#include "VisReco/VisRecoTools/interface/VisCSCSeg2HETwig.h"
#include "DataFormats/CSCRecHit/interface/CSCSegmentCollection.h"
#include "DataFormats/CSCRecHit/interface/CSCSegment.h"
#include "DataFormats/MuonDetId/interface/CSCDetId.h"
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/Framework/interface/EventSetup.h"
#include "FWCore/Framework/interface/ESHandle.h"
#include "Geometry/CommonDetUnit/interface/GeomDetType.h"
#include "Geometry/CommonDetUnit/interface/GeomDetUnit.h"
#include "Geometry/Records/interface/MuonGeometryRecord.h"
#include "Geometry/CSCGeometry/interface/CSCGeometry.h"
#include "Geometry/CSCGeometry/interface/CSCLayer.h"
#include "Geometry/CSCGeometry/interface/CSCLayerGeometry.h"
#include "DataFormats/GeometryVector/interface/GlobalPoint.h"
#include "Iguana/Framework/interface/IgRepSet.h"
#include "Iguana/Models/interface/IgTextRep.h"
#include "Iguana/GLModels/interface/Ig3DRep.h"
#include "Iguana/GLModels/interface/IgLegoRep.h"
#include "Iguana/GLModels/interface/IgRPhiRep.h"
#include "Iguana/GLModels/interface/IgRZRep.h"
#include "Iguana/Studio/interface/IgQtLock.h"
#include <Inventor/nodes/SoLineSet.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoSelection.h>
#include <Inventor/nodes/SoCube.h>
#include <Inventor/nodes/SoTranslation.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoText2.h>
#include <qstring.h>
#include <sstream>
#include <iomanip>
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