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/data/refman/pasoursint/CMSSW_4_1_8_patch13/src/FWCore/Framework/interface/EDProducer.h

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00001 #ifndef FWCore_Framework_EDProducer_h
00002 #define FWCore_Framework_EDProducer_h
00003 
00004 /*----------------------------------------------------------------------
00005   
00006 EDProducer: The base class of "modules" whose main purpose is to insert new
00007 EDProducts into an Event.
00008 
00009 
00010 ----------------------------------------------------------------------*/
00011 
00012 #include "FWCore/Framework/interface/ProducerBase.h"
00013 #include "FWCore/Framework/interface/Frameworkfwd.h"
00014 #include "DataFormats/Provenance/interface/ModuleDescription.h"
00015 #include "FWCore/ParameterSet/interface/ParameterSetfwd.h"
00016 
00017 #include <string>
00018 #include <vector>
00019 
00020 namespace edm {
00021   class EDProducer : public ProducerBase {
00022   public:
00023     template <typename T> friend class WorkerT;
00024     typedef EDProducer ModuleType;
00025     typedef WorkerT<EDProducer> WorkerType;
00026 
00027     EDProducer ();
00028     virtual ~EDProducer();
00029 
00030     static void fillDescriptions(ConfigurationDescriptions& descriptions);
00031     static const std::string& baseType();
00032 
00033   protected:
00034     // The returned pointer will be null unless the this is currently
00035     // executing its event loop function ('produce').
00036     CurrentProcessingContext const* currentContext() const;
00037 
00038   private:
00039     bool doEvent(EventPrincipal& ep, EventSetup const& c,
00040                    CurrentProcessingContext const* cpcp);
00041     void doBeginJob();
00042     void doEndJob();
00043     bool doBeginRun(RunPrincipal& rp, EventSetup const& c,
00044                    CurrentProcessingContext const* cpc);
00045     bool doEndRun(RunPrincipal& rp, EventSetup const& c,
00046                    CurrentProcessingContext const* cpc);
00047     bool doBeginLuminosityBlock(LuminosityBlockPrincipal& lbp, EventSetup const& c,
00048                    CurrentProcessingContext const* cpc);
00049     bool doEndLuminosityBlock(LuminosityBlockPrincipal& lbp, EventSetup const& c,
00050                    CurrentProcessingContext const* cpc);
00051     void doRespondToOpenInputFile(FileBlock const& fb);
00052     void doRespondToCloseInputFile(FileBlock const& fb);
00053     void doRespondToOpenOutputFiles(FileBlock const& fb);
00054     void doRespondToCloseOutputFiles(FileBlock const& fb);
00055     void doPreForkReleaseResources();
00056     void doPostForkReacquireResources(unsigned int iChildIndex, unsigned int iNumberOfChildren);
00057     void registerAnyProducts(EDProducer* module, ProductRegistry* reg) {
00058       registerProducts(module, reg, moduleDescription_);
00059     }
00060 
00061     std::string workerType() const {return "WorkerT<EDProducer>";}
00062 
00063     virtual void produce(Event&, EventSetup const&) = 0;
00064     virtual void beginJob() {}
00065     virtual void endJob(){}
00066     virtual void beginRun(Run&, EventSetup const&){}
00067     virtual void endRun(Run&, EventSetup const&){}
00068     virtual void beginLuminosityBlock(LuminosityBlock&, EventSetup const&){}
00069     virtual void endLuminosityBlock(LuminosityBlock&, EventSetup const&){}
00070     virtual void respondToOpenInputFile(FileBlock const& fb) {}
00071     virtual void respondToCloseInputFile(FileBlock const& fb) {}
00072     virtual void respondToOpenOutputFiles(FileBlock const& fb) {}
00073     virtual void respondToCloseOutputFiles(FileBlock const& fb) {}
00074     virtual void preForkReleaseResources() {}
00075     virtual void postForkReacquireResources(unsigned int iChildIndex, unsigned int iNumberOfChildren) {}
00076 
00077     void setModuleDescription(ModuleDescription const& md) {
00078       moduleDescription_ = md;
00079     }
00080     ModuleDescription moduleDescription_;
00081     CurrentProcessingContext const* current_context_;
00082     std::vector<BranchID> previousParentage_;
00083     ParentageID previousParentageId_;
00084   };
00085 }
00086 
00087 #endif