumber::layersIn13Sectors = 0;
00031 
00032 int* DTSequentialLayerNumber::offsetChamber = 0;
00033 
00034 DTSequentialLayerNumber DTSequentialLayer;
00035 
00036 
00037 //----------------
00038 // Constructors --
00039 //----------------
00040 DTSequentialLayerNumber::DTSequentialLayerNumber() {
00041   if ( offsetChamber == 0 ) {
00042     offsetChamber = new int[5];
00043     offsetChamber[1] = 0;
00044     offsetChamber[2] = 12;
00045     offsetChamber[3] = 24;
00046     offsetChamber[4] = 36;
00047     layersPerSector   = 44;
00048     layersIn13Sectors = ( layersPerSector * 12 ) + 8;
00049     layersPerWheel = layersIn13Sectors + 8;
00050   }
00051 }
00052 
00053 
00054 //--------------
00055 // Destructor --
00056 //--------------
00057 DTSequentialLayerNumber::~DTSequentialLayerNumber() {
00058 }
00059 
00060 
00061 int DTSequentialLayerNumber::id( int      wheel,
00062                                  int    station,
00063                                  int     sector,
00064                                  int superlayer,
00065                                  int      layer ) {
00066 
00067   wheel += 3;
00068   if ( wheel      <= 0 ) return -1;
00069   if ( station    <= 0 ) return -2;
00070   if ( sector     <= 0 ) return -3;
00071   if ( superlayer <= 0 ) return -4;
00072   if ( layer      <= 0 ) return -5;
00073 
00074   int seqLayerNum = 0;
00075 
00076   if ( wheel      >  5 ) return -1;
00077   seqLayerNum += ( wheel - 1 ) * layersPerWheel;
00078 
00079   if ( sector     > 14 ) return -2;
00080   if ( sector     > 12   &&
00081        station    <  4 ) return -2;
00082   if ( sector     > 13 ) seqLayerNum += layersIn13Sectors;
00083   else
00084   seqLayerNum += ( sector - 1 ) * layersPerSector;
00085 
00086   if ( station    >  4 ) return -3;
00087   if ( sector < 13 )
00088   seqLayerNum += offsetChamber[station];
00089 
00090   if ( superlayer >  3 ) return -4;
00091   if ( layer      >  4 ) return -5;
00092   if ( superlayer != 2 ) {
00093     if ( superlayer == 3 ) layer += 4;
00094   }
00095   else {
00096     if ( station  == 4 ) return -4;
00097     layer += 8;
00098   }
00099 
00100   return seqLayerNum + layer;
00101 
00102 }
00103 
00104 
00105 int DTSequentialLayerNumber::max() {
00106   return 5 * layersPerWheel;
00107 }
00108 
00109