CMS 3D CMS Logo

/data/refman/pasoursint/CMSSW_4_1_8_patch9/src/L1Trigger/RPCTechnicalTrigger/src/TTUWedgeORLogic.cc

Go to the documentation of this file.
00001 // $Id: TTUWedgeORLogic.cc,v 1.5 2009/10/26 12:52:16 aosorio Exp $
00002 // Include files 
00003 
00004 
00005 
00006 // local
00007 #include "L1Trigger/RPCTechnicalTrigger/interface/TTUWedgeORLogic.h"
00008 
00009 //-----------------------------------------------------------------------------
00010 // Implementation file for class : TTUWedgeORLogic
00011 //
00012 // 2009-08-09 : Andres Felipe Osorio Oliveros
00013 //-----------------------------------------------------------------------------
00014 
00015 //=============================================================================
00016 // Standard constructor, initializes variables
00017 //=============================================================================
00018 TTUWedgeORLogic::TTUWedgeORLogic(  ) {
00019 
00020   m_triggersignal = false;
00021   
00022   //m_maxsectors = 3; //this is the size of the wedge
00023 
00024   //the key is the starting sector: sec 2 -> quadrant 7,8,9 and so on
00025  
00026   m_wedgeSector[2]   = 1; //this is the size of the wedge: sec 2
00027   m_wedgeSector[3]   = 1; //this is the size of the wedge: sec 3
00028   m_wedgeSector[4]   = 1; //this is the size of the wedge: sec 4
00029   m_wedgeSector[5]   = 1; //this is the size of the wedge: sec 5
00030   m_wedgeSector[6]   = 1; //this is the size of the wedge: sec 6
00031   m_wedgeSector[7]   = 3; //this is the size of the wedge: bottom quadrant 1
00032   m_wedgeSector[8]   = 3; //this is the size of the wedge: bottom quadrant 2
00033   m_wedgeSector[9]   = 3; //this is the size of the wedge: bottom quadrant 3
00034   m_wedgeSector[10]  = 3; //this is the size of the wedge: bottom quadrant 4
00035   m_wedgeSector[11]  = 3; //this is the size of the wedge: bottom quadrant 5
00036 
00037   //m_wedgeSector.push_back(2); //this is the starting sector for each wedge
00038   //m_wedgeSector.push_back(4);
00039   //m_wedgeSector.push_back(8);
00040   //m_wedgeSector.push_back(10);
00041 
00042   m_maxwedges = m_wedgeSector.size();
00043   
00044   m_option = 0;
00045   
00046   m_debug = false;
00047   
00048 }
00049 //=============================================================================
00050 // Destructor
00051 //=============================================================================
00052 TTUWedgeORLogic::~TTUWedgeORLogic() {} 
00053 
00054 //=============================================================================
00055 void TTUWedgeORLogic::setBoardSpecs( const TTUBoardSpecs::TTUBoardConfig & boardspecs ) 
00056 {
00057  
00058   m_wheelMajority[ boardspecs.m_Wheel1Id ] = 3;
00059   
00060   if ( (boardspecs.m_MaxNumWheels > 1) && (boardspecs.m_Wheel2Id != 0) )
00061     m_wheelMajority[ boardspecs.m_Wheel2Id ] = 3;
00062 
00063   if ( m_debug ) std::cout << "TTUWedgeORLogic::setBoardSpecs> intialization: " 
00064                            << m_wheelMajority.size() << '\t'
00065                            << boardspecs.m_MaxNumWheels << '\t'
00066                            << boardspecs.m_Wheel1Id << '\t'
00067                            << boardspecs.m_Wheel2Id << '\t'
00068                            << m_wheelMajority[ boardspecs.m_Wheel1Id ] << '\t'
00069                            << m_wheelMajority[ boardspecs.m_Wheel2Id ] << '\n';
00070     
00071 }
00072 
00073 bool TTUWedgeORLogic::process( const TTUInput & inmap )
00074 {
00075   
00076   if( m_debug) std::cout << "TTUWedgeORLogic::process starts" << std::endl;
00077   
00078   m_triggersignal = false;
00079   
00080   // October 15 2009: A.Osorio
00081   // In this context m_option is the Selected Wedge/Quadrant (1,2,3,4...)
00082   // initially we had 4 quadrants
00083   // 1=*2-3-4 ; 2=*4-5-6; 3=*8-9-10; 4=*10-11-12
00084   // Now: we have 5 top sectors: 2,3,4,5,6 and 5 bottom quadrants +/-1 of the opposite sector
00085   
00086   int nhits(0);
00087   int sector_indx(0);
00088   int firstsector = m_option;
00089   
00090   m_maxsectors = m_wedgeSector[ firstsector ];
00091   
00092   for(int j = 0; j < m_maxsectors; ++j)  {
00093     sector_indx = (firstsector-1) + j;
00094     if( sector_indx >= 12 ) sector_indx = 0;
00095     nhits += inmap.input_sec[ sector_indx ].count();
00096   }
00097   
00098   //...introduce force logic
00099   bool use_forcing = false;
00100   
00101   if ( use_forcing ) {
00102 
00103     for(int j = 0; j < m_maxsectors; ++j)  {
00104       
00105       sector_indx = (firstsector-1) + j;
00106       
00107       if( firstsector <= 6 ) { //...only top sectors
00108         
00109         bool hasLayer1 = inmap.input_sec[sector_indx][0]; //layer 1: RB1in
00110         
00111         if ( ! hasLayer1 ) {
00112           m_triggersignal = false;
00113           return true;
00114         }
00115         
00116       }
00117       
00118     }
00119     
00120   }
00121   
00122 
00123   int majority = m_wheelMajority[ inmap.m_wheelId ];
00124 
00125   if ( m_debug ) std::cout << "TTUWedgeORLogic::setBoardSpecs> configuration W: " 
00126                            << inmap.m_wheelId << '\t' << "M: " << majority << '\n';
00127   
00128   if ( nhits >= majority) m_triggersignal = true;
00129   
00130   if( m_debug ) 
00131     std::cout << "TTUWedgeORLogic wedge decision: "
00132               << "wheel: "    << inmap.m_wheelId << '\t'
00133               << "quadrant: " << m_option << '\t' 
00134               << "fsector: "  << firstsector << '\t' 
00135               << "nhits: "    << nhits << '\t'
00136               << "maj: "      << majority << '\t'
00137               << "Dec: "      << m_triggersignal << std::endl;
00138   
00139   if( m_debug ) std::cout << "TTUWedgeORLogic>process ends" << std::endl;
00140   
00141   return true;
00142   
00143 }