#include <vector>
#include <map>
#include <iostream>
#include "DataFormats/Math/interface/Point3D.h"
#include "Rtypes.h"
#include "DataFormats/Math/interface/Vector3D.h"
#include "Math/GenVector/PositionVector3D.h"
#include "DataFormats/ParticleFlowReco/interface/PFLayer.h"
Go to the source code of this file.
Classes | |
class | reco::PFRecHit |
Particle flow rechit (rechit + geometry and topology information). See clustering algorithm in PFClusterAlgo. More... | |
Namespaces | |
namespace | reco |
fixed size matrix |