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Point3D.h

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00001 #ifndef Math_Point3D_h
00002 #define Math_Point3D_h
00003 // $Id: Point3D.h,v 1.9 2007/07/31 15:20:15 ratnik Exp $
00004 #include "Math/Point3D.h"
00005 #include "Math/GenVector/CoordinateSystemTags.h"
00006 
00007 namespace math {
00009   typedef ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > XYZPointD;
00011   typedef ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<float> > XYZPointF;
00013   typedef XYZPointD XYZPoint;
00014 
00016   typedef ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<float>, ROOT::Math::LocalCoordinateSystemTag> LocalPoint;
00018   typedef ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<float>, ROOT::Math::GlobalCoordinateSystemTag> GlobalPoint;
00019 }
00020 
00021 #endif

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