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BoundVolume.h

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00001 #ifndef BoundVolume_H
00002 #define BoundVolume_H
00003 
00004 #include "DataFormats/GeometrySurface/interface/GloballyPositioned.h"
00005 
00006 class VolumeBoundary;
00007 class PropagationDirection;
00008 
00009 class BoundVolume : public GloballyPositioned<float> {
00010 public:
00011 
00012   BoundVolume( const PositionType& pos, const RotationType& rot) :
00013     GloballyPositioned<float>( pos, rot) {}
00014 
00015   // virtual vector<const VolumeBoundary*> bounds() const = 0;
00016 
00017   virtual const VolumeBoundary* 
00018   closestBoundary( const LocalPoint& pos, const LocalVector& momentum,
00019                    PropagationDirection dir) const = 0;
00020 
00021   virtual const VolumeBoundary* 
00022   nextBoundary( const LocalPoint& pos, const LocalVector& momentum,
00023                 PropagationDirection dir) const = 0;
00024 
00025 };
00026 
00027 #endif

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