00001 #ifndef DQMOFFLINE_TRIGGER_EGHLTOFFPHO 00002 #define DQMOFFLINE_TRIGGER_EGHLTOFFPHO 00003 00004 //class: EgHLTOffPho 00005 // 00006 //author: Sam Harper (July 2008) 00007 // 00008 // 00009 //aim: to allow easy access to phoctron ID variables 00010 // currently the CMSSW photon classes are a mess with key photon variables not being accessable from Photon 00011 // this a stop gap to produce a simple photon class with all variables easily accessable via methods 00012 // note as this is meant for HLT Offline DQM, I do not want the overhead of converting to pat 00013 // 00014 //implimentation: aims to be a wrapper for Photon methods, it is hoped that in time these methods will be directly added to Photon and so 00015 // make this class obsolute 00016 // unfortunately can not be a pure wrapper as needs to store isol and cluster shape 00017 // 00018 00019 00020 #include "DataFormats/EgammaCandidates/interface/PhotonFwd.h" 00021 #include "DataFormats/EgammaCandidates/interface/Photon.h" 00022 00023 #include "DQMOffline/Trigger/interface/EgHLTEgCutCodes.h" 00024 #include "DQMOffline/Trigger/interface/EgHLTTrigCodes.h" 00025 00026 namespace egHLT { 00027 class OffPho { 00028 00029 public: 00030 //helper struct to store the isolations 00031 struct IsolData { 00032 int nrTrks; 00033 float ptTrks; 00034 float em; 00035 float had; 00036 float hltHad; 00037 float hltTrks; 00038 float hltEm; 00039 }; 00040 00041 public: 00042 //helper struct to store the cluster shapes 00043 struct ClusShapeData { 00044 float sigmaEtaEta; 00045 float sigmaIEtaIEta; 00046 float e2x5MaxOver5x5; 00047 float e1x5Over5x5; 00048 float sigmaPhiPhi; 00049 float sigmaIPhiIPhi; 00050 float r9; 00051 }; 00052 00053 00054 private: 00055 const reco::Photon* pho_; //pointers to the underlying phoctron (we do not own this) 00056 00057 ClusShapeData clusShapeData_; 00058 IsolData isolData_; 00059 00060 //these are bit-packed words telling me which cuts the phoctron fail (ie 0x0 is passed all cuts) 00061 int cutCode_; 00062 int looseCutCode_; 00063 00064 //the idea is that these are user definable cuts mean to be idenital to the specified trigger 00065 //it is probably clear to the reader that I havent decided on the most efficient way to do this 00066 std::vector<std::pair<TrigCodes::TrigBitSet,int> > trigCutsCutCodes_; //unsorted vector (may sort if have performance issues) 00067 00068 //and these are the trigger bits stored 00069 //note that the trigger bits are defined at the begining of each job 00070 //and do not necessaryly map between jobs 00071 TrigCodes::TrigBitSet trigBits_; 00072 00073 public: 00074 00075 OffPho(const reco::Photon& pho,const ClusShapeData& shapeData,const IsolData& isolData): 00076 pho_(&pho),clusShapeData_(shapeData),isolData_(isolData), 00077 cutCode_(int(EgCutCodes::INVALID)),looseCutCode_(int(EgCutCodes::INVALID)){} 00078 ~OffPho(){} 00079 00080 //modifiers 00081 void setCutCode(int code){cutCode_=code;} 00082 void setLooseCutCode(int code){looseCutCode_=code;} 00083 00084 //slightly inefficient way, think I can afford it and its a lot easier to just make the sorted vector outside the class 00085 void setTrigCutsCutCodes(const std::vector<std::pair<TrigCodes::TrigBitSet,int> > trigCutsCutCodes){trigCutsCutCodes_=trigCutsCutCodes;} 00086 void setTrigBits(TrigCodes::TrigBitSet bits){trigBits_=bits;} 00087 00088 const reco::Photon* recoPho()const{return pho_;} 00089 00090 //kinematic and geometric methods 00091 float et()const{return pho_->et();} 00092 float pt()const{return pho_->pt();} 00093 float energy()const{return pho_->energy();} 00094 float eta()const{return pho_->eta();} 00095 float phi()const{return pho_->phi();} 00096 float etSC()const{return pho_->superCluster()->position().rho()/pho_->superCluster()->position().r()*energy();} 00097 float etaSC()const{return pho_->superCluster()->eta();} 00098 float detEta()const{return etaSC();} 00099 float phiSC()const{return pho_->superCluster()->phi();} 00100 float zVtx()const{return pho_->vz();} 00101 const math::XYZTLorentzVector& p4()const{return pho_->p4();} 00102 00103 bool isGap()const{return pho_->isEBGap() || pho_->isEEGap() || pho_->isEBEEGap();} 00104 00105 //abreviations of overly long Photon methods, I'm sorry but if you cant figure out what hOverE() means, you shouldnt be using this class 00106 float hOverE()const{return pho_->hadronicOverEm();} 00107 00108 00109 00110 float sigmaEtaEta()const; 00111 float sigmaEtaEtaUnCorr()const{return clusShapeData_.sigmaEtaEta;} 00112 float sigmaIEtaIEta()const{return clusShapeData_.sigmaIEtaIEta;} 00113 float sigmaPhiPhi()const{return clusShapeData_.sigmaPhiPhi;} 00114 float sigmaIPhiIPhi()const{return clusShapeData_.sigmaIPhiIPhi;} 00115 float e2x5MaxOver5x5()const{return clusShapeData_.e2x5MaxOver5x5;} 00116 float e1x5Over5x5()const{return clusShapeData_.e1x5Over5x5;} 00117 float r9()const{return clusShapeData_.r9;} 00118 00119 //isolation 00120 float isolEm()const{return isolData_.em;} 00121 float isolHad()const{return isolData_.had;} 00122 int isolNrTrks()const{return isolData_.nrTrks;} 00123 float isolPtTrks()const{return isolData_.ptTrks;} 00124 float hltIsolHad()const{return isolData_.hltHad;} 00125 float hltIsolTrks()const{return isolData_.hltTrks;} 00126 float hltIsolEm()const{return isolData_.hltEm;} 00127 00128 //selection cuts 00129 int cutCode()const{return cutCode_;} 00130 int looseCutCode()const{return looseCutCode_;} 00131 00132 //trigger codes are just used as a unique identifier of the trigger, it is an error to specify more than a single bit 00133 //the idea here is to allow an arbitary number of photon triggers 00134 int trigCutsCutCode(const TrigCodes::TrigBitSet& trigger)const; 00135 00136 //trigger 00137 TrigCodes::TrigBitSet trigBits()const{return trigBits_;} 00138 00139 }; 00140 } 00141 00142 #endif