00001 #ifndef HcalTestBeam_PHcalTB04Info_h
00002 #define HcalTestBeam_PHcalTB04Info_h
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00024 #include <string>
00025 #include <vector>
00026 #include <memory>
00027 #include <cmath>
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00032 class HcalTB04Analysis;
00033
00034 class PHcalTB04Info {
00035
00036 typedef std::vector<float> FloatVector;
00037 typedef std::vector<int> IntVector;
00038 friend class HcalTB04Analysis;
00039
00040 public:
00041 PHcalTB04Info();
00042 virtual ~PHcalTB04Info();
00043
00044
00045 int primary() const {return nPrimary;}
00046 int partID() const {return idBeam;}
00047 float initE() const {return eBeam;}
00048 float eta() const {return etaBeam;}
00049 float phi() const {return phiBeam;}
00050 int crystal() const {return nCrystal;}
00051 IntVector idsEcal() const {return idEcal;}
00052 int tower() const {return nTower;}
00053 IntVector idsHcal() const {return idHcal;}
00054 float simEtotal() const {return simEtot;}
00055 float simEcE() const {return simEEc;}
00056 float simHcE() const {return simEHc;}
00057 float digEtotal() const {return digEtot;}
00058 float digEcE() const {return digEEc;}
00059 float digHcE() const {return digEHc;}
00060 FloatVector simEEcal() const {return esime;}
00061 FloatVector digEEcal() const {return edige;}
00062 FloatVector simEHcal() const {return esimh;}
00063 FloatVector digEHcal() const {return edigh;}
00064
00065 int nHit() const {return hit;}
00066 IntVector detectorHit() const {return detHit;}
00067 IntVector etaIndexHit() const {return etaHit;}
00068 IntVector phiIndexHit() const {return phiHit;}
00069 IntVector layerHit() const {return layHit;}
00070 FloatVector energyHit() const {return eHit;}
00071 FloatVector timeHit() const {return tHit;}
00072
00073 int evNum() const {return v1EvNum;}
00074 int vtxType() const {return v1Type;}
00075 int vtxSec() const {return v1Nsec;}
00076 IntVector vtxTrkID() const {return v1secTrackID;}
00077 IntVector vtxPartID() const {return v1secPartID;}
00078 float vtxPrimX() const {return v1X;}
00079 float vtxPrimY() const {return v1Y;}
00080 float vtxPrimZ() const {return v1Z;}
00081 float vtxPrimR() const {return v1R;}
00082 float vtxPrimU() const {return v1U;}
00083 float vtxPrimV() const {return v1V;}
00084 float vtxPrimW() const {return v1W;}
00085 float vtxPrimPx() const {return v1Px;}
00086 float vtxPrimPy() const {return v1Py;}
00087 float vtxPrimPz() const {return v1Pz;}
00088 FloatVector vtxSecPx() const {return v1secPx;}
00089 FloatVector vtxSecPy() const {return v1secPy;}
00090 FloatVector vtxSecPz() const {return v1secPz;}
00091 FloatVector vtxSecEk() const {return v1secEk;}
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00096 void clear();
00097 void setIDs(std::vector<int>, std::vector<int>);
00098 void setPrimary(int primary, int id, double energy, double eta, double phi);
00099 void setEdep(double simtot, double sime, double simh,
00100 double digtot, double dige, double digh);
00101 void setEdepEcal(std::vector<double> esim, std::vector<double> edig);
00102 void setEdepHcal(std::vector<double> esim, std::vector<double> edig);
00103
00104 void setTrnsProf(std::vector<double> es1, std::vector<double> eq1,
00105 std::vector<double> es2, std::vector<double> eq2);
00106 void setLongProf(std::vector<double> es, std::vector<double> eq);
00107 void saveHit(int det, int lay, int eta, int phi, double e, double t);
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00110 void setVtxPrim(int evNum, int type, double x, double y, double z, double u,
00111 double v, double w, double px, double py, double pz);
00112 void setVtxSec(int id, int pdg, double px, double py, double pz, double ek);
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00114 private:
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00121 int nPrimary, idBeam;
00122 float eBeam, etaBeam, phiBeam;
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00125 float simEtot, simEEc, simEHc;
00126 float digEtot, digEEc, digEHc;
00127 FloatVector esime, edige;
00128 FloatVector esimh, edigh;
00129 FloatVector latsimEta, latdigEta;
00130 FloatVector latsimPhi, latdigPhi;
00131 FloatVector longsim, longdig;
00132
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00134 int nCrystal;
00135 IntVector idEcal;
00136 int nTower;
00137 IntVector idHcal;
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00140 int hit;
00141 IntVector detHit, etaHit, phiHit, layHit;
00142 FloatVector eHit, tHit;
00143
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00145 int v1EvNum, v1Type, v1Nsec;
00146 IntVector v1secTrackID, v1secPartID;
00147 float v1X, v1Y, v1Z, v1R, v1U, v1V, v1W;
00148 float v1Px, v1Py, v1Pz;
00149 FloatVector v1secPx, v1secPy, v1secPz, v1secEk;
00150 };
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00153 #endif