#include "Geometry/CaloGeometry/interface/CaloGenericDetId.h"
#include "Geometry/CaloGeometry/interface/TruncatedPyramid.h"
#include "Geometry/EcalAlgo/interface/EcalBarrelGeometry.h"
#include "Geometry/CaloGeometry/interface/CaloCellGeometry.h"
#include "FWCore/Utilities/interface/Exception.h"
#include "DataFormats/EcalDetId/interface/EBDetId.h"
#include <CLHEP/Geometry/Point3D.h>
#include <CLHEP/Geometry/Plane3D.h>
#include <CLHEP/Geometry/Vector3D.h>
#include <iomanip>
#include <iostream>
Go to the source code of this file.