00001 #ifndef _CSCCHAMBERMAPVALUES_H 00002 #define _CSCCHAMBERMAPVALUES_H 00003 00004 #include <memory> 00005 #include "FWCore/Framework/interface/SourceFactory.h" 00006 #include "FWCore/Framework/interface/Frameworkfwd.h" 00007 #include "FWCore/Framework/interface/ESProducer.h" 00008 #include "FWCore/Framework/interface/Event.h" 00009 #include "FWCore/Framework/interface/MakerMacros.h" 00010 #include "FWCore/Framework/interface/EventSetupRecordIntervalFinder.h" 00011 #include "FWCore/Framework/interface/ESHandle.h" 00012 #include "FWCore/Framework/interface/EventSetup.h" 00013 #include "FWCore/ParameterSet/interface/ParameterSet.h" 00014 00015 #include <DataFormats/MuonDetId/interface/CSCDetId.h> 00016 #include "CondFormats/CSCObjects/interface/CSCChamberMap.h" 00017 #include "CondFormats/DataRecord/interface/CSCChamberMapRcd.h" 00018 #include "OnlineDB/CSCCondDB/interface/CSCChamberMapValues.h" 00019 #include "CondFormats/CSCObjects/interface/CSCMapItem.h" 00020 #include "OnlineDB/CSCCondDB/interface/CSCMap1.h" 00021 00022 class CSCChamberMapValues: public edm::ESProducer, public edm::EventSetupRecordIntervalFinder { 00023 public: 00024 CSCChamberMapValues(const edm::ParameterSet&); 00025 ~CSCChamberMapValues(); 00026 00027 inline static CSCChamberMap * fillChamberMap(); 00028 00029 typedef const CSCChamberMap * ReturnType; 00030 00031 ReturnType produceChamberMap(const CSCChamberMapRcd&); 00032 00033 private: 00034 // ----------member data --------------------------- 00035 void setIntervalFor(const edm::eventsetup::EventSetupRecordKey &, const edm::IOVSyncValue&, edm::ValidityInterval & ); 00036 CSCChamberMap *mapObj ; 00037 00038 }; 00039 00040 #include<fstream> 00041 #include<vector> 00042 #include<iostream> 00043 00044 // to workaround plugin library 00045 inline CSCChamberMap * CSCChamberMapValues::fillChamberMap() 00046 { 00047 CSCChamberMap * mapobj = new CSCChamberMap(); 00048 cscmap1 *map = new cscmap1 (); 00049 CSCMapItem::MapItem item; 00050 00051 int i,j,k,l; //i - endcap, j - station, k - ring, l - chamber. 00052 int r,c; //r - number of rings, c - number of chambers. 00053 int count=0; 00054 int chamberid; 00055 00056 /* This is version for 540 chambers. */ 00057 for(i=1;i<=2;++i){ 00058 for(j=1;j<=4;++j){ 00059 if(j==1) r=3; 00060 //else if(j==4) r=1; 00061 else r=2; 00062 for(k=1;k<=r;++k){ 00063 if(j>1 && k==1) c=18; 00064 else c=36; 00065 for(l=1;l<=c;++l){ 00066 chamberid=i*100000+j*10000+k*1000+l*10; 00067 map->chamber(chamberid,&item); 00068 mapobj->ch_map[chamberid]=item; 00069 count=count+1; 00070 } 00071 } 00072 } 00073 } 00074 return mapobj; 00075 } 00076 00077 #endif