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FakeFrameRotation.h

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00001 #ifndef SimG4CMS_FakeFrameRotation_H
00002 #define SimG4CMS_FakeFrameRotation_H
00003 
00004 #include "SimG4Core/SensitiveDetector/interface/FrameRotation.h"
00005 
00006 #include "G4StepPoint.hh"
00007 #include "G4VPhysicalVolume.hh"
00008 
00013 class FakeFrameRotation : public FrameRotation 
00014 {
00015 public:
00016     virtual Local3DPoint transformPoint(Local3DPoint &,G4VPhysicalVolume *) const;
00017 };
00018 
00019 #endif

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