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/data/refman/pasoursint/CMSSW_4_1_8_patch9/src/RecoMuon/MuonSeedGenerator/src/RPCSeedFinder.cc

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00001 
00007 #include "RecoMuon/MuonSeedGenerator/src/RPCSeedFinder.h"
00008 #include <iomanip>
00009 
00010 using namespace std;
00011 using namespace edm;
00012 
00013 
00014 RPCSeedFinder::RPCSeedFinder() {
00015 
00016     // Initiate the member
00017     isrecHitsset = false;
00018     isConfigured = false;
00019     isOutputset = false;
00020     isEventSetupset = false;
00021     oneSeed.clear();
00022 }
00023 
00024 RPCSeedFinder::~RPCSeedFinder() {
00025 
00026 }
00027 
00028 void RPCSeedFinder::configure(const edm::ParameterSet& iConfig) {
00029 
00030     oneSeed.configure(iConfig);
00031     isConfigured = true;
00032 }
00033 
00034 void RPCSeedFinder::setOutput(std::vector<weightedTrajectorySeed> *goodweightedRef, std::vector<weightedTrajectorySeed> *candidateweightedRef) {
00035 
00036     goodweightedSeedsRef = goodweightedRef;
00037     candidateweightedSeedsRef = candidateweightedRef;
00038     isOutputset = true;
00039 }
00040 
00041 void RPCSeedFinder::setrecHits(ConstMuonRecHitContainer &recHits) {
00042 
00043     oneSeed.clear();
00044     for (ConstMuonRecHitContainer::const_iterator iter = recHits.begin(); iter!= recHits.end(); iter++)
00045         oneSeed.add(*iter);
00046     isrecHitsset = true;
00047 }
00048 
00049 void RPCSeedFinder::setEventSetup(const edm::EventSetup& iSetup) {
00050 
00051     eSetup = &iSetup;
00052     isEventSetupset = true;
00053 }
00054 
00055 void RPCSeedFinder::seed() {
00056 
00057     cout << "[RPCSeedFinder] --> seeds called" << endl;
00058 
00059     if(isrecHitsset == false || isOutputset == false || isConfigured == false || isEventSetupset == false)
00060     {
00061         cout << "Configuration or IO is not set yet" << endl;
00062         return;
00063     }
00064     
00065     weightedTrajectorySeed theweightedSeed;
00066     int isGoodSeed = 0;
00067     const edm::EventSetup &iSetup = *eSetup;
00068     theweightedSeed = oneSeed.seed(iSetup, isGoodSeed);
00069     // Push back the good seed
00070     if(isGoodSeed == 1)
00071     {
00072         cout << "[RPCSeedFinder] --> Seeds from " << oneSeed.nrhit() << " recHits." << endl;
00073         goodweightedSeedsRef->push_back(theweightedSeed);
00074     }
00075     // Push back cadidate seed but not the fake seed
00076     if(isGoodSeed >= 0)
00077     {
00078         candidateweightedSeedsRef->push_back(theweightedSeed);
00079     }
00080 
00081     // Unset the signal
00082     oneSeed.clear();
00083     isrecHitsset = false;
00084 }
00085 
00086 
00087