00001 00002 00003 #include "DataFormats/GeometrySurface/interface/BoundDisk.h" 00004 #include "DataFormats/GeometrySurface/interface/SimpleDiskBounds.h" 00005 00006 float BoundDisk::innerRadius() const { 00007 return dynamic_cast<const SimpleDiskBounds&>(bounds()).innerRadius(); 00008 } 00009 00010 float BoundDisk::outerRadius() const { 00011 return dynamic_cast<const SimpleDiskBounds&>(bounds()).outerRadius(); 00012 }