#include <memory>
#include <map>
#include <vector>
#include <algorithm>
#include "EventFilter/CSCRawToDigi/interface/CSCDigiValidator.h"
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "DataFormats/Common/interface/Handle.h"
#include "FWCore/Framework/interface/ESHandle.h"
#include "FWCore/Framework/interface/EventSetup.h"
#include "DataFormats/MuonDetId/interface/CSCDetId.h"
#include "DataFormats/CSCDigi/interface/CSCWireDigiCollection.h"
#include "DataFormats/CSCDigi/interface/CSCStripDigiCollection.h"
#include "DataFormats/CSCDigi/interface/CSCComparatorDigiCollection.h"
#include "DataFormats/CSCDigi/interface/CSCALCTDigiCollection.h"
#include "DataFormats/CSCDigi/interface/CSCCLCTDigiCollection.h"
#include "DataFormats/CSCDigi/interface/CSCCorrelatedLCTDigiCollection.h"
#include "DataFormats/L1CSCTrackFinder/interface/TrackStub.h"
#include "DataFormats/L1CSCTrackFinder/interface/CSCTriggerContainer.h"
#include "DataFormats/L1CSCTrackFinder/interface/L1CSCTrackCollection.h"
#include "CondFormats/CSCObjects/interface/CSCChamberMap.h"
#include "CondFormats/DataRecord/interface/CSCChamberMapRcd.h"
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