#include <RecoVertex/KinematicFit/interface/LagrangeChildUpdator.h>
Public Member Functions | |
LagrangeChildUpdator * | clone () const |
LagrangeChildUpdator () | |
vector< RefCountedKinematicTree > | update (vector< RefCountedKinematicTree > trees) const |
RefCountedKinematicTree | update (RefCountedKinematicTree tree) const |
Method updating particles and vertices inside the tree below the constrained particle The tree pointer should be set on particle just updated by ParentParticleFitter Class to be used by KinematicParticleFitter only. | |
~LagrangeChildUpdator () |
Current class is not yet implemented. Return the input unchanged for the moment.
Definition at line 13 of file LagrangeChildUpdator.h.
LagrangeChildUpdator::LagrangeChildUpdator | ( | ) | [inline] |
LagrangeChildUpdator::~LagrangeChildUpdator | ( | ) | [inline] |
LagrangeChildUpdator* LagrangeChildUpdator::clone | ( | void | ) | const [inline, virtual] |
Implements ChildUpdator.
Definition at line 24 of file LagrangeChildUpdator.h.
References LagrangeChildUpdator().
00025 {return new LagrangeChildUpdator(*this);}
vector< RefCountedKinematicTree > LagrangeChildUpdator::update | ( | vector< RefCountedKinematicTree > | trees | ) | const [virtual] |
Implements ChildUpdator.
Definition at line 13 of file LagrangeChildUpdator.cc.
00014 { 00015 //space for down update method 00016 //now does nothing, supposed to 00017 //update the states of daughter 00018 //particles down the kinematic decay chain 00019 00020 vector<RefCountedKinematicTree> nTree = trees; 00021 00022 return nTree; 00023 }
RefCountedKinematicTree LagrangeChildUpdator::update | ( | RefCountedKinematicTree | tree | ) | const [virtual] |
Method updating particles and vertices inside the tree below the constrained particle The tree pointer should be set on particle just updated by ParentParticleFitter Class to be used by KinematicParticleFitter only.
Implements ChildUpdator.
Definition at line 3 of file LagrangeChildUpdator.cc.
00004 { 00005 //space for down update method 00006 //now does nothing, supposed to 00007 //update the states of daughter 00008 //particles down the kinematic decay chain 00009 00010 RefCountedKinematicTree nTree = tree; 00011 return nTree; 00012 }