#include <cmath>
#include "SimG4Core/CustomPhysics/interface/Decay3Body.h"
#include "CLHEP/Units/SystemOfUnits.h"
#include "CLHEP/Units/PhysicalConstants.h"
#include "DataFormats/Math/interface/Vector3D.h"
#include "DataFormats/Math/interface/LorentzVector.h"
#include "Math/GenVector/Rotation3D.h"
#include "Math/GenVector/EulerAngles.h"
#include "Math/GenVector/Boost.h"
#include <vector>
#include "Randomize.hh"
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