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ObjectSelector.h File Reference

#include "FWCore/Framework/interface/EDFilter.h"
#include "FWCore/Framework/interface/EventPrincipal.h"
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "FWCore/ParameterSet/interface/InputTag.h"
#include "PhysicsTools/UtilAlgos/interface/ParameterAdapter.h"
#include "PhysicsTools/UtilAlgos/interface/NonNullNumberSelector.h"
#include "PhysicsTools/UtilAlgos/interface/StoreManagerTrait.h"
#include "PhysicsTools/UtilAlgos/interface/SelectedOutputCollectionTrait.h"
#include "PhysicsTools/UtilAlgos/interface/NullPostProcessor.h"
#include "PhysicsTools/UtilAlgos/interface/EventSetupInitTrait.h"
#include <utility>
#include <vector>
#include <memory>
#include <algorithm>

Go to the source code of this file.

Classes

class  ObjectSelector< Selector, OutputCollection, SizeSelector, PostProcessor, StoreManager, Base, Init >
 selects a subset of a collection. More...


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